1 | #ifndef _SpaceShip_H__ |
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2 | #define _SpaceShip_H__ |
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3 | |
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4 | #include <OIS/OIS.h> |
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5 | |
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6 | #include "Model.h" |
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7 | #include "../../tinyxml/tinyxml.h" |
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8 | #include "../particle/ParticleInterface.h" |
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9 | |
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10 | namespace orxonox |
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11 | { |
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12 | class SpaceShip : public Model, public OIS::MouseListener |
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13 | { |
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14 | public: |
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15 | SpaceShip(); |
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16 | ~SpaceShip(); |
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17 | virtual void loadParams(TiXmlElement* xmlElem); |
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18 | void setMaxSpeedValues(float maxSpeedForward, float maxSpeedRotateUpDown, float maxSpeedRotateRightLeft, float maxSpeedLoopRightLeft); |
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19 | virtual void tick(float dt); |
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20 | void moveForward(float moveForward); |
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21 | void rotateUp(float rotateUp); |
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22 | void rotateDown(float rotateDown); |
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23 | void rotateRight(float rotateRight); |
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24 | void rotateLeft(float rotateLeft); |
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25 | void loopRight(float loopRight); |
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26 | void loopLeft(float loopLeft); |
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27 | void brakeForward(float brakeForward); |
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28 | void brakeRotate(float brakeRotate); |
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29 | void brakeLoop(float brakeLoop); |
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30 | void maxSpeedForward(float maxSpeedForward); |
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31 | void maxSpeedRotateUpDown(float maxSpeedRotateUpDown); |
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32 | void maxSpeedRotateRightLeft(float maxSpeedRotateRightLeft); |
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33 | void maxSpeedLoopRightLeft(float maxSpeedLoopRightLeft); |
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34 | bool mouseMoved(const OIS::MouseEvent &e); |
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35 | bool mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id) { return true; } |
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36 | bool mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id) { return true; } |
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37 | |
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38 | |
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39 | private: |
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40 | bool bInvertMouse_; |
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41 | bool setMouseEventCallback_; |
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42 | |
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43 | particle::ParticleInterface *w; |
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44 | particle::ParticleInterface *tt; |
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45 | |
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46 | float moveForward_; |
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47 | float rotateUp_; |
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48 | float rotateDown_; |
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49 | float rotateRight_; |
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50 | float rotateLeft_; |
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51 | float loopRight_; |
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52 | float loopLeft_; |
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53 | float brakeForward_; |
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54 | float brakeRotate_; |
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55 | float brakeLoop_; |
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56 | |
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57 | float speedForward_; |
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58 | float speedRotateUpDown_; |
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59 | float speedRotateRightLeft_; |
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60 | float speedLoopRightLeft_; |
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61 | |
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62 | float maxSpeedForward_; |
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63 | float maxSpeedRotateUpDown_; |
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64 | float maxSpeedRotateRightLeft_; |
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65 | float maxSpeedLoopRightLeft_; |
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66 | |
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67 | float accelerationForward_; |
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68 | float accelerationRotateUpDown_; |
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69 | float accelerationRotateRightLeft_; |
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70 | float accelerationLoopRightLeft_; |
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71 | |
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72 | float speed; |
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73 | float rotate; |
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74 | float loop; |
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75 | float mouseY; |
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76 | float mouseX; |
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77 | float maxMouseX; |
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78 | float minMouseX; |
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79 | bool moved; |
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80 | }; |
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81 | } |
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82 | |
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83 | #endif |
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