/* * ORXONOX - the hottest 3D action shooter ever to exist * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Reto Grieder * Co-authors: * ... * */ #include "orxonox/Orxonox.h" #include "BulletManager.h" #include "util/tinyxml/tinyxml.h" #include "AmmunitionDump.h" namespace orxonox { CreateFactory(AmmunitionDump); AmmunitionDump::AmmunitionDump() : numberOfAmmos_(Orxonox::getSingleton()->getBulletMgr()->getNumberOfAmmos()), stock_(new int[numberOfAmmos_]), capacity_(new int[numberOfAmmos_]) { RegisterObject(AmmunitionDump); for (int i = 0; i < numberOfAmmos_; i++) { stock_[i] = 0; capacity_[i] = 0; } } AmmunitionDump::~AmmunitionDump() { if (stock_) delete stock_; if (capacity_) delete capacity_; } void AmmunitionDump::setDumpSize(const std::string &name, int size) { if (size < 0) return; int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name); if (id == -1) return; capacity_[id] = size; } int AmmunitionDump::store(const std::string &name, int quantity) { int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name); if (id == -1) return quantity; stock_[id] += quantity; if (stock_[id] > capacity_[id]) { quantity = capacity_[id] - stock_[id]; stock_[id] = capacity_[id]; return quantity; } else return 0; } int AmmunitionDump::getAmmunition(const std::string &name, int quantity) { int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name); if (id == -1) return 0; if (stock_[id] >= quantity) stock_[id] -= quantity; else { quantity = stock_[id]; stock_[id] = 0; } return quantity; } int AmmunitionDump::getStockSize(const std::string &name) { int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name); // FIXME changed = to ==, check if correct if (id == -1) return -1; return stock_[id]; } }