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source: code/branches/Masterserver_FS18/data/levels/testMultiplayerLevel.oxw @ 11937

Last change on this file since 11937 was 11910, checked in by varyo, 7 years ago

minor changes to test multiplayer levels

File size: 4.7 KB
Line 
1<LevelInfo
2 name = "00 Team Multiplayer Level"
3 description = "Team Deathmatch."
4 tags = "test"
5 screenshot = "teamdeathmatch.png"
6/>
7<?lua
8  include("stats.oxo")
9  include("HUDTemplates3.oxo")
10  include("templates/lodInformation.oxt")
11  include("lastTeamStandingHUD.oxo")
12  include("templates/spaceshipAssff.oxt")
13  include("templates/spaceshipPirate.oxt")
14  include("templates/pickupRepresentationTemplates.oxt")
15?>
16
17<Level
18 name         = "00 Team Multiplayer Level"
19 description  = "testmap for gametype teamdeathmatch"
20 gametype     =  "TeamDeathmatch"
21>
22  <templates>
23    <Template link=lodtemplate_default />
24  </templates>
25  <?lua include("includes/notifications.oxi") ?>
26
27  <Scene
28    ambientlight = "0.8, 0.8, 0.8"
29    skybox       = "Orxonox/skyBoxBasic"
30  >
31
32    <?lua
33      include("includes/pickups.oxi")
34    ?>
35   
36    <WorldAmbientSound source="Nebula_metal.ogg" looping="true" playOnLoad="true" />
37
38<Bot />
39
40<!-- ------------ middle asteroid -------------- -->
41    <StaticEntity position="0,20,0" collisionType=static>
42       <attached>
43           <Model position="0,0,0" scale=140 mesh="asteroid_UV.mesh" shadow=true />
44           <!-- ParticleEmitter position="0,0,0" source="Orxonox/Steam" / -->
45       </attached>
46      <collisionShapes>
47        <SphereCollisionShape radius="145" />
48      </collisionShapes>
49    </StaticEntity>
50
51    <PickupSpawner pickup=hugeinvisiblepickup position="-160,60,17" triggerDistance="20" respawnTime="5" maxSpawnedItems="10" /><!--EasterEgg-->
52    <StaticEntity position="-160,60,28.4"><!--EasterEgg-Indicator-->
53      <attached>
54        <Model position="0,0,0" scale=1 mesh="sphere.mesh" />
55      </attached>
56    </StaticEntity>
57
58<!-- ---------------asteroid dome----------------- -->
59<?lua
60max = 16
61for i = 0, max, 1
62do
63    y = math.sin(i/max*6)*750
64    z = math.cos(i/max*6)*750
65    j = 1
66    ?>
67
68    <TeamSpawnPoint team=0 position="<?lua print(y*1.4+z*0.2) ?>,0,<?lua print(z*1.4-y*0.2) ?>" direction="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
69    <TeamSpawnPoint team=1 position="<?lua print(y*1.4+z*0.2) ?>,0,<?lua print(z*1.4-y*0.2) ?>" direction="0,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate />
70
71    <StaticEntity position="<?lua print(y) ?>,0,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
72      <attached>
73        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh">
74        </Model>
75      </attached>
76      <collisionShapes>
77        <BoxCollisionShape    halfExtents="<?lua print(j * 2) ?>,100,<?lua print(j * 2) ?>" position = "0,0,0" />
78      </collisionShapes>
79    </StaticEntity>
80
81    <StaticEntity position="<?lua print(y) ?>,100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
82      <attached>
83        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i+3,6) + 1) ?>.mesh">
84        </Model>
85      </attached>
86      <collisionShapes>
87        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
88      </collisionShapes>
89    </StaticEntity>
90
91    <StaticEntity position="<?lua print(y) ?>,200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
92      <attached>
93        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*5,6) + 1) ?>.mesh">
94        </Model>
95      </attached>
96      <collisionShapes>
97        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
98      </collisionShapes>
99    </StaticEntity>
100
101    <StaticEntity position="<?lua print(y) ?>,-100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
102      <attached>
103        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*13+1,6) + 1) ?>.mesh">
104        </Model>
105      </attached>
106      <collisionShapes>
107        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
108      </collisionShapes>
109    </StaticEntity>
110
111    <StaticEntity position="<?lua print(y) ?>,-200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
112      <attached>
113        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*17,6) + 1) ?>.mesh">
114        </Model>
115      </attached>
116      <collisionShapes>
117        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
118      </collisionShapes>
119    </StaticEntity>
120
121<!-- ---------Top Asteroid----------- -->
122    <StaticEntity position="<?lua print(y) ?>,300,<?lua print(z) ?>" scale="<?lua print(j * 2.1) ?>" pitch="90" roll="180" yaw="<?lua print(-90+i*360/max) ?>" collisionType=static >
123      <attached>
124        <Model position="0,0,0" scale=25 mesh="ast6.mesh">
125        </Model>
126      </attached>
127      <collisionShapes>
128        <BoxCollisionShape    halfExtents="50,140,30" position="0,0,0"/>
129      </collisionShapes>
130    </StaticEntity>
131
132
133<?lua end ?>
134
135  </Scene>
136</Level>
137
138
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