[1666] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Oliver Scheuss <scheusso [at] ee.ethz.ch>, (C) 2008 |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[3214] | 29 | #ifndef _NETWORK_Host_H__ |
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| 30 | #define _NETWORK_Host_H__ |
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[1666] | 31 | |
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[1705] | 32 | #include "NetworkPrereqs.h" |
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[7801] | 33 | #include "GamestateManager.h" |
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[5961] | 34 | #include "core/CorePrereqs.h" |
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[1666] | 35 | |
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[7163] | 36 | #include <vector> |
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| 37 | |
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[2171] | 38 | namespace orxonox { |
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[1666] | 39 | |
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[3196] | 40 | const unsigned int CLIENTID_SERVER = 0; |
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[7163] | 41 | const unsigned int NETWORK_FREQUENCY = 25; |
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[11829] | 42 | const float NETWORK_PERIOD = 1.0f / NETWORK_FREQUENCY; |
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[3084] | 43 | |
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[1666] | 44 | /** |
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[1907] | 45 | * @brief Base class of Server and Client |
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| 46 | * This is the Base class of the Server and Client classes |
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| 47 | * - Makes server and client a singleton |
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| 48 | * - defines static functions available on both server and client |
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| 49 | * - is the interface to be used when communicating with the network |
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[6073] | 50 | * @author Oliver Scheuss |
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[1666] | 51 | */ |
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[7801] | 52 | class _NetworkExport Host: public GamestateManager |
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| 53 | { |
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[8858] | 54 | friend class packet::Chat; |
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| 55 | |
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[1666] | 56 | private: |
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[11829] | 57 | virtual void queuePacket(ENetPacket *packet, int clientID, uint8_t channelID) = 0; |
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[1907] | 58 | virtual bool isServer_()=0; |
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[1740] | 59 | |
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[1666] | 60 | protected: |
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| 61 | Host(); |
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[1740] | 62 | virtual ~Host(); |
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[7163] | 63 | void setActive( bool bActive ){ bIsActive_ = bActive; } |
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[1740] | 64 | |
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[11829] | 65 | virtual void doSendChat(const std::string& message, unsigned int sourceID, unsigned int targetID) = 0; |
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| 66 | virtual void doReceiveChat(const std::string& message, unsigned int sourceID, unsigned int targetID) = 0; |
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[8858] | 67 | |
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[1666] | 68 | public: |
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[8403] | 69 | static Host* getActiveInstance(); |
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[7163] | 70 | static bool running(){ return instances_s.size(); } |
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[7801] | 71 | static void addPacket(ENetPacket* packet, int clientID = NETWORK_PEER_ID_SERVER, uint8_t channelID = 0); |
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[7163] | 72 | static unsigned int getPlayerID(){ return clientID_s; } |
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| 73 | static void setClientID(unsigned int id){ clientID_s = id; } |
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| 74 | static bool isServer(); |
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[8858] | 75 | static void sendChat(const std::string& message, unsigned int sourceID, unsigned int targetID); |
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[11829] | 76 | virtual void printRTT() = 0; |
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[7163] | 77 | bool isActive(){ return bIsActive_; } |
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[11829] | 78 | |
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[1711] | 79 | private: |
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[7163] | 80 | static uint32_t clientID_s; |
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| 81 | static std::vector<Host*> instances_s; |
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| 82 | bool bIsActive_; |
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[1666] | 83 | }; |
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| 84 | |
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| 85 | } |
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| 86 | |
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[3214] | 87 | #endif /* _NETWORK_Host_H__ */ |
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