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source: code/branches/HUD_HS16/src/modules/overlays/hud/HUDPickupSystem.cc @ 11475

Last change on this file since 11475 was 11351, checked in by patricwi, 8 years ago

updated graphics

File size: 4.4 KB
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[11263]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Patrick Wintermeyer
24 *   Co-authors:
25 *      ...
26 *
27 */
28
[11277]29#include <vector>
30#include <string>
31
[11263]32#include "core/CoreIncludes.h"
33#include "core/XMLPort.h"
34#include "util/Convert.h"
35#include "core/class/Super.h"
[11277]36#include "HUDPickupSystem.h"
37#include "pickup/Pickup.h"
38#include "HUDPickupItem.h"
[11305]39#include "pickup/PickupManager.h"
[11263]40
41namespace orxonox
42{
43    RegisterClass(HUDPickupSystem);
44
45    HUDPickupSystem::HUDPickupSystem(Context* context) : OrxonoxOverlay(context)
46    {
47        RegisterObject(HUDPickupSystem);
48
[11277]49        overlayElement_ = static_cast<Ogre::PanelOverlayElement* >(Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "HUDPickupSystem" + getUniqueNumberString()));
50        overlayElement_->setMaterialName("PickupBar");
51        overlayElement_->setPosition(0.0f,0.0f);
52        overlayElement_->setDimensions(0.70f,0.15f);
53        this->background_->addChild(overlayElement_);
[11263]54    }
55
56    HUDPickupSystem::~HUDPickupSystem()
57    {
58        if (this->isInitialized())
59        {
[11323]60            this->picks.clear();
[11263]61        }
62    }
63
[11351]64    void HUDPickupSystem::sizeChanged()
65    {
66        OrxonoxOverlay::sizeChanged();
67
68    }
69   
70
[11336]71    void HUDPickupSystem::updatePickupList(std::vector<Pickupable*> picks, std::map<Pickupable*, uint32_t> indexes_)
[11263]72    {
[11336]73        int i =0;
74        const float offsetX = 0.345f;
75        float offsetY = 0.82f;
76        const float x = 0.102f;
[11314]77
78        if(picks.size()>0)
[11277]79        {
[11314]80            for(Pickupable* p : picks)
81            {
[11336]82                i = indexes_.find(p)->second;
83                offsetY = 0.82f;
84
85                if(i>=5)
[11314]86                {
[11336]87                    offsetY+=0.075f;
88                    i-=5;
[11314]89                }   
[11323]90                if(this->picks.count(p)==0)
91                {
92                    HUDPickupItem* item = new HUDPickupItem(this->getContext());
[11325]93                    item->initializeMaterial(this->getIcon(((Pickup*)p)->getRepresentationName()), offsetX+i*x, offsetY);
94               
95                    item->setOverlayGroup(this->getOverlayGroup());
96                    this->picks[p] = item;
[11323]97                }
[11314]98            }
[11277]99        }
[11263]100    }
101
102    void HUDPickupSystem::createPickupList()
103    {
104    }     
105
[11314]106    void HUDPickupSystem::removePickup(Pickupable* pickup)
107    {
[11323]108        assert(pickup);
[11314]109        HUDPickupItem* item = this->picks.find(pickup)->second;
[11336]110        orxout(internal_info, context::pickups) << "removePickup: pickup= " << pickup << " item= " << item << endl;
[11314]111        assert(item);
[11325]112        item->hideMe(pickup, repaint);
[11323]113        assert(overlayElement_);
114        assert(this->background_);
115        this->picks.erase(pickup);
[11314]116    }
117
[11263]118    void HUDPickupSystem::destroyAll()
119    {
[11314]120        this->background_->removeChild(overlayElement_->getName());
[11263]121    }
[11325]122
123    std::string HUDPickupSystem::getIcon(std::string repName)
124    {
125        if(repName.find("invisible", 0)!=std::string::npos) return "Eye";
[11336]126        else if(repName.find("tri", 0)!=std::string::npos) return "Asterisk";
[11325]127        else if(repName.find("health", 0)!=std::string::npos || repName.find("Health", 0)!=std::string::npos) return "Cross";
128        else if(repName.find("shield", 0)!=std::string::npos) return "Shield";
129        else if(repName.find("munition", 0)!=std::string::npos) return "Munition";
130        else if(repName.find("shrink", 0)!=std::string::npos) return "Shrink";
131        else if(repName.find("boost", 0)!=std::string::npos) return "Flash";
132        else if(repName.find("speed", 0)!=std::string::npos) return "3arrowsup";
133        else if(repName.find("drone", 0)!=std::string::npos) return "Damage";
134        else return "Unknown";
135    }
[11263]136}
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