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source: code/branches/ParticleEffectsFS15/src/modules/invader/InvaderWeaponEnemy.h @ 10532

Last change on this file since 10532 was 9943, checked in by landauf, 11 years ago

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  • Property svn:eol-style set to native
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Florian Zinggeler
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file InvaderWeaponEnemy.h
31    @brief Definition of the InvaderWeaponEnemy class.
32*/
33
34#ifndef _InvaderWeaponEnemy_H__
35#define _InvaderWeaponEnemy_H__
36
37// #include "weapons/weaponmodes/HsW01.h"
38// #include "weapons/WeaponsPrereqs.h"
39#include "invader/InvaderWeapon.h"
40#include "tools/Timer.h"
41
42namespace orxonox
43{
44    class _InvaderExport InvaderWeaponEnemy : public InvaderWeapon
45    {
46        public:
47            InvaderWeaponEnemy(Context* context);
48        protected:
49            virtual void shot();
50    };
51}
52
53#endif /* _InvaderWeaponEnemy_H__ */
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