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source: code/branches/FICN/src/orxonox/orxonox.h @ 572

Last change on this file since 572 was 568, checked in by scheusso, 17 years ago

added capability for presentation mode

File size: 2.3 KB
Line 
1/**
2 @file  orxonox.h
3 @brief Main Orxonox Class File
4 @author Benjamin Knecht <beni_at_orxonox.net>
5 */
6
7#ifndef ORXONOX_H
8#define ORXONOX_H
9
10//#include <OgreSingleton.h>
11#include <OgreSceneManager.h>
12
13#include <OIS/OIS.h>
14
15#include "graphicsEngine.h"
16#include "../loader/LevelLoader.h"
17#include "../audio/AudioManager.h"
18#include "spaceship_steering.h"
19
20
21// TODO: Orxonox should maybe derive from BaseObject
22//! Orxonox singleton class
23namespace orxonox {
24
25  enum gameMode{
26    STANDALONE,
27    SERVER,
28    CLIENT,
29    PRESENTATION
30  };
31 
32  class OrxListener;
33
34  class Orxonox
35  {
36    public:
37      void init(int argc, char **argv, std::string path);
38      void start();
39      // not sure if this should be private
40      void die(/* some error code */);
41      static Orxonox* getSingleton();
42      inline SceneManager* getSceneManager() { return ogre_->getSceneManager(); };
43      inline GraphicsEngine* getOgrePointer() { return ogre_; };
44      inline SpaceshipSteering* getSteeringPointer() { return steering_; };
45    private:
46      Orxonox();
47      virtual ~Orxonox();
48      // init functions
49      void serverInit(std::string path);
50      void clientInit(std::string path);
51      void standaloneInit(std::string path);
52      // run functions
53      void playableServer(std::string path);
54      void standalone();
55      void defineResources();
56      void setupRenderSystem();
57      void createRenderWindow();
58      void initializeResourceGroups();
59      void createScene(void);
60      void setupScene();
61      void setupInputSystem();
62      void createFrameListener();
63      void startRenderLoop();
64    private:
65
66      GraphicsEngine*       ogre_;      //!< our dearest graphics engine <3
67      std::string           dataPath_;  //!< path to data
68      loader::LevelLoader*  loader_;    //!< level loader builds the scene
69      audio::AudioManager*  auMan_;     //!< audio manager
70      SpaceshipSteering*        steering_;
71      static Orxonox*       singletonRef_;
72      OIS::Keyboard*        keyboard_;
73      OIS::Mouse*           mouse_;
74      OIS::InputManager*    inputManager_;
75      OrxListener*          frameListener_;
76      Ogre::Root*           root_;
77     
78      // this is used to identify the mode (server/client/...) we're in
79      gameMode              mode_;
80  };
81}
82#endif /* ORXONOX_H */
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