1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * |
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4 | * |
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5 | * License notice: |
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6 | * |
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7 | * This program is free software; you can redistribute it and/or |
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8 | * modify it under the terms of the GNU General Public License |
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9 | * as published by the Free Software Foundation; either version 2 |
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10 | * of the License, or (at your option) any later version. |
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11 | * |
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12 | * This program is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | * GNU General Public License for more details. |
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16 | * |
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17 | * You should have received a copy of the GNU General Public License |
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18 | * along with this program; if not, write to the Free Software |
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19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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20 | * |
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21 | * Author: |
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22 | * ... |
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23 | * Co-authors: |
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24 | * ... |
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25 | * |
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26 | */ |
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27 | |
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28 | #include "ParticleInterface.h" |
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29 | // #include <OgreParticleSystem.h> |
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30 | // #include <Ogre.h> |
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31 | //#include <OIS/OIS.h> |
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32 | // #include <CEGUI/CEGUI.h> |
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33 | // #include <CEGUIRenderer.h> |
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34 | |
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35 | |
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36 | using namespace Ogre; |
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37 | |
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38 | namespace particle { |
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39 | |
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40 | ParticleInterface::~ParticleInterface(void) |
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41 | { |
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42 | sceneManager_->destroyParticleSystem(particleSystem_); |
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43 | |
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44 | delete sceneNode_; |
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45 | delete particleSystem_; |
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46 | delete sceneManager_; |
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47 | } |
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48 | |
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49 | ParticleInterface::ParticleInterface( SceneManager *sceneManager, String name, String templateName ) |
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50 | { |
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51 | sceneManager_ = sceneManager; |
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52 | particleSystem_ = sceneManager->createParticleSystem(name, templateName); |
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53 | |
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54 | //Variabeln einlesen, Emitter1_ ist Referenz-Emitter |
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55 | velocity_ = particleSystem_->getSpeedFactor(); |
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56 | colour_ = particleSystem_->getEmitter(0)->getColour(); |
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57 | rate_ = particleSystem_->getEmitter(0)->getEmissionRate(); |
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58 | distance_ = particleSystem_->getEmitter(0)->getTimeToLive(); |
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59 | |
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60 | //Anzahl der Emitter |
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61 | numberOfEmitters_ = particleSystem_->getNumEmitters(); |
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62 | standardizeEmitters(); |
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63 | } |
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64 | |
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65 | void ParticleInterface::standardizeEmitters(void) |
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66 | { |
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67 | //Abgleichen der anderen Emitter an die Variabeln |
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68 | for (int i=1; i<numberOfEmitters_; i++) { |
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69 | particleSystem_->getEmitter(i)->setColour( colour_ ); |
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70 | particleSystem_->getEmitter(i)->setTimeToLive( distance_ ); |
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71 | particleSystem_->getEmitter(i)->setEmissionRate( rate_ ); |
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72 | } |
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73 | |
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74 | } |
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75 | |
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76 | void ParticleInterface::addToSceneNode( SceneNode* sceneNode ) |
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77 | { |
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78 | sceneNode_ = sceneNode; |
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79 | sceneNode_->attachObject(particleSystem_); |
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80 | } |
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81 | |
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82 | void ParticleInterface::dettachFromSceneNode ( void ) |
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83 | { |
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84 | sceneNode_->detachObject(particleSystem_); |
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85 | sceneNode_ = NULL; |
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86 | } |
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87 | |
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88 | Real ParticleInterface::getVelocity() |
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89 | { |
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90 | return velocity_; |
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91 | } |
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92 | |
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93 | void ParticleInterface::setVelocity(Real v) |
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94 | { |
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95 | velocity_ = v; |
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96 | //partikel anpassen |
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97 | particleSystem_->setSpeedFactor(v); |
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98 | } |
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99 | |
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100 | int ParticleInterface::getRate() |
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101 | { |
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102 | return rate_; |
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103 | } |
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104 | void ParticleInterface::setRate(int r) |
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105 | { |
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106 | rate_ = r; |
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107 | //partikel anpassen |
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108 | for (int i=0; i<numberOfEmitters_; i++) { |
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109 | particleSystem_->getEmitter(i)->setEmissionRate(rate_); |
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110 | } |
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111 | } |
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112 | |
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113 | Real ParticleInterface::getDistance() |
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114 | { |
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115 | return distance_; |
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116 | } |
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117 | |
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118 | void ParticleInterface::setDistance(Real d) |
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119 | { |
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120 | distance_ = d; |
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121 | //partikel anpassen |
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122 | for (int i=0; i<numberOfEmitters_; i++) { |
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123 | particleSystem_->getEmitter(i)->setTimeToLive(distance_); |
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124 | } |
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125 | } |
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126 | ColourValue ParticleInterface::getColour() |
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127 | { |
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128 | return colour_; |
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129 | } |
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130 | |
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131 | void ParticleInterface::setColour(ColourValue colour) |
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132 | { |
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133 | colour_ = colour; |
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134 | //partikel anpassen |
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135 | for (int i=0; i<numberOfEmitters_; i++) { |
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136 | particleSystem_->getEmitter(i)->setColour(colour_); |
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137 | } |
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138 | } |
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139 | |
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140 | ParticleEmitter* ParticleInterface::getEmitter( int emitterNr ) |
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141 | { |
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142 | if (!(emitterNr<numberOfEmitters_)) return NULL; |
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143 | return particleSystem_->getEmitter(emitterNr); |
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144 | } |
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145 | |
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146 | void ParticleInterface::newEmitter ( void ) |
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147 | { |
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148 | particleSystem_->addEmitter(particleSystem_->getEmitter(0)->getType()); |
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149 | numberOfEmitters_=numberOfEmitters_+1; |
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150 | particleSystem_->getEmitter(0)->copyParametersTo( particleSystem_->getEmitter(numberOfEmitters_-1) ); |
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151 | } |
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152 | |
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153 | void ParticleInterface::setPositionOfEmitter ( int emitterNr, Vector3 position ) |
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154 | { |
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155 | particleSystem_->getEmitter(emitterNr)->setPosition(position); |
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156 | } |
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157 | |
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158 | Vector3 ParticleInterface::getPositionOfEmitter ( int emitterNr ) |
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159 | { |
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160 | return particleSystem_->getEmitter(0)->getPosition(); |
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161 | } |
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162 | |
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163 | void ParticleInterface::setDirection ( Vector3 direction ) |
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164 | { |
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165 | for(int i=0; i<numberOfEmitters_; i++) { |
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166 | particleSystem_->getEmitter(i)->setDirection(direction); |
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167 | } |
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168 | } |
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169 | |
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170 | |
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171 | Vector3 ParticleInterface::getDirection ( void ) |
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172 | { |
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173 | return particleSystem_->getEmitter(0)->getDirection(); |
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174 | } |
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175 | |
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176 | void ParticleInterface::switchEnable(){ |
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177 | bool enable=(!(particleSystem_->getEmitter(0)->getEnabled())); |
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178 | for(int i=0; i<numberOfEmitters_; i++) { |
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179 | particleSystem_->getEmitter(i)->setEnabled(enable); |
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180 | } |
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181 | } |
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182 | |
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183 | } |
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