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source: code/branches/OrxoBlox_FS19/data/levels/templates/spaceshipOrxoBlox.oxt @ 12373

Last change on this file since 12373 was 12373, checked in by ahuwyler, 6 years ago

correct position of spaceship

File size: 3.2 KB
Line 
1<Template name=spaceshipOrxoBlox>
2  <OrxoBloxShip
3   hudtemplate            = spaceshiphud
4   camerapositiontemplate = spaceshipescortcameras
5   spawnparticlesource    = "Orxonox/fairytwirl"
6   spawnparticleduration  = 3
7   explosionchunks        = 4
8
9   health            = 10
10   maxhealth         = 10
11   initialhealth     = 10
12
13   shieldhealth        = 20
14   initialshieldhealth = 20
15   maxshieldhealth     = 20
16   shieldabsorption    = 0.1
17   shieldrechargerate  = 1
18   shieldrechargewaittime = 1
19
20   primaryThrust     = 150
21   auxilaryThrust    = 30
22   rotationThrust    = 100
23
24   lift = 1;
25   stallSpeed = 220;
26
27   boostPower            = 20
28   boostPowerRate        = 1
29   boostRate             = 5
30   boostCooldownDuration = 10
31
32   shakeFrequency = 15
33   shakeAmplitude = 6
34
35   collisionType     = "dynamic"
36   mass              = 4200000
37   linearDamping     = 0.9
38   angularDamping    = 0.9999999
39
40   collisiondamage = 100
41   enablecollisiondamage = true
42   
43  >
44    <engines>
45      <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipOrxoBloxengine />
46      <MultiStateEngine position="-7.6, 0, 0" template=spaceshipOrxoBloxengine />
47    </engines>
48    <attached>
49      <Model position="0,0,0" direction="0,0,0" roll=0 scale=1 mesh="escortShip.mesh" />
50      <Model position="0,0,0" direction="0,0,0" roll=0 scale=1 mesh="escortWeapon.mesh" />
51<!--Model mesh="cube.mesh" mass=10 position="0,0,3" scale3D="10,4,8" />
52<Model mesh="cube.mesh" mass=10 position="12.6,-2,3" scale3D="2.8,2.8,11" />
53<Model mesh="cube.mesh" mass=10 position="-12.6,-2,3" scale3D="2.8,2.8,11" />
54<Model mesh="cube.mesh" mass=10 position="0,0,-12" scale3D="4,4,7" /-->
55    </attached>
56    <explosion >
57      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
58      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
59      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
60
61      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
62      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
63      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
64      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
65      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
66    </explosion>
67<?lua
68  include("../includes/OrxoBloxWeapon.oxi")
69?>
70  </OrxoBloxShip>
71</Template>
72
73<Template name=spaceshipescortcameras defaults=0>
74  <OrxoBloxShip>
75    <camerapositions>
76    <CameraPosition position="0,100,0" pitch=-90 absolute=true drag = false mouselook=true/>
77    <CameraPosition position="0,0,0" drag=true mouselook=true />
78    <CameraPosition position="0,40,125" drag=true mouselook=true />
79    <CameraPosition position="0,30, 90" drag=true mouselook=true />
80    </camerapositions>
81  </OrxoBloxShip>
82</Template>
83
84<Template name=spaceshipOrxoBloxengine baseclass=MultiStateEngine>
85  <MultiStateEngine
86   boostfactor    = 2.2
87
88
89   defEngineSndNormal = "sounds/Engine_low.ogg"
90   defEngineSndBoost = "sounds/Engine_high.ogg"
91  >
92
93
94  </MultiStateEngine>
95</Template>
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