1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Patrick Wintermeyer |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include <vector> |
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30 | #include <string> |
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31 | |
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32 | #include "core/CoreIncludes.h" |
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33 | #include "core/XMLPort.h" |
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34 | #include "util/Convert.h" |
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35 | #include "core/class/Super.h" |
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36 | #include "HUDPickupSystem.h" |
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37 | #include "pickup/Pickup.h" |
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38 | #include "HUDPickupItem.h" |
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39 | #include "pickup/PickupManager.h" |
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40 | |
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41 | namespace orxonox |
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42 | { |
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43 | RegisterClass(HUDPickupSystem); |
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44 | |
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45 | HUDPickupSystem::HUDPickupSystem(Context* context) : OrxonoxOverlay(context) |
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46 | { |
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47 | RegisterObject(HUDPickupSystem); |
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48 | |
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49 | overlayElement_ = static_cast<Ogre::PanelOverlayElement* >(Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "HUDPickupSystem" + getUniqueNumberString())); |
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50 | overlayElement_->setMaterialName("PickupBar"); |
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51 | overlayElement_->setPosition(0.0f,0.0f); |
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52 | overlayElement_->setDimensions(0.70f,0.15f); |
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53 | this->background_->addChild(overlayElement_); |
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54 | } |
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55 | |
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56 | HUDPickupSystem::~HUDPickupSystem() |
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57 | { |
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58 | /*if (this->isInitialized()) |
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59 | { |
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60 | this->picks.clear(); |
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61 | }*/ |
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62 | } |
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63 | |
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64 | void HUDPickupSystem::sizeChanged() |
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65 | { |
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66 | OrxonoxOverlay::sizeChanged(); |
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67 | |
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68 | } |
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69 | |
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70 | void HUDPickupSystem::sync(std::vector<Pickupable*> p, std::map<Pickupable*, uint32_t> indexes_) |
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71 | { |
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72 | //hide all pickup symbols in HUD and delete from local map |
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73 | |
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74 | orxout() << "picks size before: " << picks.size() << endl; |
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75 | orxout() << "p size before: " << p.size() << endl; |
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76 | |
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77 | for(const auto& sm_pair : picks) |
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78 | { |
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79 | sm_pair.second->hideMe(sm_pair.first, repaint); |
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80 | orxout() << "deleting local list picks: " << picks.size() << " pickup ptr" << sm_pair.first << endl; |
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81 | } |
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82 | |
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83 | picks.clear(); |
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84 | assert(picks.empty()); //picks must be empty now |
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85 | |
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86 | //add to local map and place on screen |
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87 | int i = 0; |
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88 | const float offsetX = 0.345f; |
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89 | float offsetY = 0.82f; |
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90 | const float x = 0.102f; |
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91 | orxout() << "picks size after: " << picks.size() << endl; |
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92 | orxout() << "p size after: " << p.size() << endl; |
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93 | |
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94 | for(Pickupable* pickup:p) |
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95 | { |
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96 | i=indexes_.find(pickup)->second; |
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97 | //second row has offset |
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98 | if(i==5) |
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99 | { |
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100 | i=0; |
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101 | offsetY+=0.075f; |
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102 | } |
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103 | |
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104 | HUDPickupItem* item = new HUDPickupItem(this->getContext()); |
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105 | item->initializeMaterial(this->getIcon(((Pickup*)pickup)->getRepresentationName()), offsetX+i*x, offsetY); |
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106 | orxout() << "created new pickupHUDItem"<<endl; |
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107 | item->setOverlayGroup(this->getOverlayGroup()); |
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108 | picks[pickup] = item; |
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109 | } |
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110 | } |
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111 | |
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112 | |
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113 | void HUDPickupSystem::destroyAll() |
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114 | { |
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115 | this->background_->removeChild(overlayElement_->getName()); |
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116 | } |
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117 | |
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118 | std::string HUDPickupSystem::getIcon(std::string repName) |
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119 | { |
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120 | if(repName.find("invisible", 0)!=std::string::npos) return "Eye"; |
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121 | else if(repName.find("tri", 0)!=std::string::npos) return "Asterisk"; |
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122 | else if(repName.find("health", 0)!=std::string::npos || repName.find("Health", 0)!=std::string::npos) return "Cross"; |
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123 | else if(repName.find("shield", 0)!=std::string::npos) return "Shield"; |
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124 | else if(repName.find("munition", 0)!=std::string::npos) return "Munition"; |
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125 | else if(repName.find("shrink", 0)!=std::string::npos) return "Shrink"; |
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126 | else if(repName.find("boost", 0)!=std::string::npos) return "Flash"; |
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127 | else if(repName.find("speed", 0)!=std::string::npos) return "3arrowsup"; |
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128 | else if(repName.find("drone", 0)!=std::string::npos) return "Damage"; |
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129 | else return "Unknown"; |
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130 | } |
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131 | } |
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