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1 | #include "OrxoBloxWall.h" |
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2 | #include "core/CoreIncludes.h" |
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3 | #include "core/XMLPort.h" |
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4 | |
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5 | #include "OrxoBlox.h" |
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6 | |
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7 | namespace orxonox |
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8 | { |
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9 | RegisterClass(OrxoBloxWall); |
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10 | /** |
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11 | @brief |
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12 | Constructor. Registers and initializes the object. |
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13 | */ |
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14 | OrxoBloxWall::OrxoBloxWall(Context* context) : StaticEntity(context) |
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15 | { |
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16 | RegisterObject(OrxoBloxWall); |
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17 | |
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18 | this->health_ = 1 + static_cast<unsigned int>(rnd(6.0f)); //<! random number between 0 and 7; |
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19 | this->delay_ = false; |
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20 | this->orxoblox_ = this->getOrxoBlox(); |
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21 | |
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22 | |
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23 | OrxoBloxStones* stone = new OrxoBloxStones(this->getContext()); |
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24 | if(this->orxoblox_ != nullptr) |
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25 | { |
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26 | stone->setGame(this->orxoblox_); |
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27 | if(this->orxoblox_->getCenterpoint() != nullptr) |
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28 | stone->addTemplate(this->orxoblox_->getCenterpoint()->getStoneTemplate()); |
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29 | else |
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30 | orxout()<< "tetris_->getCenterpoint == nullptr in TetrisBrick.cc"<< endl; |
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31 | } |
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32 | else |
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33 | orxout()<< "tetris_ == nullptr in TetrisBrick.cc"<< endl; |
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34 | } |
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35 | |
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36 | |
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37 | OrxoBlox* OrxoBloxWall::getOrxoBlox() |
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38 | { |
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39 | if (this->getGametype() != nullptr && this->getGametype()->isA(Class(OrxoBlox))) |
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40 | { |
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41 | OrxoBlox* orxobloxGametype = orxonox_cast<OrxoBlox*>(this->getGametype()); |
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42 | return orxobloxGametype; |
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43 | } |
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44 | else orxout()<<"There is no Gametype for OrxoBlox! ask Anna"<< endl; |
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45 | return nullptr; |
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46 | } |
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47 | } |
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