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source: code/branches/OrxyRoad_FS18/src/modules/overlays/hud/StoryModeHUD.h @ 12206

Last change on this file since 12206 was 11783, checked in by landauf, 7 years ago

merged Presentation_HS17_merge back to trunk

  • Property svn:eol-style set to native
File size: 1.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  S
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Nikola Bolt
24 *   Co-authors:
25 *      Claudio Fanconi
26 *
27 */
28
29#ifndef _StoryModeHUD_H__
30#define _StoryModeHUD_H__
31
32#include "overlays/OverlaysPrereqs.h"
33
34#include <map>
35#include <string>
36
37#include "util/OgreForwardRefs.h"
38#include "tools/interfaces/Tickable.h"
39#include "overlays/OrxonoxOverlay.h"
40
41namespace orxonox
42{
43    class _OverlaysExport StoryModeHUD : public OrxonoxOverlay, public Tickable
44    {
45    public:
46            StoryModeHUD(Context* context);
47            virtual ~StoryModeHUD();
48
49            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
50            virtual void tick(float dt) override;
51
52        private:
53            void initialize();
54
55            void setTextSize(float size);
56            float getTextSize() const;
57
58            void setFont(const std::string& font);
59            const std::string& getFont() const;
60
61            std::vector<Ogre::TextAreaOverlayElement*> texts;
62            std::string fontName_;
63            float textSize_;
64            bool firstTick = true;
65   
66    };
67}
68
69#endif /* _StoryModeHUD_H__ */
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