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source: code/branches/Presentation_HS17/data/levels/templates/endurancetest_template.oxt @ 11739

Last change on this file since 11739 was 11357, checked in by patricwi, 8 years ago

big ship merged

File size: 26.3 KB
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1<Template name = endurance>
2
3    <!-- Spaceship parameters -->
4
5        <ModularSpaceShip
6        name = endurance
7        collisionType= "dynamic"
8        mass = 10000000
9
10        health = 1000
11        initialhealth = 1000
12        maxhealth = 1000
13       
14       
15       
16       
17        rotationaxis = "1,0,0"
18       
19       
20        rotationrate = "5"
21        >
22       
23        <!-- Destructible parts -->
24
25        <parts>
26
27                <ShipPart name = "tunnelsystem" initialhealth="1000" maxhealth="1000" damageabsorption="0.5" explosionposition="0,0,0">
28            <destructionevents>
29                <PartDestructionEvent targetType="ship"  operation="destroy" />
30            </destructionevents>
31        </ShipPart>
32
33        <ShipPart name = "mistery1" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
34            <destructionevents>
35                <PartDestructionEvent targetType="ship"  operation="destroy" />
36            </destructionevents>
37        </ShipPart>
38
39        <ShipPart name = "mistery2" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
40            <destructionevents>
41                <PartDestructionEvent targetType="ship"  operation="destroy" />
42            </destructionevents>
43        </ShipPart>
44
45                <ShipPart name = "EnduranceSmallShip1" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
46            <destructionevents>
47                <PartDestructionEvent targetType="ship"  operation="destroy" />
48            </destructionevents>
49        </ShipPart>
50
51        <ShipPart name = "EnduranceSmallShip2" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
52            <destructionevents>
53                <PartDestructionEvent targetType="ship"  operation="destroy" />
54            </destructionevents>
55        </ShipPart>
56
57        <ShipPart name = "ct12" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
58            <destructionevents>
59                <PartDestructionEvent targetType="ship"  operation="destroy" />
60            </destructionevents>
61        </ShipPart>
62
63         <ShipPart name = "ct11" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
64            <destructionevents>
65                <PartDestructionEvent targetType="ship"  operation="destroy" />
66            </destructionevents>
67        </ShipPart>
68
69        <ShipPart name = "ct10" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
70            <destructionevents>
71                <PartDestructionEvent targetType="ship"  operation="destroy" />
72            </destructionevents>
73        </ShipPart>
74
75        <ShipPart name = "ct9" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
76            <destructionevents>
77                <PartDestructionEvent targetType="ship"  operation="destroy" />
78            </destructionevents>
79        </ShipPart>
80
81        <ShipPart name = "ct8" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
82            <destructionevents>
83                <PartDestructionEvent targetType="ship"  operation="destroy" />
84            </destructionevents>
85        </ShipPart>
86
87        <ShipPart name = "ct7" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
88            <destructionevents>
89                <PartDestructionEvent targetType="ship"  operation="destroy" />
90            </destructionevents>
91        </ShipPart>
92
93        <ShipPart name = "ct6" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
94            <destructionevents>
95                <PartDestructionEvent targetType="ship"  operation="destroy" />
96            </destructionevents>
97        </ShipPart>
98
99        <ShipPart name = "ct5" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
100            <destructionevents>
101                <PartDestructionEvent targetType="ship"  operation="destroy" />
102            </destructionevents>
103        </ShipPart>
104
105        <ShipPart name = "ct4" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
106            <destructionevents>
107                <PartDestructionEvent targetType="ship"  operation="destroy" />
108            </destructionevents>
109        </ShipPart>
110
111        <ShipPart name = "ct3" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
112            <destructionevents>
113                <PartDestructionEvent targetType="ship"  operation="destroy" />
114            </destructionevents>
115        </ShipPart>
116
117        <ShipPart name = "ct2" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
118            <destructionevents>
119                <PartDestructionEvent targetType="ship"  operation="destroy" />
120            </destructionevents>
121        </ShipPart>
122
123        <ShipPart name = "ct1" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
124            <destructionevents>
125                <PartDestructionEvent targetType="ship"  operation="destroy" />
126            </destructionevents>
127        </ShipPart>
128
129        <ShipPart name = "part1" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
130            <destructionevents>
131                <PartDestructionEvent targetType="ship"  operation="destroy" />
132                <PartDestructionEvent targetType="part" targetName ="ct12"   operation="destroy" />
133                <PartDestructionEvent targetType="part" targetName ="ct11"   operation="destroy" />
134            </destructionevents>
135        </ShipPart>
136
137        <ShipPart name = "part2" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
138            <destructionevents>
139                <PartDestructionEvent targetType="ship"  operation="destroy" />
140                <PartDestructionEvent targetType="part" targetName ="ct11"   operation="destroy" />
141                <PartDestructionEvent targetType="part" targetName ="ct10"   operation="destroy" />
142            </destructionevents>
143        </ShipPart>
144
145        <ShipPart name = "part3" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
146            <destructionevents>
147                <PartDestructionEvent targetType="ship"  operation="destroy" />
148                <PartDestructionEvent targetType="part" targetName ="ct10"   operation="destroy" />
149                <PartDestructionEvent targetType="part" targetName ="ct9"   operation="destroy" />
150            </destructionevents>
151        </ShipPart>
152
153        <ShipPart name = "part4" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
154            <destructionevents>
155                <PartDestructionEvent targetType="ship"  operation="destroy" />
156                <PartDestructionEvent targetType="part" targetName ="ct9"   operation="destroy" />
157                <PartDestructionEvent targetType="part" targetName ="ct8"   operation="destroy" />
158            </destructionevents>
159        </ShipPart>
160
161        <ShipPart name = "part5" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
162            <destructionevents>
163                <PartDestructionEvent targetType="ship"  operation="destroy" />
164                <PartDestructionEvent targetType="part" targetName ="ct8"   operation="destroy" />
165                <PartDestructionEvent targetType="part" targetName ="ct7"   operation="destroy" /> 
166            </destructionevents>
167        </ShipPart>
168
169        <ShipPart name = "part6" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
170            <destructionevents>
171                <PartDestructionEvent targetType="ship"  operation="destroy" />
172                <PartDestructionEvent targetType="part" targetName ="ct7"   operation="destroy" />
173                <PartDestructionEvent targetType="part" targetName ="ct6"   operation="destroy" />
174            </destructionevents>
175        </ShipPart>
176
177        <ShipPart name = "part7" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
178            <destructionevents>
179                <PartDestructionEvent targetType="ship"  operation="destroy" />
180                <PartDestructionEvent targetType="part" targetName ="ct6"   operation="destroy" />
181                <PartDestructionEvent targetType="part" targetName ="ct5"   operation="destroy" />
182            </destructionevents>
183        </ShipPart>
184
185        <ShipPart name = "part8" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
186            <destructionevents>
187                <PartDestructionEvent targetType="ship"  operation="destroy" />
188                <PartDestructionEvent targetType="part" targetName ="ct5"   operation="destroy" />
189                <PartDestructionEvent targetType="part" targetName ="ct4"   operation="destroy" />
190            </destructionevents>
191        </ShipPart>
192
193        <ShipPart name = "part9" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
194            <destructionevents>
195                <PartDestructionEvent targetType="ship"  operation="destroy" />
196                <PartDestructionEvent targetType="part" targetName ="ct4"   operation="destroy" />
197                <PartDestructionEvent targetType="part" targetName ="ct3"   operation="destroy" />
198            </destructionevents>
199        </ShipPart>
200
201        <ShipPart name = "part10" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
202            <destructionevents>
203                <PartDestructionEvent targetType="ship"  operation="destroy" />
204                <PartDestructionEvent targetType="part" targetName ="ct3"   operation="destroy" />
205                <PartDestructionEvent targetType="part" targetName ="ct2"   operation="destroy" />
206            </destructionevents>
207        </ShipPart>
208
209        <ShipPart name = "part11" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
210            <destructionevents>
211                <PartDestructionEvent targetType="ship"  operation="destroy" />
212                <PartDestructionEvent targetType="part" targetName ="ct2"   operation="destroy" />
213                <PartDestructionEvent targetType="part" targetName ="ct1"   operation="destroy" />
214            </destructionevents>
215        </ShipPart>
216
217        <ShipPart name = "part12" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
218            <destructionevents>
219                <PartDestructionEvent targetType="ship"  operation="destroy" />
220                <PartDestructionEvent targetType="part" targetName ="ct1"   operation="destroy" />
221                <PartDestructionEvent targetType="part" targetName ="ct12"   operation="destroy" />
222            </destructionevents>
223        </ShipPart>
224
225    </parts>
226
227    <!-- Explosion effects -->
228
229    <explosion >
230
231
232      <ExplosionPart scale = 5 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
233      <ExplosionPart scale = 5 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
234      <ExplosionPart scale = 5 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
235      <ExplosionPart offset="94,33,-50" delay=1 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
236      <ExplosionPart offset="94,33,-50" delay=1 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
237      <ExplosionPart offset="94,33,-50" delay=1 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
238 
239      <ExplosionPart scale = 2.5 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
240      <ExplosionPart scale = 2.5 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
241      <ExplosionPart scale = 2.5 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
242      <ExplosionPart scale = 2.5 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
243      <ExplosionPart scale = 2.5 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
244      <ExplosionPart scale = 2.5 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
245      <ExplosionPart scale = 2.5 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
246      <ExplosionPart scale = 2.5 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
247      <ExplosionPart delay=0.8 scale = 2.5 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
248      <ExplosionPart delay=0.8 scale = 2.5 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
249      <ExplosionPart delay=0.8 scale = 2.5 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
250      <ExplosionPart delay=0.8 scale = 2.5 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
251     
252      <ExplosionPart offset="20,13,-15" delay=1.3 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
253      <ExplosionPart offset="30,13,-15" delay=1.3 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
254      <ExplosionPart offset="20,13,-15" delay=1.3 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
255      <ExplosionPart offset="-20,-13,-15" delay=1.8 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
256      <ExplosionPart offset="-20,-13,-15" delay=1.8 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
257      <ExplosionPart offset="-20,-13,-15" delay=1.8 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
258    </explosion>
259
260
261    <attached>
262
263
264
265
266        <Model  mesh="Endurance_Tunnelsystem.mesh" scale="66" lookat="0,0,0" pitch="-30" yaw="0" roll="90" />
267
268
269                <!-- coordinates (0,0,0) element 0-->
270       
271                <!-- Small-Ship 1/2 -->
272
273                <StaticEntity  name = "EnduranceSmallShip1" collisionType=static position ="21,14.4,-9.6"  pitch="60" yaw="0" roll="90" >
274                        <attached>
275                                <Model  mesh="Endurance_Small_Ship.mesh" scale="36" />
276               
277                        </attached>
278
279                        <collisionShapes>
280
281                        <BoxCollisionShape  position ="0,-25,2.5" halfExtents="15,30,1" />
282                        <BoxCollisionShape  position ="0,5,-7" halfExtents="7,7,7" />
283
284                        </collisionShapes>
285
286                </StaticEntity>
287
288                <!-- Small-Ship 1/2 -->
289
290                <StaticEntity  name = "EnduranceSmallShip2" collisionType=static position ="21,-14.4,9.6"  pitch="-120" yaw="0" roll="90" >
291                        <attached>
292                                <Model  mesh="Endurance_Small_Ship.mesh" scale="36" />
293               
294                        </attached>
295
296                        <collisionShapes>
297
298                        <BoxCollisionShape  position ="0,-25,2.5" halfExtents="15,30,1" />
299                        <BoxCollisionShape  position ="3,5,-7" halfExtents="7,7,7" />
300
301                        </collisionShapes>
302
303                </StaticEntity>
304
305                <!-- Tunnelsystem -->
306
307                <StaticEntity  name = "tunnelsystem"collisionType=static position ="0,0,0" lookat="0,0,0" pitch="-30" yaw="0" roll="90" >
308                        <attached>
309                                <Model  mesh="Endurance_Tunnelsystem.mesh" scale="66" />
310               
311                        </attached>
312
313                        <collisionShapes>
314
315                        <BoxCollisionShape  position = "30,0,0" halfExtents="65,9,9" />
316                        <BoxCollisionShape  position = "0,40,0" halfExtents="8,30,8" />
317                        <BoxCollisionShape  position = "0,-20,0" halfExtents="7,12,7" />
318                        <BoxCollisionShape  position = "0,0,18" halfExtents="8,8,12" />
319                        <BoxCollisionShape  position = "0,0,-18" halfExtents="8,8,12" />
320                        <BoxCollisionShape  position = "-39,0,0" halfExtents="5,5,7" />
321                       
322
323                        </collisionShapes>
324
325                </StaticEntity>
326
327                <!-- ct12 -->
328
329                <StaticEntity name ="ct12" collisionType=static position ="0,-30,105"  yaw="0" roll="90" pitch="-60" >
330                        <attached>
331               
332                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
333               
334                        </attached>
335
336                        <collisionShapes>
337
338                        <BoxCollisionShape  halfExtents="8,8,10" />
339
340                        </collisionShapes>
341
342                </StaticEntity>
343
344                <!-- 2 Mistery elements -->
345
346                <StaticEntity name = "mistery1" collisionType=static position ="0,-6,-9.6"  yaw="0" roll="90" pitch="-30" >
347                        <attached>
348               
349                                <Model  mesh="Endurance_Mystery.mesh" scale="48" />
350               
351                        </attached>
352
353                        <collisionShapes>
354
355                        <BoxCollisionShape position ="0,0,-28" halfExtents="25,32,8" />
356                        <BoxCollisionShape position ="0,-30,-28" halfExtents="25,8,8" />
357
358                        </collisionShapes>
359
360                </StaticEntity>
361
362                <StaticEntity name = "mistery2" collisionType=static position ="0,3.6,7.2"  yaw="0" roll="90" pitch="150" >
363                        <attached>
364               
365                                <Model  mesh="Endurance_Mystery.mesh" scale="48" />
366               
367                        </attached>
368
369                        <collisionShapes>
370
371                        <BoxCollisionShape position ="0,0,-28" halfExtents="25,32,8" />
372                        <BoxCollisionShape position ="0,-30,-28" halfExtents="25,8,8" />
373
374                        </collisionShapes>
375
376                </StaticEntity>
377
378                <!-- coordinates (100,0,0) element 1-->
379
380                <StaticEntity name= "part1" collisionType=static lookat="0,0,0" position ="0,0,120" direction="0,0,0" yaw="-90" roll="-90" pitch="0">
381
382                        <attached>
383                                <Model  mesh="Endurance_MainEngine.mesh" scale="5" />
384                               
385               
386                                <ParticleEmitter scale=5  position= "0,-5,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
387
388                                <ParticleEmitter scale=5  position= "0,3,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
389
390                                <ParticleEmitter scale=5  position= "0,10,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
391
392                        </attached>
393
394                        <collisionShapes>
395
396                        <BoxCollisionShape  position ="0,0,-5" halfExtents="14,22,30"  />
397
398                        </collisionShapes>     
399
400                </StaticEntity>
401
402
403                <!-- ct11 -->
404
405                <StaticEntity name = "ct11" collisionType=static position ="0,30,105"  yaw="0" roll="90" pitch="270" >
406                        <attached>
407       
408                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
409               
410                        </attached>
411
412                        <collisionShapes>
413
414                        <BoxCollisionShape  halfExtents="8,8,10" />
415
416                        </collisionShapes>
417
418                </StaticEntity>
419
420                <!-- coordinates (86,50,0) element 2 -->
421
422                <StaticEntity name = "part2" collisionType=static lookat="0,0,0" position ="0,60,103.2" direction="0,0,0" yaw="0" roll="-90">
423                        <attached>
424                                <Model  mesh="Endurance_Habitat.mesh" scale="5" />
425                               
426                        </attached>
427
428                        <collisionShapes>
429
430                        <BoxCollisionShape  position ="0,0,3" halfExtents="14,24,26"  />
431
432                        </collisionShapes>
433
434                </StaticEntity>
435
436                <!-- ct10 -->
437
438                <StaticEntity name ="ct10" collisionType=static position ="0,78,78"  yaw="0" roll="90" pitch="240" >
439                        <attached>
440               
441                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
442               
443                        </attached>
444
445                        <collisionShapes>
446
447                        <BoxCollisionShape  halfExtents="8,8,10" />
448
449                        </collisionShapes>
450
451                </StaticEntity>
452
453                <!-- coordinates (50,86,0) element 3 -->       
454
455                <StaticEntity name="part3" collisionType=static lookat="0,0,0" position ="0,103.2,60" direction="0,0,0" yaw="-90" roll="-90">
456                        <attached>
457                                <Model  mesh="Endurance_MainEngine.mesh" scale="5" />
458
459                                <ParticleEmitter scale=5  position= "0,-5,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
460
461                                <ParticleEmitter scale=5  position= "0,3,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
462
463                                <ParticleEmitter scale=5  position= "0,10,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
464
465                        </attached>
466
467                        <collisionShapes>
468
469                        <BoxCollisionShape  position ="0,0,-5" halfExtents="14,22,30" />
470
471                        </collisionShapes>
472
473                </StaticEntity>
474
475                <!-- ct9 -->
476
477                <StaticEntity name ="ct9" collisionType=static position ="0,105,30"  yaw="0" roll="90" pitch="210" >
478                        <attached>
479               
480                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
481               
482                        </attached>
483
484                        <collisionShapes>
485
486                        <BoxCollisionShape  halfExtents="8,8,10" />
487
488                        </collisionShapes>
489
490                </StaticEntity>
491
492                <!-- coordinates (0,100,0) element 4 -->       
493
494                <StaticEntity name ="part4" collisionType=static position ="0,120,0" lookat="0,0,0" yaw="0" roll="-90">
495                        <attached>
496                                <Model  mesh="Endurance_Landig_Module.mesh" scale="5" />
497
498                        </attached>
499
500                        <collisionShapes>
501
502                        <BoxCollisionShape  position ="0,0,3" halfExtents="14,25,26" />
503
504                        </collisionShapes>
505
506                </StaticEntity>
507
508                <!-- ct8 -->
509
510                <StaticEntity name ="ct8" collisionType=static position ="0,105,-30"  yaw="0" roll="90" pitch="180" >
511                        <attached>
512                       
513                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
514               
515                        </attached>
516
517                        <collisionShapes>
518
519                        <BoxCollisionShape  halfExtents="8,8,10" />
520
521                        </collisionShapes>
522
523                </StaticEntity>
524
525                <!-- coordinates (-50,86,0) element 5 -->       
526
527                <StaticEntity name= "part5" collisionType=static position ="0,103.2,-60" lookat="0,0,0" direction="0,0,0" yaw="0" roll="-90">
528                        <attached>
529                                <Model  mesh="Endurance_Habitat.mesh" scale="5" />
530
531                        </attached>
532
533                        <collisionShapes>
534
535                        <BoxCollisionShape  position ="0,0,3" halfExtents="14,25,26" />
536
537                        </collisionShapes>
538
539
540                </StaticEntity>
541
542                <!-- ct7 -->
543
544                <StaticEntity name ="ct7"  collisionType=static position ="0,78,-78"  yaw="0" roll="90" pitch="150" >
545                        <attached>
546               
547                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
548               
549                        </attached>
550
551                        <collisionShapes>
552
553                        <BoxCollisionShape  halfExtents="8,8,10" />
554
555                        </collisionShapes>
556
557                </StaticEntity>
558
559                <!-- coordinates (-86,50,0) element 6  -->     
560
561                <StaticEntity name="part6" collisionType=static position ="0,60,-103.2" lookat="0,0,0" yaw="0" roll="-90" >
562                        <attached>
563                                <Model  mesh="Endurance_Landig_Module.mesh" scale="5" />
564                        </attached>
565
566                        <collisionShapes>
567
568                        <BoxCollisionShape  position ="0,0,3" halfExtents="14,25,26" />
569
570                        </collisionShapes>
571
572                </StaticEntity>
573
574                <!-- ct6 -->
575
576                <StaticEntity name ="ct6" collisionType=static position ="0,30,-105"  yaw="0" roll="90" pitch="120" >
577                        <attached>
578                               
579
580                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
581                       
582                               
583
584                        </attached>
585
586                        <collisionShapes>
587
588                        <BoxCollisionShape  halfExtents="8,8,10" />
589
590                        </collisionShapes>
591
592                </StaticEntity>
593
594                <!-- coordinates (-100,0,0) element 7 -->       
595
596                <StaticEntity name= "part7" collisionType=static position ="0,0,-120" lookat="0,0,0" direction="0,0,0" yaw="90" roll="90">
597                        <attached>
598                                <Model  mesh="Endurance_MainEngine.mesh" scale="5" />
599
600                                <ParticleEmitter scale=5  position= "0,-5,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
601
602                                <ParticleEmitter scale=5  position= "0,3,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
603
604                                <ParticleEmitter scale=5  position= "0,10,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
605
606                        </attached>
607
608                        <collisionShapes>
609
610                        <BoxCollisionShape  position ="0,0,-5" halfExtents="14,22,30" />
611
612                        </collisionShapes>
613
614                </StaticEntity>
615
616                <!-- ct5 -->
617
618                <StaticEntity name ="ct5" collisionType=static position ="0,-30,-105"  yaw="0" roll="90" pitch="90" >
619                        <attached>
620                               
621
622                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
623                               
624                               
625
626                        </attached>
627
628                        <collisionShapes>
629
630                        <BoxCollisionShape  halfExtents="8,8,10" />
631
632                        </collisionShapes>
633
634                </StaticEntity>
635
636
637                <!-- coordinates (-86,-50,0) element 8 -->     
638
639                <StaticEntity name ="part8" collisionType=static position ="0,-60,-103.2" lookat="0,0,0" direction="0,0,0" yaw="0" roll="-90" >
640                        <attached>
641                                <Model  mesh="Endurance_Habitat.mesh" scale="5" />
642                        </attached>
643
644                        <collisionShapes>
645
646                        <BoxCollisionShape  position ="0,0,2" halfExtents="14,25,26" />
647
648                        </collisionShapes>
649
650
651                </StaticEntity>
652
653                <!-- ct4 -->
654
655                <StaticEntity name ="ct4" collisionType=static position ="0,-78,-78"  yaw="0" roll="90" pitch="60" >
656                        <attached>
657                               
658
659                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
660                               
661                               
662
663                        </attached>
664
665                        <collisionShapes>
666
667                        <BoxCollisionShape  halfExtents="8,8,10" />
668
669                        </collisionShapes>
670
671                </StaticEntity>
672
673                <!-- coordinates (-50,-86,0) element 9 -->     
674
675                <StaticEntity name="part9" collisionType=static position ="0,-103.2,-60" lookat="0,0,0" direction="0,0,0" yaw="-90" roll="-90">
676                        <attached>
677                                <Model  mesh="Endurance_MainEngine.mesh" scale="5" />
678
679                                <ParticleEmitter scale=5  position= "0,-5,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
680
681                                <ParticleEmitter scale=5  position= "0,3,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
682
683                                <ParticleEmitter scale=5  position= "0,10,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
684
685                        </attached>
686
687                        <collisionShapes>
688
689                        <BoxCollisionShape  position ="0,0,-5" halfExtents="14,22,30" />
690
691                        </collisionShapes>
692
693                </StaticEntity>
694
695                <!-- ct3 -->
696
697                <StaticEntity name ="ct3" collisionType=static position ="0,-105,-30"  yaw="0" roll="90" pitch="30" >
698                        <attached>
699                               
700
701                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
702                               
703                               
704
705                        </attached>
706
707                        <collisionShapes>
708
709                        <BoxCollisionShape  halfExtents="8,8,10" />
710
711                        </collisionShapes>
712
713                </StaticEntity>
714
715                <!-- coordinates (0,-100,0) element 10 -->     
716
717                <StaticEntity name ="part10" collisionType=static position ="0,-120,0" lookat="0,0,0" yaw="0" roll="-90">
718                        <attached>
719                               
720                                <Model  mesh="Endurance_Landig_Module.mesh" scale="5" />
721
722                        </attached>
723
724                        <collisionShapes>
725
726                        <BoxCollisionShape  position ="0,0,2" halfExtents="14,25,26" />
727
728                        </collisionShapes>
729
730                </StaticEntity>
731
732                <!-- ct2 -->
733
734                <StaticEntity name ="ct2" collisionType=static position ="0,-105,30"  yaw="0" roll="90" pitch="0" >
735                        <attached>
736                               
737
738                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
739                       
740
741                        </attached>
742
743                        <collisionShapes>
744
745                        <BoxCollisionShape  halfExtents="8,8,10" />
746
747                        </collisionShapes>
748
749                </StaticEntity>
750
751                <!-- coordinates (50,-86,0) element 11 -->     
752
753                <StaticEntity name ="part11" collisionType=static position ="0,-103.2,60" lookat="0,0,0" yaw="0" roll="-90">
754                        <attached>
755                                <Model  mesh="Endurance_Commando_Module.mesh" scale="5" />
756                        </attached>
757
758                        <collisionShapes>
759
760                        <BoxCollisionShape  position ="0,0,3" halfExtents="14,25,27" />
761                        <BoxCollisionShape  position ="0,30,-20" halfExtents="15,5,6" />
762
763                        </collisionShapes>
764
765                </StaticEntity>
766
767                <!-- connecting tunnel 1 (ct1) -->
768
769                <StaticEntity name ="ct1" collisionType=static position ="0,-78,78"  yaw="0" roll="90" pitch="-30" >
770                        <attached>
771       
772                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
773       
774                        </attached>
775
776                        <collisionShapes>
777
778                        <BoxCollisionShape  halfExtents="8,8,10" />
779
780                        </collisionShapes>
781
782                </StaticEntity>
783
784                <!-- coordinates (86,-50,0) element 12 -->     
785
786                <StaticEntity name ="part12" collisionType=static position ="0,-60,103.2" lookat="0,0,0" yaw="0" roll="-90">
787                        <attached>
788                                <Model  mesh="Endurance_Landig_Module.mesh" scale="5" />
789                               
790
791                        </attached>
792
793                        <collisionShapes>
794
795                        <BoxCollisionShape  position ="0,0,3" halfExtents="14,25,27" />
796
797                        </collisionShapes>
798
799                </StaticEntity>
800
801               
802        </attached>
803
804       
805
806        </ModularSpaceShip>
807
808</Template>
809
810
811
812
813
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