1 | /** |
---|
2 | Centerpoint: Konstruktion Spielfeld. Wird in orxoblox.oxw definiert. |
---|
3 | */ |
---|
4 | |
---|
5 | |
---|
6 | /* |
---|
7 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
8 | * > www.orxonox.net < |
---|
9 | * |
---|
10 | * |
---|
11 | * License notice: |
---|
12 | * |
---|
13 | * This program is free software; you can redistribute it and/or |
---|
14 | * modify it under the terms of the GNU General Public License |
---|
15 | * as published by the Free Software Foundation; either version 2 |
---|
16 | * of the License, or (at your option) any later version. |
---|
17 | * |
---|
18 | * This program is distributed in the hope that it will be useful, |
---|
19 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
20 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
21 | * GNU General Public License for more details. |
---|
22 | * |
---|
23 | * You should have received a copy of the GNU General Public License |
---|
24 | * along with this program; if not, write to the Free Software |
---|
25 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
26 | * |
---|
27 | * Author: |
---|
28 | * Fabian 'x3n' Landau |
---|
29 | * Co-authors: |
---|
30 | * ... |
---|
31 | * |
---|
32 | */ |
---|
33 | |
---|
34 | /** |
---|
35 | @file OrxoBloxCenterpoint.cc |
---|
36 | @brief Implementation of the OrxoBloxCenterpoint class. |
---|
37 | */ |
---|
38 | |
---|
39 | #include "OrxoBloxCenterpoint.h" |
---|
40 | |
---|
41 | #include "core/CoreIncludes.h" |
---|
42 | #include "core/XMLPort.h" |
---|
43 | |
---|
44 | #include "OrxoBlox.h" |
---|
45 | |
---|
46 | namespace orxonox |
---|
47 | { |
---|
48 | RegisterClass(OrxoBloxCenterpoint); |
---|
49 | |
---|
50 | /** |
---|
51 | @brief |
---|
52 | Constructor. Registers and initializes the object and checks whether the gametype is actually OrxoBlox. |
---|
53 | */ |
---|
54 | OrxoBloxCenterpoint::OrxoBloxCenterpoint(Context* context) : StaticEntity(context) |
---|
55 | { |
---|
56 | RegisterObject(OrxoBloxCenterpoint); |
---|
57 | |
---|
58 | this->width_ = 200; |
---|
59 | this->height_ = 120; |
---|
60 | this->ballspeed_ = 100; |
---|
61 | this->ballaccfactor_ = 1.0; |
---|
62 | this->batspeed_ = 60; |
---|
63 | this->batlength_ = 0.25; |
---|
64 | |
---|
65 | this->checkGametype(); |
---|
66 | } |
---|
67 | |
---|
68 | /** |
---|
69 | @brief |
---|
70 | Method to create a OrxoBloxCenterpoint through XML. |
---|
71 | */ |
---|
72 | void OrxoBloxCenterpoint::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
73 | { |
---|
74 | SUPER(OrxoBloxCenterpoint, XMLPort, xmlelement, mode); |
---|
75 | |
---|
76 | XMLPortParam(OrxoBloxCenterpoint, "dimension", setFieldDimension, getFieldDimension, xmlelement, mode); |
---|
77 | XMLPortParam(OrxoBloxCenterpoint, "balltemplate", setBalltemplate, getBalltemplate, xmlelement, mode); |
---|
78 | XMLPortParam(OrxoBloxCenterpoint, "battemplate", setBattemplate, getBattemplate, xmlelement, mode); |
---|
79 | XMLPortParam(OrxoBloxCenterpoint, "ballspeed", setBallSpeed, getBallSpeed, xmlelement, mode); |
---|
80 | XMLPortParam(OrxoBloxCenterpoint, "ballaccfactor", setBallAccelerationFactor, getBallAccelerationFactor, xmlelement, mode); |
---|
81 | XMLPortParam(OrxoBloxCenterpoint, "batspeed", setBatSpeed, getBatSpeed, xmlelement, mode); |
---|
82 | XMLPortParam(OrxoBloxCenterpoint, "stoneTemplate", setStoneTemplate, getStoneTemplate, xmlelement, mode); |
---|
83 | XMLPortParam(OrxoBloxCenterpoint, "WallTemplate", setWallTemplate, getWallTemplate, xmlelement, mode); |
---|
84 | XMLPortParam(OrxoBloxCenterpoint, "batlength", setBatLength, getBatLength, xmlelement, mode); |
---|
85 | } |
---|
86 | |
---|
87 | /** |
---|
88 | @brief |
---|
89 | Checks whether the gametype is OrxoBlox and if it is, sets its centerpoint. |
---|
90 | */ |
---|
91 | void OrxoBloxCenterpoint::checkGametype() |
---|
92 | { |
---|
93 | if (this->getGametype() != nullptr && this->getGametype()->isA(Class(OrxoBlox))) |
---|
94 | { |
---|
95 | OrxoBlox* OrxoBloxGametype = orxonox_cast<OrxoBlox*>(this->getGametype()); |
---|
96 | OrxoBloxGametype->setCenterpoint(this); |
---|
97 | } |
---|
98 | } |
---|
99 | } |
---|