1 | #ifndef MOUSEAPICURSOR_H |
---|
2 | #define MOUSEAPICURSOR_H |
---|
3 | #include <overlays/OrxonoxOverlay.h> |
---|
4 | #include <core/CoreIncludes.h> |
---|
5 | #include <tools/interfaces/Tickable.h> |
---|
6 | #include "mouseapi.h" |
---|
7 | #include <core/XMLPort.h> |
---|
8 | |
---|
9 | #if OGRE_VERSION >= 0x010900 |
---|
10 | # include <Overlay/OgreOverlayManager.h> |
---|
11 | # include <Overlay/OgrePanelOverlayElement.h> |
---|
12 | #else |
---|
13 | # include <OgreOverlayManager.h> |
---|
14 | # include <OgrePanelOverlayElement.h> |
---|
15 | #endif |
---|
16 | |
---|
17 | #include <tools/TextureGenerator.h> |
---|
18 | #include <util/StringUtils.h> |
---|
19 | |
---|
20 | namespace orxonox{ |
---|
21 | |
---|
22 | class MouseAPICursor: public OrxonoxOverlay, public Tickable |
---|
23 | { |
---|
24 | private: |
---|
25 | //Pointer to the cursor overlay |
---|
26 | Ogre::PanelOverlayElement* cursor; |
---|
27 | //Is Cursor activated? |
---|
28 | bool running = false; |
---|
29 | //Name of the image-file used as the cursor shape |
---|
30 | std::string cursorname = "cursor.png"; |
---|
31 | //Color of the cursor |
---|
32 | Vector3 color = {1,1,1}; |
---|
33 | public: |
---|
34 | MouseAPICursor(Context* context); |
---|
35 | ~MouseAPICursor(); |
---|
36 | //Update cursor position |
---|
37 | virtual void tick(float dt) override; |
---|
38 | //XMLPort: ability to set cursor shape & color |
---|
39 | virtual void XMLPort(ticpp::Element &xmlelement, XMLPort::Mode mode) override; |
---|
40 | //Update cursol look (shape & color) |
---|
41 | inline void updateCursor(){ |
---|
42 | cursor->setMaterialName(TextureGenerator::getMaterialName( |
---|
43 | cursorname, Ogre::ColourValue(color[0],color[1],color[2],1))); |
---|
44 | } |
---|
45 | inline void setCursorName(const std::string& name) |
---|
46 | { |
---|
47 | cursorname = name; |
---|
48 | updateCursor(); |
---|
49 | } |
---|
50 | inline std::string getCursorName(void) const |
---|
51 | { |
---|
52 | return cursorname; |
---|
53 | } |
---|
54 | inline void setCursorColor(const Vector3& cl) |
---|
55 | { |
---|
56 | color = cl; |
---|
57 | updateCursor(); |
---|
58 | } |
---|
59 | inline Vector3 getCursorColor(void) const |
---|
60 | { |
---|
61 | return color; |
---|
62 | } |
---|
63 | |
---|
64 | }; |
---|
65 | |
---|
66 | } |
---|
67 | |
---|
68 | #endif // MOUSEAPICURSOR_H |
---|