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source: code/branches/FICN_test/src/orxonox/SpaceshipSteering.cc @ 766

Last change on this file since 766 was 742, checked in by landauf, 17 years ago

moved all files from misc and the tinyxml folder into the new util folder

File size: 7.4 KB
Line 
1/*
2*   ORXONOX - the hottest 3D action shooter ever to exist
3*
4*
5*   License notice:
6*
7*   This program is free software; you can redistribute it and/or
8*   modify it under the terms of the GNU General Public License
9*   as published by the Free Software Foundation; either version 2
10*   of the License, or (at your option) any later version.
11*
12*   This program is distributed in the hope that it will be useful,
13*   but WITHOUT ANY WARRANTY; without even the implied warranty of
14*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15*   GNU General Public License for more details.
16*
17*   You should have received a copy of the GNU General Public License
18*   along with this program; if not, write to the Free Software
19*   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20*
21*   Author:
22*      ...
23*   Co-authors:
24*      ...
25*
26*/
27
28#include <OgreNode.h>
29#include <OgreSceneNode.h>
30
31#include "core/Debug.h"
32#include "util/Math.h"
33#include "SpaceshipSteering.h"
34
35namespace orxonox
36{
37
38  SpaceshipSteering::SpaceshipSteering(float maxSpeedForward, float
39    maxSpeedRotateUpDown, float maxSpeedRotateRightLeft, float
40    maxSpeedLoopRightLeft)
41  {
42
43      COUT(3) << "Info: Steering was loaded" << std::endl;
44      moveForward_ = 0;
45      rotateUp_ = 0;
46      rotateDown_ = 0;
47      rotateRight_ = 0;
48      rotateLeft_ = 0;
49      loopRight_ = 0;
50      loopLeft_ = 0;
51      brakeForward_ = 0;
52      brakeRotate_ = 0;
53      brakeLoop_ = 0;
54      speedForward_ = 0;
55      speedRotateUpDown_ = 0;
56      speedRotateRightLeft_ = 0;
57      speedLoopRightLeft_ = 0;
58      maxSpeedForward_ = maxSpeedForward;
59      maxSpeedRotateUpDown_ = maxSpeedRotateUpDown;
60      maxSpeedRotateRightLeft_ = maxSpeedRotateRightLeft;
61      maxSpeedLoopRightLeft_ = maxSpeedLoopRightLeft;
62      accelerationForward_ = 0;
63      accelerationRotateUpDown_ = 0;
64      accelerationRotateRightLeft_ = 0;
65      accelerationLoopRightLeft_ = 0;
66  }
67
68  void SpaceshipSteering::tick(float time)
69  {
70
71    if(moveForward_ > 0) {
72      accelerationForward_ = moveForward_;
73      if(speedForward_ < maxSpeedForward_)
74        speedForward_ += accelerationForward_*time;
75      if(speedForward_ > maxSpeedForward_)
76        speedForward_ = maxSpeedForward_;
77    }
78    if(moveForward_ <= 0) {
79      accelerationForward_ = brakeForward_;
80      if(speedForward_ > 0)
81        speedForward_ -= accelerationForward_*time;
82      if(speedForward_ < 0)
83        speedForward_ = 0;
84    }
85
86    if(rotateUp_ > 0) {
87      accelerationRotateUpDown_ = rotateUp_;
88      if(speedRotateUpDown_ < maxSpeedRotateUpDown_)
89        speedRotateUpDown_ += accelerationRotateUpDown_*time;
90      if(speedRotateUpDown_ > maxSpeedRotateUpDown_)
91        speedRotateUpDown_ = maxSpeedRotateUpDown_;
92    }
93    if(rotateDown_ > 0) {
94      accelerationRotateUpDown_ = rotateDown_;
95      if(speedRotateUpDown_ > -maxSpeedRotateUpDown_)
96        speedRotateUpDown_ -= accelerationRotateUpDown_*time;
97      if(speedRotateUpDown_ < -maxSpeedRotateUpDown_)
98        speedRotateUpDown_ = -maxSpeedRotateUpDown_;
99    }
100    if(rotateUp_ == 0 && rotateDown_ == 0) {
101      accelerationRotateUpDown_ = brakeRotate_;
102      if(speedRotateUpDown_ > 0)
103        speedRotateUpDown_ -= accelerationRotateUpDown_*time;
104      if(speedRotateUpDown_ < 0)
105        speedRotateUpDown_ += accelerationRotateUpDown_*time;
106      if(abs(speedRotateUpDown_)<accelerationRotateUpDown_*time)
107        speedRotateUpDown_ = 0;
108    }
109
110    if(rotateRight_ > 0) {
111      accelerationRotateRightLeft_ = rotateRight_;
112      if(speedRotateRightLeft_ > -maxSpeedRotateRightLeft_)
113        speedRotateRightLeft_ -= accelerationRotateRightLeft_*time;
114      if(speedRotateRightLeft_ < -maxSpeedRotateRightLeft_)
115        speedRotateRightLeft_ = -maxSpeedRotateRightLeft_;
116    }
117    if(rotateLeft_ > 0) {
118      accelerationRotateRightLeft_ = rotateLeft_;
119      if(speedRotateRightLeft_ < maxSpeedRotateRightLeft_)
120        speedRotateRightLeft_ += accelerationRotateRightLeft_*time;
121      if(speedRotateRightLeft_ > maxSpeedRotateRightLeft_)
122        speedRotateRightLeft_ = maxSpeedRotateRightLeft_;
123    }
124    if(rotateRight_ == 0 && rotateLeft_ == 0) {
125      accelerationRotateRightLeft_ = brakeRotate_;
126      if(speedRotateRightLeft_ > 0)
127        speedRotateRightLeft_ -= accelerationRotateRightLeft_*time;
128      if(speedRotateRightLeft_ < 0)
129        speedRotateRightLeft_ += accelerationRotateRightLeft_*time;
130      if(abs(speedRotateRightLeft_)<accelerationRotateRightLeft_*time)
131        speedRotateRightLeft_ = 0;
132    }
133
134    if(loopRight_ > 0) {
135      accelerationLoopRightLeft_ = loopRight_;
136      if(speedLoopRightLeft_ < maxSpeedLoopRightLeft_)
137        speedLoopRightLeft_ += accelerationLoopRightLeft_*time;
138      if(speedLoopRightLeft_ > maxSpeedLoopRightLeft_)
139        speedLoopRightLeft_ = maxSpeedLoopRightLeft_;
140    }
141    if(loopLeft_ > 0) {
142      accelerationLoopRightLeft_ = loopLeft_;
143      if(speedLoopRightLeft_ > -maxSpeedLoopRightLeft_)
144        speedLoopRightLeft_ -= accelerationLoopRightLeft_*time;
145      if(speedLoopRightLeft_ < -maxSpeedLoopRightLeft_)
146        speedLoopRightLeft_ = -maxSpeedLoopRightLeft_;
147    }
148    if(loopLeft_ == 0 && loopRight_ == 0) {
149      accelerationLoopRightLeft_ = brakeLoop_;
150      if(speedLoopRightLeft_ > 0)
151        speedLoopRightLeft_ -= accelerationLoopRightLeft_*time;
152      if(speedLoopRightLeft_ < 0)
153        speedLoopRightLeft_ += accelerationLoopRightLeft_*time;
154      if(abs(speedLoopRightLeft_)<accelerationLoopRightLeft_*time)
155        speedLoopRightLeft_ = 0;
156    }
157
158    Vector3 transVector = Vector3::ZERO;
159    transVector.z = 1;
160    steeringNode_->translate(transVector*speedForward_*time,
161      Ogre::SceneNode::TS_LOCAL);
162    steeringNode_->pitch(Degree(speedRotateUpDown_*time),
163      Ogre::SceneNode::TS_LOCAL);
164    steeringNode_->yaw(Degree(speedRotateRightLeft_*time),
165      Ogre::SceneNode::TS_LOCAL);
166    steeringNode_->roll(Degree(speedLoopRightLeft_*time),
167      Ogre::SceneNode::TS_LOCAL);
168
169  }
170
171  void SpaceshipSteering::moveForward(float moveForward) {
172    moveForward_ = moveForward;
173  }
174
175  void SpaceshipSteering::rotateUp(float rotateUp) {
176    rotateUp_ = rotateUp;
177  }
178
179  void SpaceshipSteering::rotateDown(float rotateDown) {
180    rotateDown_ = rotateDown;
181  }
182
183  void SpaceshipSteering::rotateLeft(float rotateLeft) {
184    rotateLeft_ = rotateLeft;
185  }
186
187  void SpaceshipSteering::rotateRight(float rotateRight) {
188    rotateRight_ = rotateRight;
189  }
190
191  void SpaceshipSteering::loopLeft(float loopLeft) {
192    loopLeft_ = loopLeft;
193  }
194
195  void SpaceshipSteering::loopRight(float loopRight) {
196    loopRight_ = loopRight;
197  }
198
199  void SpaceshipSteering::brakeForward(float brakeForward) {
200    brakeForward_ = brakeForward;
201  }
202
203  void SpaceshipSteering::brakeRotate(float brakeRotate) {
204    brakeRotate_ = brakeRotate;
205  }
206
207  void SpaceshipSteering::brakeLoop(float brakeLoop) {
208    brakeLoop_ = brakeLoop;
209  }
210
211  void SpaceshipSteering::maxSpeedForward(float maxSpeedForward) {
212    maxSpeedForward_ = maxSpeedForward;
213  }
214
215  void SpaceshipSteering::maxSpeedRotateUpDown(float maxSpeedRotateUpDown) {
216    maxSpeedRotateUpDown_ = maxSpeedRotateUpDown;
217  }
218
219  void SpaceshipSteering::maxSpeedRotateRightLeft(float maxSpeedRotateRightLeft) {
220    maxSpeedRotateRightLeft_ = maxSpeedRotateRightLeft;
221  }
222
223  void SpaceshipSteering::maxSpeedLoopRightLeft(float maxSpeedLoopRightLeft) {
224    maxSpeedLoopRightLeft_ = maxSpeedLoopRightLeft;
225  }
226
227  void SpaceshipSteering::addNode(Ogre::SceneNode *steeringNode) {
228    steeringNode_ = steeringNode;
229  }
230
231}
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