1 | #ifndef MOUSEAPI_H |
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2 | #define MOUSEAPI_H |
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3 | |
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4 | |
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5 | #include "OrxonoxPrereqs.h" |
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6 | #include "util/OgreForwardRefs.h" |
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7 | #include "graphics/Camera.h" |
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8 | #include <util/Math.h> |
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9 | #include <list> |
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10 | #include <core/input/InputHandler.h> |
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11 | #include <graphics/Camera.h> |
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12 | #include <core/GraphicsManager.h> |
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13 | #include <core/input/InputState.h> |
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14 | #include <OgreCamera.h> |
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15 | #include <OgreViewport.h> |
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16 | #include "CameraManager.h" |
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17 | #include <functional> |
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18 | #include "core/GUIManager.h" |
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19 | #include "core/input/KeyBinderManager.h" |
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20 | |
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21 | namespace orxonox |
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22 | { |
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23 | |
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24 | typedef uint ClickableObjectID; |
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25 | typedef uint ScrollableElementID; |
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26 | |
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27 | class MouseAPI : public InputHandler, public Singleton<MouseAPI> |
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28 | { |
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29 | friend class Singleton<MouseAPI>; |
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30 | private: |
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31 | |
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32 | struct clickableElement |
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33 | { |
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34 | ClickableObjectID id; |
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35 | Vector3 position; |
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36 | float radius; |
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37 | std::list<MouseButtonCode::ByEnum> buttons; |
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38 | std::function<void(MouseButtonCode::ByEnum button)> onClickedFunction; |
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39 | clickableElement(ClickableObjectID id,const Vector3& position,float radius,const std::list<MouseButtonCode::ByEnum>& buttons,std::function<void(MouseButtonCode::ByEnum button)> onClickedFunction):id(id),position(position), |
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40 | radius(radius), buttons(buttons), onClickedFunction(onClickedFunction){} |
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41 | }; |
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42 | |
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43 | struct scrollElement |
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44 | { |
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45 | ScrollableElementID id; |
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46 | bool considerPosition; |
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47 | Vector3 position; |
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48 | float radius; |
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49 | std::function<void(int abs,int rel,const IntVector2& mousePos)> onScrolledFunction; |
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50 | scrollElement(ScrollableElementID id,std::function<void(int abs,int rel,const IntVector2& mousePos)> onScrolledFunction):id(id),considerPosition(false), |
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51 | onScrolledFunction(onScrolledFunction){} |
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52 | scrollElement(ScrollableElementID id,const Vector3& position, float radius, std::function<void(int abs,int rel,const IntVector2& mousePos)> onScrolledFunction):id(id),considerPosition(true), |
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53 | position(position), radius(radius), onScrolledFunction(onScrolledFunction){} |
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54 | }; |
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55 | |
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56 | static MouseAPI* singletonPtr_s; |
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57 | std::list<clickableElement> clickEvents; |
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58 | std::list<scrollElement> scrollEvents; |
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59 | Ogre::Camera *cam ; |
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60 | //IntVector2 mousePos; |
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61 | InputState* state; |
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62 | bool active = false; |
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63 | |
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64 | |
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65 | |
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66 | public: |
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67 | |
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68 | MouseAPI(); |
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69 | ~MouseAPI(); |
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70 | virtual void buttonPressed (MouseButtonCode::ByEnum button) override; |
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71 | virtual void buttonReleased(MouseButtonCode::ByEnum button) override{} |
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72 | virtual void buttonHeld (MouseButtonCode::ByEnum button) override{} |
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73 | virtual void mouseMoved (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize) override; |
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74 | virtual void mouseScrolled (int abs, int rel) override; |
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75 | |
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76 | ClickableObjectID addClickableObject(const Vector3& position,float radius,const std::list<MouseButtonCode::ByEnum>& buttons,std::function<void(MouseButtonCode::ByEnum button)> onClickedFunction); |
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77 | ScrollableElementID addScrollElement(const Vector3& position,float radius,std::function<void(int abs,int rel,const IntVector2& mousePos)> onScrolledFunction); |
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78 | ScrollableElementID addScrollElement(std::function<void(int abs,int rel,const IntVector2& mousePos)> onScrolledFunction); |
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79 | |
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80 | //true: success; false: element not found |
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81 | bool changePositionOfClickableObject(ClickableObjectID id,const Vector3& position); |
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82 | bool changePositionOfScrollableElement(ScrollableElementID id,const Vector3& position); |
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83 | bool changeRadiusOfClickableObject(ClickableObjectID id,float radius); |
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84 | bool changeRadiusOfScrollableElement(ScrollableElementID id,float radius); |
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85 | bool deleteClickableObject(ClickableObjectID id); |
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86 | bool deleteScrollableElement(ScrollableElementID id); |
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87 | |
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88 | float getRadiusClick(ClickableObjectID id); |
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89 | float getRadiusScroll(ScrollableElementID id); |
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90 | |
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91 | Vector2 getMousePosition(); |
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92 | |
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93 | void activate(); |
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94 | static bool isActive(){return singletonPtr_s != nullptr && getInstance().active;} |
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95 | void deactivate(); |
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96 | }; |
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97 | } |
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98 | #endif // MOUSEAPI_H |
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