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source: code/branches/Hover_FS18/src/modules/hover/Hover.cc @ 11959

Last change on this file since 11959 was 11909, checked in by seilerra, 7 years ago

update 2

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File size: 2.2 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Manuel Meier
24 *   Co-authors:
25 *      Cyrill Burgener
26 *
27 */
28
29/**
30    @file Hover.cc
31    @brief Implementation of the Hover class. Sets up the whole Minigame
32*/
33
34#include "Hover.h"
35
36#include "HoverOrigin.h"
37#include "HoverFlag.h"
38#include "core/CoreIncludes.h"
39
40namespace orxonox
41{
42    RegisterUnloadableClass(Hover);
43
44    Hover::Hover(Context* context) : Gametype(context)
45    {
46        RegisterObject(Hover);
47
48        this->origin_ = nullptr;
49        this->numberOfFlags_ = 1;
50        this->firstTick_ = true;
51
52        this->setHUDTemplate("HoverHUD");
53    }
54
55    void Hover::tick(float dt)
56    {
57        SUPER(Hover, tick, dt);
58
59        /*if(this->firstTick_ && this->origin_)
60        {
61            this->firstTick_ = false;
62
63            //Generate 5 flags randomly
64            for ( int i = 0; i < 5; i++ )
65            {
66                HoverFlag* flag = new HoverFlag(origin_->getContext());
67                flag->init(rand()%numCells, rand()%numCells, cellSize);
68                flags_.push_back(flag);
69            }
70
71        }//firsttick end*/
72
73        // Check if ship collided with one of the flags
74        /*for ( unsigned int i = 0; i < flags_.size(); i++ ){
75            if(flags_[i]->getCollided()){
76                flags_[i]->destroyLater();
77                flags_.erase (flags_.begin()+i);
78            }
79        }
80        numberOfFlags_ = flags_.size();*/
81    }
82}
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