1 | #include <string> |
---|
2 | #include <sstream> |
---|
3 | |
---|
4 | #include "WorldEntity.h" |
---|
5 | #include "../core/CoreIncludes.h" |
---|
6 | |
---|
7 | namespace orxonox |
---|
8 | { |
---|
9 | CreateFactory(WorldEntity); |
---|
10 | |
---|
11 | Ogre::SceneManager* WorldEntity::sceneManager_s = 0; |
---|
12 | unsigned int WorldEntity::worldEntityCounter_s = 0; |
---|
13 | int WorldEntity::num_s = 0; |
---|
14 | |
---|
15 | WorldEntity::WorldEntity() |
---|
16 | { |
---|
17 | RegisterObject(WorldEntity); |
---|
18 | |
---|
19 | if (WorldEntity::sceneManager_s) |
---|
20 | WorldEntity::sceneManager_s->setAmbientLight( ColourValue( 1, 1, 1 ) ); // remove this |
---|
21 | |
---|
22 | if (WorldEntity::sceneManager_s) |
---|
23 | { |
---|
24 | std::ostringstream name; |
---|
25 | name << (WorldEntity::worldEntityCounter_s++); |
---|
26 | this->setName("WorldEntity" + name.str()); |
---|
27 | node_ = WorldEntity::sceneManager_s->getRootSceneNode()->createChildSceneNode(this->getName()); |
---|
28 | } |
---|
29 | |
---|
30 | this->bStatic_ = true; |
---|
31 | this->velocity_ = Vector3(0, 0, 0); |
---|
32 | this->acceleration_ = Vector3(0, 0, 0); |
---|
33 | this->rotationAxis_ = Vector3(0, 1, 0); |
---|
34 | this->rotationRate_ = 0; |
---|
35 | this->momentum_ = 0; |
---|
36 | } |
---|
37 | |
---|
38 | WorldEntity::~WorldEntity() |
---|
39 | { |
---|
40 | } |
---|
41 | |
---|
42 | void WorldEntity::tick(float dt) |
---|
43 | { |
---|
44 | if (!this->bStatic_) |
---|
45 | { |
---|
46 | this->velocity_ += (dt * this->acceleration_); |
---|
47 | this->translate(dt * this->velocity_); |
---|
48 | |
---|
49 | this->rotationRate_ += (dt * this->momentum_); |
---|
50 | this->rotate(this->rotationAxis_, dt * this->rotationRate_); |
---|
51 | } |
---|
52 | } |
---|
53 | } |
---|