1 | -- SheetManager.lua |
---|
2 | |
---|
3 | local cursor = CEGUI.MouseCursor:getSingleton() |
---|
4 | local loadedSheets = {} |
---|
5 | local activeMenuSheets = {size = 0, topSheetTuple = nil} |
---|
6 | local menuSheetsRoot = guiMgr:getMenuRootWindow() |
---|
7 | local bInGameConsoleClosed = false |
---|
8 | local mainMenuLoaded = false |
---|
9 | orxonox.GUIManager:subscribeEventHelper(menuSheetsRoot, "KeyDown", "keyPressed") |
---|
10 | orxonox.GUIManager:subscribeEventHelper(menuSheetsRoot, "Sized", "windowResized") |
---|
11 | |
---|
12 | ------------------------ |
---|
13 | --- Global functions --- |
---|
14 | ------------------------ |
---|
15 | |
---|
16 | function hideCursor() |
---|
17 | if cursor:isVisible() then |
---|
18 | cursor:hide() |
---|
19 | end |
---|
20 | end |
---|
21 | |
---|
22 | function showCursor() |
---|
23 | if not cursor:isVisible() and inputMgr:isMouseExclusive() then |
---|
24 | cursor:show() |
---|
25 | end |
---|
26 | end |
---|
27 | |
---|
28 | function getLoadedSheets() |
---|
29 | local names = "" |
---|
30 | for name, sheet in pairs(loadedSheets) do |
---|
31 | names = names .. name |
---|
32 | names = names .. "," |
---|
33 | end |
---|
34 | return names |
---|
35 | end |
---|
36 | |
---|
37 | -- Loads the GUI with the specified name |
---|
38 | -- The name corresponds to the filename of the *.lua and *.layout files |
---|
39 | -- but without the extension |
---|
40 | function loadSheet(name) |
---|
41 | -- Check if it has already been loaded |
---|
42 | local sheet = loadedSheets[name] |
---|
43 | if sheet == nil then |
---|
44 | -- Load the sheet |
---|
45 | sheet = require(name) |
---|
46 | sheet:load() |
---|
47 | loadedSheets[name] = sheet |
---|
48 | end |
---|
49 | return sheet |
---|
50 | end |
---|
51 | |
---|
52 | -- ? |
---|
53 | function showMenuSheet(name, bHidePrevious, bNoInput, ptr) |
---|
54 | local sheet = showMenuSheet(name, bHidePrevious, bNoInput) |
---|
55 | sheet.overlay = ptr |
---|
56 | return sheet |
---|
57 | end |
---|
58 | |
---|
59 | -- Shows the specified menu sheet and loads it if neccessary |
---|
60 | function showMenuSheet(name, bHidePrevious, bNoInput) |
---|
61 | if name == "" then |
---|
62 | return nil |
---|
63 | end |
---|
64 | -- Get sheet (or load it) |
---|
65 | local menuSheet = loadSheet(name) |
---|
66 | |
---|
67 | -- Use sheet's value if nil was provided |
---|
68 | if bHidePrevious == nil then |
---|
69 | bHidePrevious = menuSheet.bHidePrevious |
---|
70 | assert(bHidePrevious ~= nil) |
---|
71 | end |
---|
72 | |
---|
73 | -- Set bNoInput to false if it hasn't been set. |
---|
74 | if bNoInput == nil then |
---|
75 | bNoInput = false |
---|
76 | end |
---|
77 | |
---|
78 | -- Count the number of sheets that don't need input till the first that does. |
---|
79 | local counter = noInputSheetIndex() |
---|
80 | -- Pause game control if this is the first menu to be displayed |
---|
81 | -- HUGE HACK? |
---|
82 | if bNoInput == false and counter == 0 then |
---|
83 | orxonox.HumanController:pauseControl() |
---|
84 | end |
---|
85 | |
---|
86 | -- Hide if already displayed (to make sure it is up front in the end) |
---|
87 | if activeMenuSheets[name] ~= nil then |
---|
88 | hideMenuSheet(name) |
---|
89 | end |
---|
90 | |
---|
91 | if bNoInput == true then |
---|
92 | menuSheet.tShowCursor = tribool(dontcare) |
---|
93 | end |
---|
94 | |
---|
95 | -- Add the sheet in a tuple of additional information |
---|
96 | local sheetTuple = |
---|
97 | { |
---|
98 | ["sheet"] = menuSheet, |
---|
99 | ["bHidePrevious"] = bHidePrevious, |
---|
100 | ["bNoInput"] = bNoInput, |
---|
101 | ["name"] = name |
---|
102 | } |
---|
103 | table.insert(activeMenuSheets, sheetTuple) -- indexed array access |
---|
104 | activeMenuSheets[name] = sheetTuple -- name access |
---|
105 | activeMenuSheets.size = activeMenuSheets.size + 1 |
---|
106 | activeMenuSheets.topSheetTuple = sheetTuple |
---|
107 | |
---|
108 | -- Add sheet to the root window |
---|
109 | menuSheetsRoot:addChildWindow(menuSheet.window) |
---|
110 | |
---|
111 | -- If sheet is the MainMenu |
---|
112 | if name == "MainMenu" then |
---|
113 | mainMenuLoaded = true |
---|
114 | end |
---|
115 | |
---|
116 | -- Handle input distribution |
---|
117 | if bNoInput == false then |
---|
118 | inputMgr:enterState(menuSheet.inputState) |
---|
119 | end |
---|
120 | |
---|
121 | -- Only change cursor situation if menuSheet.tShowCursor ~= tribool(dontcare) |
---|
122 | if menuSheet.tShowCursor == tribool(true) then |
---|
123 | showCursor() |
---|
124 | elseif menuSheet.tShowCursor == tribool(false) then |
---|
125 | hideCursor() |
---|
126 | end |
---|
127 | |
---|
128 | -- Hide all previous sheets if necessary |
---|
129 | local previous |
---|
130 | if bHidePrevious then |
---|
131 | for i = 1, activeMenuSheets.size - 1 do |
---|
132 | previous = activeMenuSheets[i].sheet |
---|
133 | previous:hide() |
---|
134 | end |
---|
135 | end |
---|
136 | |
---|
137 | menuSheet:show() |
---|
138 | menuSheetsRoot:activate() |
---|
139 | |
---|
140 | -- select first button if the menu was opened with the keyboard |
---|
141 | if previous and previous.pressedEnter and menuSheet:hasSelection() == false then |
---|
142 | menuSheet:setSelectionNear(1, 1) |
---|
143 | end |
---|
144 | |
---|
145 | return menuSheet |
---|
146 | end |
---|
147 | |
---|
148 | function hideMenuSheet(name) |
---|
149 | local sheetTuple = activeMenuSheets[name] |
---|
150 | if sheetTuple == nil then |
---|
151 | return |
---|
152 | end |
---|
153 | |
---|
154 | -- Hide the sheet |
---|
155 | sheetTuple.sheet:hide() |
---|
156 | |
---|
157 | -- Show sheets that were hidden by the sheet to be removed |
---|
158 | local i = activeMenuSheets.size |
---|
159 | -- Only do something if all sheets on top of sheetTuple |
---|
160 | -- have bHidePrevious == true and sheetTuple.bHidePrevious == true |
---|
161 | while i > 0 do |
---|
162 | if activeMenuSheets[i].bHidePrevious then |
---|
163 | if activeMenuSheets[i] == sheetTuple then |
---|
164 | i = i - 1 |
---|
165 | while i > 0 do |
---|
166 | activeMenuSheets[i].sheet:show() |
---|
167 | if activeMenuSheets[i].bHidePrevious then |
---|
168 | break |
---|
169 | end |
---|
170 | i = i - 1 |
---|
171 | end |
---|
172 | end |
---|
173 | break |
---|
174 | end |
---|
175 | i = i - 1 |
---|
176 | end |
---|
177 | |
---|
178 | -- Remove sheet with its tuple from the table |
---|
179 | menuSheetsRoot:removeChildWindow(sheetTuple.sheet.window) |
---|
180 | table.remove(activeMenuSheets, table.findIndex(activeMenuSheets, sheetTuple)) |
---|
181 | activeMenuSheets[name] = nil |
---|
182 | activeMenuSheets.size = activeMenuSheets.size - 1 |
---|
183 | activeMenuSheets.topSheetTuple = activeMenuSheets[activeMenuSheets.size] |
---|
184 | |
---|
185 | -- If sheet is the MainMenu |
---|
186 | if name == "MainMenu" then |
---|
187 | mainMenuLoaded = false |
---|
188 | end |
---|
189 | |
---|
190 | -- Leave the input state |
---|
191 | if not sheetTuple.bNoInput then |
---|
192 | inputMgr:leaveState(sheetTuple.sheet.inputState) |
---|
193 | end |
---|
194 | |
---|
195 | -- CURSOR SHOWING |
---|
196 | local i = activeMenuSheets.size |
---|
197 | -- Find top most sheet that doesn't have tShowCusor == tribool(dontcare) |
---|
198 | while i > 0 and activeMenuSheets[i].sheet.tShowCursor == tribool(dontcare) do |
---|
199 | i = i - 1 |
---|
200 | end |
---|
201 | if i > 0 and activeMenuSheets[i].sheet.tShowCursor == tribool(true) then |
---|
202 | showCursor() |
---|
203 | else |
---|
204 | hideCursor() |
---|
205 | end |
---|
206 | |
---|
207 | -- Count the number of sheets that don't need input till the first that does. |
---|
208 | local counter = noInputSheetIndex() |
---|
209 | -- Resume control if the last (non-noInput) menu is hidden |
---|
210 | if counter == 0 then |
---|
211 | orxonox.HumanController:resumeControl() |
---|
212 | hideCursor() |
---|
213 | end |
---|
214 | |
---|
215 | sheetTuple.sheet:quit() |
---|
216 | end |
---|
217 | |
---|
218 | -- Hides all menu GUI sheets |
---|
219 | function hideAllMenuSheets() |
---|
220 | while activeMenuSheets.size ~= 0 do |
---|
221 | hideMenuSheet(activeMenuSheets.topSheetTuple.sheet.name) |
---|
222 | end |
---|
223 | end |
---|
224 | |
---|
225 | function keyESC() |
---|
226 | -- HUGE, very HUGE hacks! |
---|
227 | |
---|
228 | -- If the InGameConsole is active, ignore the ESC command. |
---|
229 | if bInGameConsoleClosed == true then |
---|
230 | bInGameConsoleClosed = false |
---|
231 | if activeMenuSheets[1] and activeMenuSheets[1].sheet.name == "MainMenu" then |
---|
232 | return |
---|
233 | end |
---|
234 | end |
---|
235 | |
---|
236 | -- Count the number of sheets that don't need input till the first that does. |
---|
237 | local counter = noInputSheetIndex() |
---|
238 | |
---|
239 | -- If the first sheet that needs input is the MainMenu. |
---|
240 | if noInputSheetCounter() == 1 and activeMenuSheets[counter].sheet.name == "MainMenu" then |
---|
241 | orxonox.execute("exit") |
---|
242 | -- If there is at least one sheet that needs input. |
---|
243 | elseif counter > 0 then |
---|
244 | orxonox.execute("hideGUI "..activeMenuSheets[counter].sheet.name) |
---|
245 | else |
---|
246 | showMenuSheet("InGameMenu") |
---|
247 | end |
---|
248 | end |
---|
249 | |
---|
250 | function keyPressed(e) |
---|
251 | local we = tolua.cast(e, "CEGUI::KeyEventArgs") |
---|
252 | local sheet = activeMenuSheets[activeMenuSheets.size] |
---|
253 | code = tostring(we.scancode) |
---|
254 | -- Some preprocessing |
---|
255 | if not mainMenuLoaded and not sheet.bNoInput then |
---|
256 | if code == "1" then |
---|
257 | keyESC() |
---|
258 | elseif code == "0"then |
---|
259 | orxonox.CommandExecutor:execute("InGameConsole openConsole") |
---|
260 | end |
---|
261 | end |
---|
262 | sheet.sheet:keyPressed() |
---|
263 | end |
---|
264 | |
---|
265 | function windowResized(e) |
---|
266 | for name, sheet in pairs(loadedSheets) do |
---|
267 | if orxonox.GraphicsManager:getInstance():isFullScreen() or sheet.tShowCursor == tribool(false) then |
---|
268 | inputMgr:setMouseExclusive(sheet.inputState, tribool(true)) |
---|
269 | else |
---|
270 | inputMgr:setMouseExclusive(sheet.inputState, tribool(false)) |
---|
271 | end |
---|
272 | end |
---|
273 | local sheetTuple = activeMenuSheets[activeMenuSheets.size] |
---|
274 | if sheetTuple then |
---|
275 | if orxonox.GraphicsManager:getInstance():isFullScreen() and sheetTuple.sheet.tShowCursor ~= tribool(false) then |
---|
276 | showCursor() |
---|
277 | else |
---|
278 | hideCursor() |
---|
279 | end |
---|
280 | sheetTuple.sheet:windowResized() |
---|
281 | end |
---|
282 | end |
---|
283 | |
---|
284 | function setBackgroundImage(imageSet, imageName) |
---|
285 | guiMgr:setBackgroundImage(imageSet, imageName) |
---|
286 | end |
---|
287 | |
---|
288 | function noInputSheetIndex() |
---|
289 | -- Count the number of sheets that don't need input till the first that does. |
---|
290 | local index = activeMenuSheets.size |
---|
291 | while index > 0 and activeMenuSheets[index].bNoInput do |
---|
292 | index = index - 1 |
---|
293 | end |
---|
294 | return index |
---|
295 | end |
---|
296 | |
---|
297 | function noInputSheetCounter() |
---|
298 | -- Count the number of sheets that do need input. |
---|
299 | local counter = activeMenuSheets.size |
---|
300 | for i = 1,activeMenuSheets.size do |
---|
301 | if activeMenuSheets[i].bNoInput then |
---|
302 | counter = counter - 1 |
---|
303 | end |
---|
304 | end |
---|
305 | return counter |
---|
306 | end |
---|
307 | |
---|
308 | function inGameConsoleClosed() |
---|
309 | bInGameConsoleClosed = not bInGameConsoleClosed; |
---|
310 | end |
---|
311 | |
---|
312 | function getGUIFirstActive(name, bHidePrevious, bNoInput) |
---|
313 | local sheet = activeMenuSheets.topSheetTuple |
---|
314 | -- If the topmost gui sheet has the input name |
---|
315 | if sheet ~= nil and sheet.name == name then |
---|
316 | guiMgr:toggleGUIHelper(name, bHidePrevious, bNoInput, false); |
---|
317 | else |
---|
318 | guiMgr:toggleGUIHelper(name, bHidePrevious, bNoInput, true); |
---|
319 | end |
---|
320 | end |
---|
321 | |
---|
322 | ---------------------- |
---|
323 | --- Initialisation --- |
---|
324 | ---------------------- |
---|
325 | |
---|
326 | hideCursor() |
---|