1 | #include <OgreSceneManager.h> |
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2 | #include <OgreSceneNode.h> |
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3 | #include <OgreRoot.h> |
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4 | #include <OgreRenderWindow.h> |
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5 | |
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6 | #include <string> |
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7 | |
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8 | #include "../orxonox.h" |
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9 | #include "../graphicsEngine.h" |
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10 | #include "../../tinyxml/tinyxml.h" |
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11 | #include "../../misc/Tokenizer.h" |
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12 | #include "../../misc/String2Number.h" |
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13 | |
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14 | #include "SpaceshipSteeringObject.h" |
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15 | |
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16 | #include "../spaceship_steering.h" |
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17 | |
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18 | namespace orxonox |
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19 | { |
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20 | CreateFactory(SpaceshipSteeringObject); |
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21 | |
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22 | SpaceshipSteeringObject::SpaceshipSteeringObject() |
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23 | { |
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24 | RegisterObject(SpaceshipSteeringObject); |
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25 | } |
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26 | |
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27 | SpaceshipSteeringObject::~SpaceshipSteeringObject() |
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28 | { |
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29 | } |
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30 | |
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31 | void SpaceshipSteeringObject::loadParams(TiXmlElement* xmlElem) |
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32 | { |
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33 | SpaceshipSteering* steering = orxonox::Orxonox::getSingleton()->getSteeringPointer(); |
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34 | |
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35 | if (xmlElem->Attribute("node") && xmlElem->Attribute("forward") && xmlElem->Attribute("rotateupdown") && xmlElem->Attribute("rotaterightleft") && xmlElem->Attribute("looprightleft")) |
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36 | { |
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37 | std::string nodeStr = xmlElem->Attribute("node"); |
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38 | std::string forwardStr = xmlElem->Attribute("forward"); |
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39 | std::string rotateupdownStr = xmlElem->Attribute("rotateupdown"); |
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40 | std::string rotaterightleftStr = xmlElem->Attribute("rotaterightleft"); |
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41 | std::string looprightleftStr = xmlElem->Attribute("looprightleft"); |
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42 | |
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43 | float forward, rotateupdown, rotaterightleft, looprightleft; |
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44 | String2Number<float>(forward, forwardStr); |
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45 | String2Number<float>(rotateupdown, rotateupdownStr); |
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46 | String2Number<float>(rotaterightleft, rotaterightleftStr); |
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47 | String2Number<float>(looprightleft, looprightleftStr); |
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48 | |
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49 | steering = new SpaceshipSteering(forward, rotateupdown, rotaterightleft, looprightleft); |
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50 | |
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51 | Ogre::SceneManager* mgr = orxonox::Orxonox::getSingleton()->getSceneManager(); |
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52 | Ogre::SceneNode* sceneNode = (Ogre::SceneNode*)mgr->getRootSceneNode()->getChild(nodeStr); |
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53 | |
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54 | steering->addNode(sceneNode); |
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55 | |
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56 | |
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57 | |
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58 | |
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59 | std::cout << "Loader: Initialized spaceship steering at node " << nodeStr << " values "<< forward << " " << rotateupdown << " "<< rotaterightleft << " "<< looprightleft << " "<< std::endl << std::endl; |
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60 | } |
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61 | } |
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62 | } |
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