1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Leo Merholz |
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24 | * Pascal Schärli |
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25 | * |
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26 | * Co-authors: |
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27 | * ... |
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28 | */ |
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29 | |
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30 | #include "FlappyOrxHUDinfo.h" |
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31 | |
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32 | #include "core/CoreIncludes.h" |
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33 | #include "core/XMLPort.h" |
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34 | #include "util/Convert.h" |
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35 | #include "FlappyOrx.h" |
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36 | |
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37 | namespace orxonox |
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38 | { |
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39 | RegisterClass(FlappyOrxHUDinfo); |
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40 | |
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41 | FlappyOrxHUDinfo::FlappyOrxHUDinfo(Context* context) : OverlayText(context) |
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42 | { |
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43 | RegisterObject(FlappyOrxHUDinfo); |
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44 | |
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45 | this->FlappyOrxGame = nullptr; |
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46 | this->bShowPoints_ = false; |
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47 | this->bShowMessage_ = false; |
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48 | this->messageID = 0; |
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49 | } |
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50 | |
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51 | void FlappyOrxHUDinfo::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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52 | { |
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53 | SUPER(FlappyOrxHUDinfo, XMLPort, xmlelement, mode); |
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54 | |
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55 | XMLPortParam(FlappyOrxHUDinfo, "showpoints", setShowPoints, getShowPoints, xmlelement, mode).defaultValues(false); |
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56 | XMLPortParam(FlappyOrxHUDinfo, "showmessage", setShowMessage, getShowMessage, xmlelement, mode).defaultValues(false); |
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57 | XMLPortParam(FlappyOrxHUDinfo, "messageID", setMessageID, getMessageID, xmlelement, mode).defaultValues(0); |
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58 | |
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59 | |
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60 | } |
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61 | |
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62 | void FlappyOrxHUDinfo::tick(float dt) |
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63 | { |
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64 | SUPER(FlappyOrxHUDinfo, tick, dt); |
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65 | |
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66 | if (this->FlappyOrxGame) |
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67 | { |
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68 | if(not this->FlappyOrxGame->isDead()){ |
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69 | if(this->bShowPoints_){ |
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70 | const std::string& points = "Score: "+multi_cast<std::string>(this->FlappyOrxGame->getPoints()); |
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71 | setTextSize(0.04); |
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72 | this->setCaption(points); |
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73 | } |
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74 | else if(this->bShowMessage_){ |
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75 | setTextSize(0); |
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76 | } |
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77 | } |
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78 | else{ |
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79 | if(this->bShowPoints_){ |
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80 | setTextSize(0); |
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81 | } |
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82 | else if(this->bShowMessage_){ |
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83 | if(this->FlappyOrxGame->firstGame){ |
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84 | if(messageID==3){ |
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85 | setTextSize(0.05); |
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86 | this->setCaption("First click, then press space to start"); |
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87 | } |
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88 | } |
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89 | else{ |
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90 | std::string message; |
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91 | setTextSize(0.05); |
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92 | switch(messageID){ |
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93 | case 0: |
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94 | message = "Game Over"; |
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95 | setTextSize(0.1); |
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96 | this->setCaption(message); |
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97 | break; |
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98 | case 1: |
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99 | message = this->FlappyOrxGame->sDeathMessage; |
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100 | break; |
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101 | case 2: |
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102 | message = "Your Score: "+multi_cast<std::string>(this->FlappyOrxGame->getPoints())+ |
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103 | " Local High Score: "+multi_cast<std::string>(Highscore::getInstance().getHighestScoreOfGame("Flappy Orx")); |
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104 | break; |
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105 | case 3: |
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106 | time_t time = this->FlappyOrxGame->getPlayer()->timeUntilRespawn(); |
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107 | if(time<=0) |
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108 | message = "Press space to restart."; |
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109 | else |
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110 | message = "Please wait "+multi_cast<std::string>(time)+" seconds."; |
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111 | break; |
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112 | } |
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113 | this->setCaption(message); |
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114 | } |
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115 | } |
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116 | } |
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117 | } |
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118 | } |
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119 | |
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120 | void FlappyOrxHUDinfo::changedOwner() |
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121 | { |
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122 | SUPER(FlappyOrxHUDinfo, changedOwner); |
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123 | |
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124 | if (this->getOwner() && this->getOwner()->getGametype()) |
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125 | { |
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126 | this->FlappyOrxGame = orxonox_cast<FlappyOrx*>(this->getOwner()->getGametype()); |
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127 | } |
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128 | else |
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129 | { |
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130 | this->FlappyOrxGame = nullptr; |
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131 | } |
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132 | } |
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133 | } |
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