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source: code/branches/Presentation_FS17/data/levels/includes/BossSpawnWeaponSetting.oxi @ 11444

Last change on this file since 11444 was 11444, checked in by patricwi, 8 years ago

merged Boss Level

File size: 4.0 KB
Line 
1<!--
2<weaponslots>
3      <WeaponSlot position="-9.2,2,-13" />
4      <WeaponSlot position=" 9.2,2,-13" />
5 </weaponslots>
6    <weaponsets>
7      <WeaponSet firemode=0 />
8      <WeaponSet firemode=1 />
9    </weaponsets>
10    <weaponpacks>
11      <WeaponPack>
12        <links>
13          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
14          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
15        </links>
16        <Weapon>
17         
18          <IceGun mode=0 munitionpershot=1 delay=0 damage=20 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="LaserBeam2.mesh" />
19        </Weapon>
20        <Weapon>
21          <IceGun mode=0 munitionpershot=1 delay=0     damage=20 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" projectileMesh="LaserBeam2.mesh"  />
22        </Weapon>
23      </WeaponPack>
24      <WeaponPack>
25        <links>
26          <DefaultWeaponmodeLink firemode=1 weaponmode=0 />
27        </links>
28      </WeaponPack>
29    </weaponpacks>
30    <munition>
31   
32      <IceMunition initialmagazines=8 maxmagazines=8 munitionpermagazine=10 replenishamount=1 replenishinterval=7.5/>
33    </munition>
34
35-->
36 <weaponslots>
37      <WeaponSlot position="-15.0,-1.5,0" />
38      <WeaponSlot position=" 15.0,-1.5,0" />
39      <WeaponSlot position="    0,   0,0" />
40    </weaponslots>
41    <weaponsets>
42      <WeaponSet firemode=0 />
43      <WeaponSet firemode=1 />
44      <WeaponSet firemode=2 />
45      <WeaponSet firemode=3 />
46    </weaponsets>
47    <weaponpacks>
48      <WeaponPack>
49        <links>
50          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
51          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
52          <DefaultWeaponmodeLink firemode=2 weaponmode=2 />
53          <DefaultWeaponmodeLink firemode=3 weaponmode=3 />
54        </links>
55        <Weapon>
56          <attached>
57            <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" />
58            <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" />
59            <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 />
60            <IceGun mode=0 munitionpershot=1 delay=0     damage=20 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" projectileMesh="LaserBeam2.mesh"  />
61          </attached>
62          <HsW01 mode=0 munitionpershot=1 delay=0.125 damage=20 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" />
63          <HsW01 mode=0 munitionpershot=1 delay=0     damage=20 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" />
64          <LightningGun mode=1 munitionpershot=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 />
65        </Weapon>
66        <Weapon>
67          <attached>
68            <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" />
69            <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" />
70            <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 />
71          </attached>
72          <HsW01 mode=0 munitionpershot=1 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" />
73          <HsW01 mode=0 munitionpershot=1 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" />
74          <LightningGun mode=1 munitionpershot=1 muzzleoffset="0,0,0" damage=23 />
75        </Weapon>
76        <Weapon>
77          <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 />
78          <RocketFire mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 fuel=8 />
79        </Weapon>
80      </WeaponPack>
81    </weaponpacks>
82    <munition>
83      <LaserMunition initialmagazines=8 maxmagazines=8 munitionpermagazine=10 replenishamount=2 replenishinterval=7.5/>
84      <LightningMunition initialmagazines=4 maxmagazines=4 munitionpermagazine=8 />
85      <RocketMunition initialmagazines=5 maxmagazines=5 munitionpermagazine=1 />
86    </munition>
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