1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Marian Runo |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "Planet.h" |
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30 | |
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31 | #include <OgreEntity.h> |
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32 | #include <OgreBillboardSet.h> |
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33 | |
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34 | #include "core/CoreIncludes.h" |
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35 | #include "core/GameMode.h" |
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36 | #include "core/XMLPort.h" |
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37 | #include "Scene.h" |
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38 | #include "graphics/Camera.h" |
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39 | #include "CameraManager.h" |
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40 | |
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41 | namespace orxonox |
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42 | { |
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43 | RegisterClass(Planet); |
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44 | |
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45 | /** |
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46 | * @brief Constructor |
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47 | */ |
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48 | Planet::Planet(Context* context) : Model(context) |
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49 | { |
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50 | RegisterObject(Planet); |
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51 | this->setLodEnabled(false); |
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52 | this->registerVariables(); |
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53 | } |
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54 | |
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55 | /** |
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56 | * @brief Destructor |
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57 | */ |
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58 | Planet::~Planet() |
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59 | { |
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60 | } |
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61 | |
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62 | void Planet::tick(float dt) |
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63 | { |
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64 | if (!this->isVisible()) |
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65 | return; |
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66 | |
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67 | if (GameMode::showsGraphics()) |
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68 | { |
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69 | Camera* activeCamera = CameraManager::getInstance().getActiveCamera(); |
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70 | if (activeCamera && this->billboard_.getBillboardSet()) |
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71 | { |
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72 | float distance = this->getPosition().distance( activeCamera->getWorldPosition() ); |
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73 | // orxout(internal_warning) << distance << endl; |
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74 | float planetRadius = this->getScale(); |
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75 | |
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76 | float newScale = 2 * distance / sqrt(distance*distance - planetRadius*planetRadius); |
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77 | float tempTest = newScale*(1+float(this->atmosphereSize)/float(this->imageSize)); |
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78 | newScale = tempTest; |
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79 | |
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80 | this->billboard_.getBillboardSet()->setDefaultDimensions(newScale, newScale); |
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81 | } |
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82 | } |
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83 | |
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84 | SUPER(Planet, tick, dt); |
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85 | } |
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86 | |
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87 | void Planet::changedAtmosphere() |
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88 | { |
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89 | if( GameMode::showsGraphics() ) |
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90 | { |
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91 | if (this->getMesh().getEntity()) |
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92 | { |
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93 | this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->atmosphere_, Vector3(0,0,0)); |
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94 | |
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95 | this->attachOgreObject(this->billboard_.getBillboardSet()); |
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96 | this->billboard_.getBillboardSet()->setUseAccurateFacing(true); |
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97 | this->billboard_.getBillboardSet()->setRenderQueueGroup(this->getMesh().getEntity()->getRenderQueueGroup()); |
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98 | } |
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99 | } |
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100 | } |
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101 | |
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102 | void Planet::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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103 | { |
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104 | SUPER(Planet, XMLPort, xmlelement, mode); |
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105 | |
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106 | XMLPortParam(Planet, "atmosphere", setAtmosphere, getAtmosphere, xmlelement, mode).defaultValues("planet/Atmosphere"); |
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107 | XMLPortParam(Planet, "atmospheresize", setAtmosphereSize, getAtmosphereSize, xmlelement,mode); |
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108 | XMLPortParam(Planet, "imagesize", setImageSize, getImageSize, xmlelement,mode); |
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109 | } |
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110 | |
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111 | void Planet::registerVariables() |
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112 | { |
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113 | registerVariable(this->atmosphere_, VariableDirection::ToClient, new NetworkCallback<Planet>(this, &Planet::changedAtmosphere)); |
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114 | registerVariable(this->atmosphereSize, VariableDirection::ToClient); |
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115 | registerVariable(this->imageSize, VariableDirection::ToClient); |
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116 | } |
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117 | |
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118 | void Planet::changedVisibility() |
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119 | { |
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120 | SUPER(Planet, changedVisibility); |
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121 | |
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122 | this->billboard_.setVisible(this->isVisible()); |
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123 | } |
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124 | } |
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