1 | #include "mouseapiexample.h" |
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2 | |
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3 | namespace orxonox |
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4 | { |
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5 | |
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6 | RegisterClass(MouseAPIExample); |
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7 | |
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8 | MouseAPIExample::MouseAPIExample(Context* context) : ControllableEntity(context) |
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9 | { |
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10 | RegisterObject(MouseAPIExample); |
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11 | } |
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12 | |
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13 | MouseAPIExample::~MouseAPIExample() |
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14 | { |
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15 | if(MouseAPI::isActive()) |
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16 | MouseAPI::getInstance().deactivate(); |
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17 | } |
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18 | |
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19 | // change the size of the cube by a random number between 0.5 and 5 by clicking on it |
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20 | void MouseAPIExample::changesizeonclick(MouseButtonCode::ByEnum mouse) |
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21 | { |
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22 | // generate random number between 0.5 and 5 |
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23 | float randomnumber = (rand()%10+1)/2.0; |
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24 | // scale of the cube with this random number |
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25 | this->setScale(randomnumber); |
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26 | // change the radius of the clickableElement to the new size |
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27 | MouseAPI::getInstance().changeRadiusOfClickableElement(cubeid,randomnumber*10); |
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28 | } |
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29 | |
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30 | // change the size of the sphere by scrolling on it |
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31 | void MouseAPIExample::changesizeonscroll(int abs,int rel,const IntVector2& mousePos) |
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32 | { |
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33 | // get current radius of the sphere |
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34 | float curRadius = MouseAPI::getInstance().getRadiusScroll(sphereid); |
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35 | // set factor to 120% or 80% of the current size, depending on increase or decrease |
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36 | float factor = curRadius/10*(1+rel/600.0); |
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37 | // return if factor is outside of range [0.5,5] (limit size) |
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38 | if(factor > 5 || factor < 0.5) return; |
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39 | //scale the sphere with this factor and change the radius |
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40 | this->setScale(factor); |
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41 | MouseAPI::getInstance().changeRadiusOfScrollableElement(sphereid,factor*10); |
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42 | } |
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43 | |
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44 | // scale the z-component up / down with left-mouse / right-mouse (max. factor 2, min. factor 1) |
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45 | void MouseAPIExample::clickleft(MouseButtonCode::ByEnum mouse) |
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46 | { |
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47 | // action after left-click |
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48 | if (mouse == MouseButtonCode::Left) |
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49 | { |
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50 | Vector3 scale = this->getScale3D(); |
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51 | if (scale.z <= 2) this->setScale3D(scale.x,scale.y,scale.z+0.1); |
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52 | } |
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53 | // action after right-click |
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54 | else if (mouse == MouseButtonCode::Right) |
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55 | { |
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56 | Vector3 scale = this->getScale3D(); |
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57 | if (scale.z > 1) this->setScale3D(scale.x,scale.y,scale.z-0.1); |
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58 | } |
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59 | } |
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60 | |
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61 | // scale the y-component up / down with left-mouse / right-mouse (max. factor 2, min. factor 1) |
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62 | void MouseAPIExample::clickright(MouseButtonCode::ByEnum mouse) |
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63 | { |
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64 | // action after left-click |
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65 | if (mouse == MouseButtonCode::Left) |
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66 | { |
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67 | Vector3 scale = this->getScale3D(); |
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68 | if (scale.y <= 2) this->setScale3D(scale.x,scale.y+0.1,scale.z); |
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69 | } |
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70 | // action after right-click |
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71 | else if (mouse == MouseButtonCode::Right) |
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72 | { |
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73 | Vector3 scale = this->getScale3D(); |
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74 | if (scale.y > 1) this->setScale3D(scale.x,scale.y-0.1,scale.z); |
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75 | } |
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76 | } |
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77 | |
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78 | // standard XML-Port |
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79 | void MouseAPIExample::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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80 | { |
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81 | SUPER(MouseAPIExample, XMLPort, xmlelement, mode); |
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82 | |
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83 | // differentiate between several elements by an identifier "id" |
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84 | XMLPortParam(MouseAPIExample, "id", setId, getId, xmlelement, mode); |
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85 | if(this->getId() == 1) // id == 1; cube |
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86 | { |
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87 | // add the cube to the list with clickable elements, set the radius to 10, define the function changesizeonclick to be called after a left-click |
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88 | cubeid = MouseAPI::getInstance().addClickableElement(this->getWorldPosition(),10,std::list<MouseButtonCode::ByEnum>{MouseButtonCode::Left},[this](MouseButtonCode::ByEnum mouse){this->changesizeonclick(mouse);}); |
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89 | } |
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90 | else if(this->getId() == 2) // id == 2; sphere |
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91 | { |
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92 | // add the sphere to the list with scrollable Elements, set the radius to 10, define the function changesizeonscroll to be called while scrolling |
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93 | sphereid = MouseAPI::getInstance().addScrollElement(this->getWorldPosition(), 10, [this](int abs, int rel, const IntVector2& mousePos){this->changesizeonscroll(abs,rel,mousePos);}); |
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94 | } |
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95 | else if(this->getId() == 3) // id == 3; long block |
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96 | { |
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97 | // add the left and right part of the long block to the list with clickable Elements and define clickleft/clickright to be called |
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98 | // (Position (0,70,+/-70) is hardcoded) |
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99 | leftid = MouseAPI::getInstance().addClickableElement(Vector3(0,70,-70),20,std::list<MouseButtonCode::ByEnum>{MouseButtonCode::Left,MouseButtonCode::Right},[this](MouseButtonCode::ByEnum mouse){this->clickleft(mouse);}); |
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100 | rightid = MouseAPI::getInstance().addClickableElement(Vector3(0,70,70),20,std::list<MouseButtonCode::ByEnum>{MouseButtonCode::Left,MouseButtonCode::Right},[this](MouseButtonCode::ByEnum mouse){this->clickright(mouse);}); |
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101 | } |
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102 | |
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103 | // activate MouseAPI |
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104 | MouseAPI::getInstance().activate(); |
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105 | } |
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106 | } |
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