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source: code/branches/Presentation_HS17/src/orxonox/infos/Bot.cc @ 11699

Last change on this file since 11699 was 11681, checked in by patricwi, 7 years ago

added storyMode

  • Property svn:eol-style set to native
File size: 2.4 KB
RevLine 
[2362]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "Bot.h"
30
[3196]31#include "util/Math.h"
[2896]32#include "core/GameMode.h"
[2362]33#include "core/CoreIncludes.h"
[9667]34#include "core/config/ConfigValueIncludes.h"
[5735]35#include "gametypes/Gametype.h"
36#include "controllers/AIController.h"
[2362]37
38namespace orxonox
39{
[9667]40    RegisterClass(Bot);
[2362]41
[9667]42    Bot::Bot(Context* context) : PlayerInfo(context)
[2362]43    {
44        RegisterObject(Bot);
45
46        this->bHumanPlayer_ = false;
[2896]47        this->bLocalPlayer_ = GameMode::isMaster();
[2362]48        this->bSetUnreadyAfterSpawn_ = false;
49        this->setReadyToSpawn(true);
50        this->defaultController_ = Class(AIController);
51
52        this->setConfigValues();
53
[3300]54        this->setName(this->names_[static_cast<size_t>(rnd() * this->names_.size())]);
[2362]55
56        if (this->getGametype())
57            this->getGametype()->playerEntered(this);
58
59        this->createController();
60    }
61
62    Bot::~Bot()
63    {
64    }
65
66    void Bot::setConfigValues()
67    {
[3196]68        static const std::string names[] =
[2362]69        {
[11358]70            "Berkay Berabi",
71            "Louis  Meile"
72            "Muten Roshi",
73            "Abradolf Lincler",
74            "Lionel Messi",
[2362]75            "Kamal Khan",
[11358]76            "Karl the Llama",
77            "Thomas the Tankengine",
78            "Rick",
[11681]79            "send nudes",
[11358]80            "Morty",
81            "Charlie the Unicorn",
82            "Kung Fury",
83            "Postman Pat"
[2362]84        };
85        static std::vector<std::string> defaultnames(names, names + sizeof(names) / sizeof(std::string));
86
[6417]87        SetConfigValue(names_, defaultnames);
[2362]88    }
89}
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