[11481] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Florian Zinggeler |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file FlappyOrx.h |
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| 31 | @brief Gametype. |
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| 32 | @ingroup FlappyOrx |
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| 33 | */ |
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| 34 | |
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| 35 | #ifndef _FlappyOrx_H__ |
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| 36 | #define _FlappyOrx_H__ |
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| 37 | |
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[11503] | 38 | #include "flappyorx/FlappyOrxPrereqs.h" |
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| 39 | |
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[11481] | 40 | #include "gametypes/Deathmatch.h" |
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[11503] | 41 | #include "tools/Timer.h" |
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[11481] | 42 | |
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[11529] | 43 | |
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[11481] | 44 | namespace orxonox |
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| 45 | { |
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| 46 | |
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[11529] | 47 | struct Circle{ |
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| 48 | int r; |
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| 49 | int x; |
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| 50 | int y; |
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| 51 | Circle(int new_r, int new_x, int new_y){ |
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| 52 | r=new_r; |
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| 53 | x=new_x; |
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| 54 | y=new_y; |
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| 55 | } |
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| 56 | Circle(){ |
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| 57 | r=0; |
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| 58 | x=0; |
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| 59 | y=0; |
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| 60 | } |
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| 61 | }; |
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| 62 | |
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[11481] | 63 | class _FlappyOrxExport FlappyOrx : public Deathmatch |
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| 64 | { |
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| 65 | public: |
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| 66 | FlappyOrx(Context* context); |
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| 67 | |
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| 68 | virtual void start() override; |
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| 69 | virtual void end() override; |
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[11537] | 70 | virtual void death(); |
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[11503] | 71 | virtual void addBots(unsigned int amount) override{} //<! overwrite function in order to bypass the addbots command |
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| 72 | |
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[11529] | 73 | void updatePlayerPos(int x); |
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| 74 | void createAsteroid(Circle &c); |
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| 75 | void asteroidField(int x, int y, float slope); |
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| 76 | void spawnTube(); |
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| 77 | |
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[11503] | 78 | void setCenterpoint(FlappyOrxCenterPoint* center); |
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| 79 | |
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| 80 | int getLives(){return this->lives;} |
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| 81 | int getLevel(){return this->level;} |
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| 82 | int getPoints(){return this->point;} |
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| 83 | int getMultiplier(){return this->multiplier;} |
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| 84 | |
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| 85 | void costLife(); |
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| 86 | void levelUp(); |
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| 87 | void addPoints(int numPoints); |
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| 88 | // checks if multiplier should be reset. |
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| 89 | void comboControll(); |
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[11563] | 90 | |
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| 91 | bool isDead(); |
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| 92 | std::string getDeathMessage(); |
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| 93 | |
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[11503] | 94 | int lives; |
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| 95 | int multiplier; |
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| 96 | bool bEndGame; |
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| 97 | bool bShowLevel; |
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[11565] | 98 | bool bIsDead; |
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| 99 | std::string sDeathMessage; |
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[11529] | 100 | std::queue<int> tubes; |
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[11537] | 101 | std::queue<MovableEntity*> asteroids; |
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[11529] | 102 | int spawnDistance; |
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| 103 | int tubeOffsetX; |
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[11481] | 104 | private: |
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| 105 | void toggleShowLevel(){bShowLevel = !bShowLevel;} |
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[11533] | 106 | |
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[11529] | 107 | const static int nAst = 7; |
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| 108 | Circle Asteroids[nAst]; |
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| 109 | |
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| 110 | void ClearAsteroids(){ |
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| 111 | for(int i = 0; i<this->nAst; i++){ |
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| 112 | Asteroids[i].r=0; |
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| 113 | } |
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| 114 | } |
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| 115 | |
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| 116 | |
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| 117 | bool Collision(Circle &c1, Circle &c2){ |
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| 118 | if(c1.r==0 || c2.r==0) |
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| 119 | return false; |
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| 120 | int x = c1.x - c2.x; |
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| 121 | int y = c1.y - c2.y; |
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| 122 | int r = c1.r + c2.r; |
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| 123 | |
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| 124 | return x*x+y*y<r*r*1.5; |
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| 125 | } |
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| 126 | |
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| 127 | int addIfPossible(Circle c){ |
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| 128 | int i; |
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| 129 | for(i=0; i<this->nAst && this->Asteroids[i].r!=0;i++){ |
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| 130 | if(Collision(c,this->Asteroids[i])){ |
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| 131 | return 0; |
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| 132 | } |
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| 133 | } |
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| 134 | if(i==nAst) |
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| 135 | return 2; |
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| 136 | this->Asteroids[i].x=c.x; |
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| 137 | this->Asteroids[i].y=c.y; |
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| 138 | this->Asteroids[i].r=c.r; |
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| 139 | createAsteroid(c); |
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| 140 | return 1; |
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| 141 | } |
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| 142 | |
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| 143 | |
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| 144 | |
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[11503] | 145 | FlappyOrxShip* getPlayer(); |
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| 146 | WeakPtr<FlappyOrxCenterPoint> center_; |
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| 147 | WeakPtr<FlappyOrxShip> player; |
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| 148 | |
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| 149 | Timer enemySpawnTimer; |
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| 150 | Timer comboTimer; |
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| 151 | Timer showLevelTimer; |
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| 152 | //Context* context; |
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| 153 | int level; |
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| 154 | int point; |
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| 155 | bool b_combo; |
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[11529] | 156 | |
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[11537] | 157 | const std::string Asteroid5[6] = {"Asteroid3_1","Asteroid3_2","Asteroid3_3","Asteroid3_4","Asteroid3_5","Asteroid3_6"}; |
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| 158 | const std::string Asteroid10[6] = {"Asteroid6_1","Asteroid6_2","Asteroid6_3","Asteroid6_4","Asteroid6_5","Asteroid6_6"}; |
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| 159 | const std::string Asteroid15[6] = {"Asteroid9_1","Asteroid9_2","Asteroid9_3","Asteroid9_4","Asteroid9_5","Asteroid9_6"}; |
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| 160 | const std::string Asteroid20[6] = {"Asteroid12_1","Asteroid12_2","Asteroid12_3","Asteroid12_4","Asteroid12_5","Asteroid12_6"}; |
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[11568] | 161 | |
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[11574] | 162 | const std::string DeathMessage10[7] = { |
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| 163 | "You should really try that again", |
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[11572] | 164 | "You can do better, can you?", |
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| 165 | "Hey maybe you get a paticipation award, that's good isn't it?", |
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| 166 | "Hey congratulations, you get an medal, a wooden one", |
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| 167 | "That was flappin bad!", |
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[11574] | 168 | "Getting closer to something", |
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[11572] | 169 | "Well that was a waste of time"}; |
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| 170 | const std::string DeathMessage30[6] = { |
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| 171 | "Getting better!", |
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[11574] | 172 | "Training has paid off, huh?", |
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| 173 | "Good average!", |
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| 174 | "That was somehow enjoyable to watch", |
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| 175 | "Flappin average", |
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| 176 | "That wasn't crap, not bad"}; |
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| 177 | const std::string DeathMessage50[6] = { |
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| 178 | "Flappin great", |
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| 179 | "Good job!", |
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| 180 | "Okay, we give you a shiny medal, not a golden one, tough", |
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| 181 | "Maybe you should do that professionally", |
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| 182 | "That was really good,!", |
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| 183 | "We are proud of you"}; |
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| 184 | const std::string DeathMessageover50[6] = { |
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| 185 | "You're flappin amazing", |
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| 186 | "Fucking great job", |
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| 187 | "Wow, we're really impressed", |
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| 188 | "We will honor you!", |
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| 189 | "Please do that again!", |
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| 190 | "Take that golden medal! You've earned it"}; |
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[11537] | 191 | |
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[11529] | 192 | |
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| 193 | |
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[11537] | 194 | |
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[11481] | 195 | }; |
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| 196 | } |
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| 197 | |
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| 198 | #endif /* _FlappyOrx_H__ */ |
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