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source: code/branches/OrxoKart_HS18/src/modules/overlays/hud/HUDShieldBar.h

Last change on this file was 11071, checked in by landauf, 9 years ago

merged branch cpp11_v3 back to trunk

  • Property svn:eol-style set to native
File size: 1.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabien Vultier
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _HUDShieldBar_H__
30#define _HUDShieldBar_H__
31
32#include "overlays/OverlaysPrereqs.h"
33
34#include "tools/interfaces/Tickable.h"
35#include "HUDBar.h"
36
37namespace orxonox
38{
39    /**
40    @brief
41        The HUDShieldBar displays the the status of the shield of its owner (a @ref Pawn).
42        The length of the bar is given by the ratio of the shield health and the maximal shield health of the @ref Pawn.
43    */
44
45    class _OverlaysExport HUDShieldBar : public HUDBar, public Tickable
46    {
47    public:
48        HUDShieldBar(Context* context);
49        virtual ~HUDShieldBar();
50
51        virtual void tick(float dt) override;
52        virtual void changedOwner() override;
53
54        inline void setShieldBarOwner(Pawn* owner)
55            { this->owner_ = owner; }
56    private:
57        Pawn* owner_;
58    };
59}
60#endif /* _HUDShieldBar_H__ */
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