[12266] | 1 | #include "OrxoBloxCenterpoint.h" |
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| 2 | |
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| 3 | #include "core/CoreIncludes.h" |
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| 4 | #include "core/XMLPort.h" |
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| 5 | |
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| 6 | #include "OrxoBlox.h" |
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| 7 | |
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| 8 | namespace orxonox |
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| 9 | { |
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| 10 | RegisterClass(OrxoBloxCenterpoint); |
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| 11 | |
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| 12 | /** |
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| 13 | @brief |
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| 14 | Constructor. Registers and initializes the object and checks whether the gametype is actually OrxoBlox. |
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| 15 | */ |
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| 16 | OrxoBloxCenterpoint::OrxoBloxCenterpoint(Context* context) : StaticEntity(context) |
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| 17 | { |
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| 18 | RegisterObject(OrxoBloxCenterpoint); |
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| 19 | |
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[12339] | 20 | this->width_ = 100; |
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| 21 | this->height_ = 50; |
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[12305] | 22 | this->ballspeed_ = 100; |
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[12266] | 23 | this->ballaccfactor_ = 1.0; |
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[12366] | 24 | |
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[12266] | 25 | this->checkGametype(); |
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| 26 | } |
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| 27 | |
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| 28 | /** |
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| 29 | @brief |
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| 30 | Method to create a OrxoBloxCenterpoint through XML. |
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| 31 | */ |
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| 32 | void OrxoBloxCenterpoint::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 33 | { |
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| 34 | SUPER(OrxoBloxCenterpoint, XMLPort, xmlelement, mode); |
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| 35 | |
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| 36 | XMLPortParam(OrxoBloxCenterpoint, "dimension", setFieldDimension, getFieldDimension, xmlelement, mode); |
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| 37 | XMLPortParam(OrxoBloxCenterpoint, "balltemplate", setBalltemplate, getBalltemplate, xmlelement, mode); |
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| 38 | XMLPortParam(OrxoBloxCenterpoint, "ballspeed", setBallSpeed, getBallSpeed, xmlelement, mode); |
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| 39 | XMLPortParam(OrxoBloxCenterpoint, "ballaccfactor", setBallAccelerationFactor, getBallAccelerationFactor, xmlelement, mode); |
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[12366] | 40 | |
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[12307] | 41 | XMLPortParam(OrxoBloxCenterpoint, "stoneTemplate", setStoneTemplate, getStoneTemplate, xmlelement, mode); |
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| 42 | XMLPortParam(OrxoBloxCenterpoint, "WallTemplate", setWallTemplate, getWallTemplate, xmlelement, mode); |
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[12266] | 43 | } |
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| 44 | |
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| 45 | /** |
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| 46 | @brief |
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| 47 | Checks whether the gametype is OrxoBlox and if it is, sets its centerpoint. |
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| 48 | */ |
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| 49 | void OrxoBloxCenterpoint::checkGametype() |
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| 50 | { |
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| 51 | if (this->getGametype() != nullptr && this->getGametype()->isA(Class(OrxoBlox))) |
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| 52 | { |
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| 53 | OrxoBlox* OrxoBloxGametype = orxonox_cast<OrxoBlox*>(this->getGametype()); |
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| 54 | OrxoBloxGametype->setCenterpoint(this); |
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| 55 | } |
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| 56 | } |
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| 57 | } |
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