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source: code/branches/HUD_HS16/src/modules/overlays/hud/HUDPickupItem.cc @ 11823

Last change on this file since 11823 was 11540, checked in by patricwi, 7 years ago

sync function added without success, order of pickups in HUD is mixed up

File size: 2.5 KB
RevLine 
[11264]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Patrick Wintermeyer
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "HUDPickupItem.h"
30
[11277]31#include <string>
32
33
34#include <OgreOverlayManager.h>
35#include <OgrePanelOverlayElement.h> 
36
[11264]37#include "core/CoreIncludes.h"
38#include "core/XMLPort.h"
39#include "util/Convert.h"
40#include "core/class/Super.h"
[11277]41#include "HUDPickupItem.h"
[11264]42
43namespace orxonox
44{
45    RegisterClass(HUDPickupItem);
46
47    HUDPickupItem::HUDPickupItem(Context* context) : OrxonoxOverlay(context)
48    {
49        RegisterObject(HUDPickupItem);
50
[11323]51        std::string name = "HUDPickupItem" + getUniqueNumberString();
[11540]52        orxout() << "name: "<< name<<endl;
[11323]53        overlayElement_ = static_cast<Ogre::PanelOverlayElement* >(Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", name ));
54
[11336]55        overlayElement_->setDimensions(0.075f,0.08f);
[11314]56       
[11264]57    }
58
59    HUDPickupItem::~HUDPickupItem()
60    {
[11510]61        /*if (this->isInitialized())
[11264]62        {
[11277]63            overlayElement_=nullptr;
[11510]64        }*/
[11264]65    }
66
[11314]67    void HUDPickupItem::initializeMaterial(const std::string& s, float x, float y)
[11277]68    {
69        overlayElement_->setMaterialName(s);
[11314]70        overlayElement_->setPosition(x, y);
71        overlayElement_->show();
72        this->background_->addChild(overlayElement_);
[11277]73    }
74
[11325]75    void HUDPickupItem::hideMe(Pickupable* p, bool repaint)
[11295]76    {
[11325]77        if(!repaint) return;                     //dont do anything, if we are not allowed to repaint because the level is terminating
[11323]78        assert(overlayElement_);
79        assert(this->background_);
[11540]80        orxout()<< overlayElement_->getName()<< endl;
81        //overlayElement_->hide();
82        this->background_->removeChild(overlayElement_->getName());
83       
[11295]84    }
[11264]85}
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