1 | #include "OrxoBloxWall.h" |
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2 | #include "core/CoreIncludes.h" |
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3 | #include "core/XMLPort.h" |
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4 | |
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5 | #include "OrxoBlox.h" |
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6 | #include "OrxoBloxStones.h" |
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7 | #include "OrxoBloxCenterpoint.h" |
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8 | #include "util/Math.h" |
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9 | |
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10 | namespace orxonox |
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11 | { |
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12 | RegisterClass(OrxoBloxWall); |
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13 | /** |
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14 | @brief |
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15 | Constructor. Registers and initializes the object. |
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16 | */ |
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17 | OrxoBloxWall::OrxoBloxWall(Context* context) : StaticEntity(context) |
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18 | { |
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19 | RegisterObject(OrxoBloxWall); |
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20 | |
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21 | this->num_Stones_ = 10; |
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22 | this->size_ = 9.0f; |
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23 | this->delay_ = false; |
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24 | |
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25 | this->orxoblox_ = this->getOrxoBlox(); |
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26 | this->center_ = this->orxoblox_->getCenterpoint(); |
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27 | this->createWall(); |
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28 | } |
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29 | |
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30 | |
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31 | void OrxoBloxWall::createWall(){ |
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32 | for (unsigned int i=0; i<this->num_Stones_;++i){ |
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33 | unsigned int j=1 + static_cast<unsigned int>(rnd(2.0f)); //<! random number between 0 and 2; |
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34 | if(j<2){ |
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35 | this->size_ = 9.0f; |
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36 | OrxoBloxStones* stone = new OrxoBloxStones(this->center_->getContext()); |
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37 | stone->addTemplate(this->orxoblox_->getCenterpoint()->getStoneTemplate()); |
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38 | if (stone == nullptr) { |
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39 | std::abort(); |
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40 | } |
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41 | this->TotalStones_.push_back(stone); |
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42 | this->attach(stone); |
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43 | float x_=(this->center_->getFieldDimension()).x; |
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44 | float y_=(this->center_->getFieldDimension()).y; |
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45 | stone->setPosition(size_*i -x_/2 +4.5f, -3.5f, -y_/2 + 6.5f); |
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46 | |
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47 | |
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48 | |
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49 | if(this->orxoblox_ != nullptr) |
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50 | { |
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51 | stone->setGame(this->orxoblox_); |
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52 | if(this->orxoblox_->getCenterpoint() != nullptr) |
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53 | stone->addTemplate(this->orxoblox_->getCenterpoint()->getStoneTemplate()); |
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54 | else |
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55 | orxout()<< "tetris_->getCenterpoint == nullptr in TetrisBrick.cc"<< endl; |
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56 | } |
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57 | else |
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58 | orxout()<< "tetris_ == nullptr in TetrisBrick.cc"<< endl; |
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59 | } |
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60 | |
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61 | } |
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62 | |
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63 | this->num_Stones_ = TotalStones_.size(); |
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64 | |
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65 | |
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66 | |
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67 | // OrxoBloxStones* stone = new OrxoBloxStones(this->getContext()); |
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68 | // if(this->orxoblox_ != nullptr) |
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69 | // { |
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70 | // stone->setGame(this->orxoblox_); |
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71 | // if(this->orxoblox_->getCenterpoint() != nullptr) |
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72 | // stone->addTemplate(this->orxoblox_->getCenterpoint()->getStoneTemplate()); |
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73 | // else |
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74 | // orxout()<< "orxoblox_->getCenterpoint == nullptr in TetrisBrick.cc"<< endl; |
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75 | // } |
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76 | // else |
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77 | // orxout()<< "orxoblox_ == nullptr in TetrisBrick.cc"<< endl; |
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78 | } |
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79 | |
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80 | OrxoBloxStones* OrxoBloxWall::getStone(unsigned int i) |
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81 | { |
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82 | if(i < this->TotalStones_.size()) |
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83 | return this->TotalStones_[i]; |
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84 | else return nullptr; |
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85 | } |
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86 | |
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87 | OrxoBlox* OrxoBloxWall::getOrxoBlox() |
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88 | { |
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89 | if (this->getGametype() != nullptr && this->getGametype()->isA(Class(OrxoBlox))) |
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90 | { |
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91 | OrxoBlox* orxobloxGametype = orxonox_cast<OrxoBlox*>(this->getGametype()); |
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92 | return orxobloxGametype; |
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93 | } |
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94 | else orxout()<<"There is no Gametype for OrxoBlox! ask Anna"<< endl; |
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95 | return nullptr; |
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96 | } |
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97 | |
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98 | int OrxoBloxWall::getNumberOfStones() { |
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99 | return num_Stones_; |
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100 | } |
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101 | |
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102 | void OrxoBloxWall::setNumberOfStones(int number) { |
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103 | this->num_Stones_ = number; |
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104 | } |
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105 | |
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106 | bool OrxoBloxWall::isEmpty() { |
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107 | if (num_Stones_ == 0) { |
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108 | return true; |
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109 | } |
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110 | return false; |
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111 | } |
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112 | |
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113 | void OrxoBloxWall::reduceNumberOfStones() { |
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114 | if(num_Stones_ == 0) { |
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115 | orxout() << "Wanted to reduce number of stones, but there were none" << endl; |
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116 | } |
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117 | this->num_Stones_ -= 1; |
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118 | } |
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119 | } |
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