1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Damian 'Mozork' Frick |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file Pickupable.h |
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31 | @brief Definition of the Pickupable class. |
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32 | @ingroup Pickup |
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33 | */ |
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34 | |
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35 | #ifndef _Pickupable_H__ |
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36 | #define _Pickupable_H__ |
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37 | |
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38 | #include "OrxonoxPrereqs.h" |
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39 | |
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40 | #include <list> |
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41 | #include "core/class/Super.h" |
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42 | |
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43 | #include "core/class/OrxonoxInterface.h" |
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44 | #include "Rewardable.h" |
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45 | |
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46 | namespace orxonox |
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47 | { |
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48 | |
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49 | /** |
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50 | @brief |
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51 | An Interface (or more precisely an abstract class) to model and represent different (all kinds of) pickups. |
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52 | |
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53 | Pickups (@ref orxonox::Pickupable "Pickupables") are objects that (quite unsurprisingly) can be picked up. Additionally they can be used and unused (transition from used to not used), and also dropped. |
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54 | |
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55 | @author |
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56 | Damian 'Mozork' Frick |
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57 | |
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58 | @ingroup Pickup |
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59 | */ |
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60 | class _OrxonoxExport Pickupable : virtual public OrxonoxInterface, public Rewardable |
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61 | { |
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62 | friend class PickupCarrier; |
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63 | |
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64 | protected: |
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65 | Pickupable(); //!< Default constructor. |
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66 | |
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67 | public: |
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68 | virtual ~Pickupable(); //!< Default destructor. |
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69 | |
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70 | //! @brief Returns the representation name which refers to the name of the PickupRepresentation that is used to represent this pickup. |
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71 | virtual const std::string& getRepresentationName() const = 0; |
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72 | |
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73 | /** |
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74 | @brief Get whether the Pickupable is currently in use or not. |
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75 | @return Returns true if the Pickupable is currently in use. |
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76 | */ |
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77 | inline bool isUsed(void) const |
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78 | { return this->used_; } |
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79 | /** |
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80 | @brief Should be called when the Pickupable has transited from used to unused or the other way around. |
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81 | Any Class overwriting this method must call its SUPER function by adding SUPER(Classname, changedUsed); to their changdeUsed method. |
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82 | */ |
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83 | virtual void changedUsed(void) {} |
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84 | |
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85 | /** |
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86 | @brief Get the carrier of the Pickupable. |
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87 | @return Returns a pointer to the carrier of the Pickupable. |
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88 | */ |
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89 | inline PickupCarrier* getCarrier(void) |
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90 | { return this->carrier_; } |
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91 | /** |
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92 | @brief Should be called when the Pickupable has changed its PickupCarrier. |
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93 | Any Class overwriting this method must call its SUPER function by adding SUPER(Classname, changedCarrier); to their changedCarrier method. |
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94 | */ |
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95 | virtual void changedCarrier(void) {} |
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96 | |
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97 | /** |
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98 | @brief Check whether the Pickupable is in the process of being destroyed. |
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99 | @return Returns true if so. |
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100 | */ |
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101 | inline bool isBeingDestroyed(void) |
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102 | { return this->beingDestroyed_; } |
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103 | |
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104 | /** |
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105 | @brief Returns whether the Pickupable is currently picked up. |
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106 | @return Returns true if the Pickupable is currently picked up, false if not. |
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107 | */ |
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108 | inline bool isPickedUp(void) const |
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109 | { return this->pickedUp_; } |
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110 | /** |
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111 | @brief Should be called when the Pickupable has transited from picked up to dropped or the other way around. |
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112 | Any Class overwriting this method must call its SUPER function by adding SUPER(Classname, changedPickedUp); to their changedPickedUp method. |
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113 | */ |
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114 | virtual void changedPickedUp(void) {} |
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115 | |
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116 | /** |
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117 | @brief Returns whether the Pickupable can be used. |
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118 | @return Returns true if it can be used. |
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119 | */ |
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120 | inline bool isUsable(void) const |
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121 | { return this->enabled_; } |
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122 | |
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123 | /** |
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124 | @brief Returns whether the Pickupable can be unused. |
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125 | @return Returns true if it can be unused. |
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126 | */ |
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127 | inline bool isUnusable(void) const |
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128 | { return this->enabled_; } |
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129 | |
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130 | /** |
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131 | @brief Returns whether the Pickupable is enabled. |
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132 | Once a Pickupable is disabled it cannot be enabled again. A Pickupable that is disabled can neither be used nor unused. |
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133 | @return Returns true if the Pickupable is enabled. |
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134 | */ |
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135 | inline bool isEnabled(void) const |
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136 | { return this->enabled_; } |
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137 | |
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138 | bool pickup(PickupCarrier* carrier); //!< Can be called to pick up a Pickupable. |
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139 | bool drop(bool createSpawner = true); //!< Can be called to drop a Pickupable. |
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140 | |
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141 | virtual bool isTarget(const PickupCarrier* carrier) const; //!< Get whether the given PickupCarrier is a target of this Pickupable. |
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142 | bool isTarget(const Identifier* identifier) const; //!< Get whether a given class, represented by the input Identifier, is a target of this Pickupable. |
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143 | bool addTarget(PickupCarrier* target); //!< Add a PickupCarrier as target of this Pickupable. |
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144 | bool addTarget(Identifier* identifier); //!< Add a class, representetd by the input Identifier, as target of this Pickupable. |
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145 | |
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146 | bool setUsed(bool used); //!< Sets the Pickupable to used or unused, depending on the input. |
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147 | bool setPickedUp(bool pickedUp); //!< Helper method to set the Pickupable to either picked up or not picked up. |
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148 | bool setCarrier(PickupCarrier* carrier, bool tell = true); //!< Sets the carrier of the Pickupable. |
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149 | |
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150 | void destroy(void); //!< Is called internally within the Pickupable module to destroy pickups. |
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151 | |
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152 | protected: |
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153 | virtual void preDestroy(void) override; //!< A method that is called by Destroyable::destroy() before the object is actually destroyed. |
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154 | virtual void destroyPickup(void); //!< Destroys a Pickupable. |
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155 | virtual void carrierDestroyed(void); //!< Is called by the PickupCarrier when it is being destroyed. |
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156 | |
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157 | /** |
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158 | @brief Sets the Pickuapble to disabled. |
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159 | */ |
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160 | inline void setDisabled(void) |
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161 | { this->enabled_ = false; } |
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162 | |
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163 | /** |
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164 | @brief Facilitates the creation of a PickupSpawner upon dropping of the Pickupable. |
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165 | This method must be implemented by any class directly inheriting from Pickupable. |
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166 | @return Returns true if a spawner was created, false if not. |
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167 | */ |
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168 | virtual bool createSpawner(void) = 0; |
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169 | |
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170 | private: |
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171 | |
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172 | bool used_; //!< Whether the Pickupable is currently in use or not. |
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173 | bool pickedUp_; //!< Whether the Pickupable is currently picked up or not. |
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174 | |
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175 | bool enabled_; //!< Whether the Pickupable is enabled or not. |
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176 | |
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177 | PickupCarrier* carrier_; //!< The PickupCarrier of the Pickupable. |
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178 | std::list<Identifier*> targets_; //!< The possible targets of this Pickupable. |
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179 | |
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180 | bool beingDestroyed_; //!< Is true if the Pickupable is in the process of being destroyed. |
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181 | |
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182 | // For implementing the Rewardable interface: |
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183 | public: |
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184 | virtual bool reward(PlayerInfo* player) override; //!< Method to transcribe a Pickupable as a Rewardable to the player. |
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185 | |
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186 | }; |
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187 | |
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188 | //! SUPER functions. |
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189 | SUPER_FUNCTION(9, Pickupable, changedUsed, false); |
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190 | SUPER_FUNCTION(10, Pickupable, changedCarrier, false); |
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191 | SUPER_FUNCTION(11, Pickupable, changedPickedUp, false); |
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192 | } |
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193 | |
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194 | #endif /* _Pickupable_H__ */ |
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