[11503] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
[11624] | 23 | * Leo Merholz |
---|
| 24 | * Pascal Schärli |
---|
[11503] | 25 | * Co-authors: |
---|
| 26 | * ... |
---|
| 27 | * |
---|
| 28 | */ |
---|
| 29 | |
---|
| 30 | /** |
---|
| 31 | @file FlappyOrxCenterPoint.cc |
---|
| 32 | @brief Implementation of the FlappyOrxCenterPoint class. |
---|
| 33 | */ |
---|
| 34 | |
---|
| 35 | #include "FlappyOrxCenterPoint.h" |
---|
| 36 | |
---|
| 37 | #include "core/CoreIncludes.h" |
---|
| 38 | |
---|
| 39 | #include "FlappyOrx.h" |
---|
| 40 | |
---|
| 41 | namespace orxonox |
---|
| 42 | { |
---|
| 43 | RegisterClass(FlappyOrxCenterPoint); |
---|
| 44 | |
---|
| 45 | FlappyOrxCenterPoint::FlappyOrxCenterPoint(Context* context) : StaticEntity(context) |
---|
| 46 | { |
---|
| 47 | RegisterObject(FlappyOrxCenterPoint); |
---|
| 48 | |
---|
| 49 | this->checkGametype(); |
---|
| 50 | } |
---|
| 51 | |
---|
| 52 | void FlappyOrxCenterPoint::checkGametype() |
---|
| 53 | { |
---|
| 54 | if (this->getGametype() != nullptr && this->getGametype()->isA(Class(FlappyOrx))) |
---|
| 55 | { |
---|
| 56 | FlappyOrx* FlappyOrxGametype = orxonox_cast<FlappyOrx*>(this->getGametype()); |
---|
| 57 | FlappyOrxGametype->setCenterpoint(this); |
---|
| 58 | } |
---|
| 59 | } |
---|
| 60 | } |
---|