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source: code/branches/HUD_HS16/src/libraries/network/NetworkFunctionManager.cc @ 11663

Last change on this file since 11663 was 11071, checked in by landauf, 9 years ago

merged branch cpp11_v3 back to trunk

  • Property svn:eol-style set to native
File size: 2.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "NetworkFunctionManager.h"
30#include "NetworkFunction.h"
31
32namespace orxonox
33{
34    NetworkFunctionManager* NetworkFunctionManager::singletonPtr_s = nullptr;
35
36    void NetworkFunctionManager::registerFunction(NetworkFunctionBase* function)
37    {
38        this->functions_.insert(function);
39        this->nameMap_[function->getName()] = function;
40        this->idMap_[function->getNetworkID()] = function;
41        this->functorMap_[function->getPointer()] = function;
42    }
43
44    void NetworkFunctionManager::unregisterFunction(NetworkFunctionBase* function)
45    {
46        this->functions_.erase(function);
47        this->nameMap_.erase(function->getName());
48        this->idMap_.erase(function->getNetworkID());
49        this->functorMap_.erase(function->getPointer());
50    }
51
52    NetworkFunctionBase* NetworkFunctionManager::getFunctionByName(const std::string& name)
53    {
54        std::map<std::string, NetworkFunctionBase*>::iterator it = nameMap_.find(name);
55        assert(it != nameMap_.end());
56        return it->second;
57    }
58
59    NetworkFunctionBase* NetworkFunctionManager::getFunctionByFunctionPointer(const NetworkFunctionPointer& p)
60    {
61        std::map<NetworkFunctionPointer, NetworkFunctionBase*>::iterator it = functorMap_.find(p);
62        assert(it != functorMap_.end());
63        return it->second;
64    }
65
66    NetworkFunctionBase* NetworkFunctionManager::getFunctionByNetworkId(uint32_t id)
67    {
68        std::map<uint32_t, NetworkFunctionBase*>::iterator it = idMap_.find(id);
69        assert(it != idMap_.end());
70        if(it != idMap_.end())
71            return it->second;
72        else
73            return nullptr;
74    }
75
76    /**
77        @brief Cleans the NetworkID map (needed on clients for correct initialization)
78    */
79    void NetworkFunctionManager::clearNetworkIDs()
80    {
81        this->idMap_.clear();
82    }
83}
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