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source: code/branches/OrxyRoad_FS18/src/modules/orxyroad/OrxyRoadCenterPoint.h @ 11883

Last change on this file since 11883 was 11881, checked in by jacobsr, 7 years ago

fix

File size: 1.5 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Florian Zinggeler
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file OrxyRoadCenterPoint.h
31    @brief Declaration of the OrxyRoadCenterPoint class.
32    @ingroup OrxyRoad
33*/
34
35#ifndef _OrxyRoadCenterPoint_H__
36#define _OrxyRoadCenterPoint_H__
37
38#include "OrxyRoadPrereqs.h"
39
40//#include "OrxyRoad.h"
41//#include "OrxyRoadHUDinfo.h"
42
43#include "worldentities/StaticEntity.h"
44
45namespace orxonox
46{
47    class _OrxyRoadExport OrxyRoadCenterPoint : public StaticEntity
48    {
49        public:
50            OrxyRoadCenterPoint(Context* context); //checks whether the gametype is actually OrxyRoad.
51
52        private:
53            void checkGametype();
54
55    };
56}
57
58#endif /* _OrxyRoadCenterPoint_H__ */
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