1 | <LevelInfo |
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2 | name = "New AI testing level" |
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3 | description = "A level with two opposing new AI teams" |
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4 | tags = "test" |
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5 | screenshot = "emptylevel.png" |
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6 | /> |
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7 | |
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8 | <?lua |
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9 | include("stats.oxo") |
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10 | include("HUDTemplates3.oxo") |
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11 | include("templates/lodInformation.oxt") |
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12 | ?> |
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13 | |
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14 | <?lua |
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15 | include("templates/spaceshipAssff.oxt") |
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16 | include("templates/spaceshipPirate.oxt") |
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17 | include("templates/spaceshipEscort.oxt") |
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18 | include("templates/spaceshipRing.oxt") |
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19 | include("templates/spaceshipSwallow.oxt") |
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20 | include("templates/pickupRepresentationTemplates.oxt") |
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21 | ?> |
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22 | |
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23 | |
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24 | <Level> |
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25 | <templates> |
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26 | <Template link=lodtemplate_default /> |
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27 | </templates> |
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28 | <?lua include("includes/notifications.oxi") ?> |
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29 | |
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30 | <Scene |
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31 | ambientlight = "0.8, 0.8, 0.8" |
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32 | skybox = "Orxonox/Starbox" |
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33 | > |
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34 | <?lua |
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35 | include("includes/pickups.oxi") |
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36 | ?> |
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37 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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38 | <TeamSpawnPoint team=0 position="2000, 2000, 2000" lookat="1,1,-1" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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39 | |
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40 | <Pawn position = "100000, 100000, 100000"> |
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41 | <controller> |
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42 | <MasterController> |
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43 | </MasterController> |
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44 | </controller> |
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45 | </Pawn> |
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46 | <!-- |
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47 | <PickupSpawner pickup=largedamageboostpickup position="0,0,0" triggerDistance="20" respawnTime="30" maxSpawnedItems="10" /> |
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48 | <PickupSpawner pickup=crazyhealthpickup position="0,0,0" triggerDistance="50" respawnTime="30" maxSpawnedItems="10" /> |
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49 | <PickupSpawner pickup=hugeshieldpickup position="4000,4500, 4500" triggerDistance="10" respawnTime="5" maxSpawnedItems="10" /> |
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50 | <PickupSpawner pickup=smalljumppickup position="6500,6500, 6000" triggerDistance="20" respawnTime="10" maxSpawnedItems="99" /> |
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51 | <PickupSpawner pickup=largedamageboostpickup position="9500,9500, 9500" triggerDistance="20" respawnTime="30" maxSpawnedItems="10" /> |
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52 | <PickupSpawner pickup=largedamageboostpickup position="13000,13000,13000" triggerDistance="10" respawnTime="30" maxSpawnedItems="10" /> |
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53 | --> |
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54 | <!-- HERE STARTS DEMO FOR THE "WAYPOINTS" --> |
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55 | <!-- |
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56 | <SpaceShip position="-1500, -1500, -1500" lookat="0,0,0" team=0 name="ss1"> |
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57 | <templates> |
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58 | <Template link=spaceshipassff /> |
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59 | </templates> |
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60 | <controller> |
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61 | <DivisionController team=1 formationMode="finger4"> |
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62 | <actionpoints> |
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63 | <Model mesh="cube.mesh" scale=8 position=" 0,2000,-600" /> |
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64 | <Model mesh="cube.mesh" scale=8 position=" 0,2000,-1000" /> |
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65 | <Model mesh="cube.mesh" scale=8 position="400,2000,-1000" /> |
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66 | <Model mesh="cube.mesh" scale=8 position="400,2000,-600" /> |
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67 | </actionpoints> |
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68 | </DivisionController> |
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69 | </controller> |
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70 | </SpaceShip> |
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71 | --> |
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72 | <!-- those two are same --> |
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73 | |
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74 | <!-- |
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75 | <Model mesh="cube.mesh" scale=8 position=" 0,2000,-600" /> |
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76 | <Model mesh="cube.mesh" scale=8 position=" 0,2000,-1000" /> |
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77 | <Model mesh="cube.mesh" scale=8 position="400,2000,-1000" /> |
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78 | <Model mesh="cube.mesh" scale=8 position="400,2000,-600" /> |
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79 | <SpaceShip position="-1500, 1500, -1000" lookat="0,0,0" team=0 name="ss1"> |
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80 | <templates> |
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81 | <Template link=spaceshipassff /> |
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82 | </templates> |
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83 | <controller> |
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84 | <DivisionController team=0 formationMode="finger4"> |
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85 | <actionpoints> |
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86 | <Actionpoint position=" 0,2000,-600" action="FLY" loopStart=true/> |
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87 | <Actionpoint position=" 0,2000,-1000" action="FLY" /> |
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88 | <Actionpoint position="400,2000,-1000" action="FLY" /> |
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89 | <Actionpoint position="400,2000,-600" action="FLY" loopEnd=true /> |
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90 | </actionpoints> |
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91 | </DivisionController> |
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92 | </controller> |
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93 | </SpaceShip> --> |
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94 | |
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95 | <!-- HERE ENDS DEMO FOR THE "WAYPOINTS" --> |
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96 | |
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97 | <!-- HERE STARTS DEMO FOR THE ACTIONPOINTS. |
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98 | P.S. Never set protectMe in the first actionpoint: if human didn't spawn, that actionpoint will be skipped --> |
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99 | <!-- |
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100 | <Model mesh="cube.mesh" scale=8 position="0,0,0" /> |
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101 | |
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102 | <SpaceShip position="-2000, 1500, -1000" lookat="0,0,0" team=0 name="ss2"> |
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103 | <templates> |
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104 | <Template link=spaceshipassff /> |
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105 | </templates> |
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106 | <controller> |
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107 | <DivisionController team=0 formationMode="finger4"> |
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108 | <actionpoints> |
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109 | <Actionpoint position="0,0,0" action="FLY" /> |
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110 | <Actionpoint position="-1000,750,-500" action="ATTACK" attack="attack" /> |
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111 | <Actionpoint position="-1000,750,-500" action="PROTECt" protectMe=true /> |
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112 | <Actionpoint position="-1000,750,-500" action="PROTECt" protect="protect" /> |
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113 | <Actionpoint position="-1000,750,-500" action="FIGHTALL" /> |
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114 | </actionpoints> |
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115 | </DivisionController> |
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116 | </controller> |
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117 | </SpaceShip> |
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118 | <SpaceShip position="-2000, 1900, -1000" lookat="0,0,0" team=0> |
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119 | <templates> |
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120 | <Template link=spaceshipassff /> |
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121 | </templates> |
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122 | <controller> |
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123 | <SectionController team=0> |
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124 | </SectionController> |
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125 | </controller> |
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126 | </SpaceShip> |
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127 | <SpaceShip position="-2000, 2100, -1000" lookat="0,0,0" team=0> |
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128 | <templates> |
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129 | <Template link=spaceshipassff /> |
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130 | </templates> |
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131 | <controller> |
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132 | <WingmanController team=0> |
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133 | </WingmanController> |
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134 | </controller> |
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135 | </SpaceShip> |
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136 | <SpaceShip position="-2000, 2400, -1000" lookat="0,0,0" team=0> |
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137 | <templates> |
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138 | <Template link=spaceshipassff /> |
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139 | </templates> |
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140 | <controller> |
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141 | <WingmanController team=0> |
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142 | </WingmanController> |
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143 | </controller> |
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144 | </SpaceShip> |
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145 | <SpaceShip position="0, 0, 0" lookat="0,0,0" team=2 name="ss4"> |
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146 | <templates> |
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147 | <Template link=spaceshipassff /> |
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148 | </templates> |
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149 | </SpaceShip> |
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150 | <SpaceShip position="3000, 1000, 2000" lookat="0,0,0" team=2 name="attack"> |
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151 | <templates> |
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152 | <Template link=spaceshipassff /> |
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153 | </templates> |
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154 | </SpaceShip> |
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155 | <SpaceShip position="-500, -300, -300" lookat="0,0,0" team=0 name="protect"> |
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156 | <templates> |
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157 | <Template link=spaceshipassff /> |
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158 | </templates> |
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159 | </SpaceShip> |
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160 | --> |
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161 | |
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162 | <!-- HERE ENDS DEMO FOR THE ACTIONPOINTS --> |
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163 | <!-- HERE STARTS DEMO FOR FIGHTING --> |
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164 | |
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165 | |
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166 | <SpaceShip position="-4000, 1500, -1000" lookat="0,0,0" team=0 name="d1sd1"> |
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167 | <templates> |
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168 | <Template link=spaceshipassff /> |
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169 | </templates> |
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170 | <controller> |
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171 | <DivisionController team=0 formationMode="WALL"> |
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172 | |
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173 | </DivisionController> |
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174 | </controller> |
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175 | </SpaceShip> |
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176 | <SpaceShip position="-4000, 1900, -1000" lookat="0,0,0" team=0 name="d1ss1"> |
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177 | <templates> |
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178 | <Template link=spaceshipassff /> |
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179 | </templates> |
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180 | <controller> |
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181 | <SectionController team=0> |
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182 | </SectionController> |
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183 | </controller> |
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184 | </SpaceShip> |
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185 | <SpaceShip position="-4000, 2100, -1000" lookat="0,0,0" team=0 name="d1sw1"> |
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186 | <templates> |
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187 | <Template link=spaceshipassff /> |
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188 | </templates> |
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189 | <controller> |
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190 | <WingmanController team=0> |
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191 | </WingmanController> |
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192 | </controller> |
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193 | </SpaceShip> |
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194 | <SpaceShip position="-4000, 2400, -1000" lookat="0,0,0" team=0 name="d1sw2"> |
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195 | <templates> |
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196 | <Template link=spaceshipassff /> |
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197 | </templates> |
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198 | <controller> |
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199 | <WingmanController team=0> |
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200 | </WingmanController> |
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201 | </controller> |
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202 | </SpaceShip> |
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203 | |
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204 | <SpaceShip position="2000, -1500, 1000" lookat="0,0,0" team=1 name="d2sd1"> |
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205 | <templates> |
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206 | <Template link=spaceshipassff /> |
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207 | </templates> |
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208 | <controller> |
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209 | <DivisionController team=1 formationMode="DIAMOND"> |
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210 | |
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211 | </DivisionController> |
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212 | </controller> |
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213 | </SpaceShip> |
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214 | <SpaceShip position="2000, -1900, 1000" lookat="0,0,0" team=1 name="d2ss1"> |
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215 | <templates> |
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216 | <Template link=spaceshipassff /> |
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217 | </templates> |
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218 | <controller> |
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219 | <SectionController team=1> |
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220 | </SectionController> |
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221 | </controller> |
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222 | </SpaceShip> |
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223 | <SpaceShip position="2000, -2100, 1000" lookat="0,0,0" team=1 name="d2sw1"> |
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224 | <templates> |
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225 | <Template link=spaceshipassff /> |
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226 | </templates> |
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227 | <controller> |
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228 | <WingmanController team=1> |
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229 | </WingmanController> |
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230 | </controller> |
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231 | </SpaceShip> |
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232 | <SpaceShip position="2000, -2400, 1000" lookat="0,0,0" team=1 name="d2sw2"> |
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233 | <templates> |
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234 | <Template link=spaceshipassff /> |
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235 | </templates> |
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236 | <controller> |
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237 | <WingmanController team=1> |
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238 | </WingmanController> |
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239 | </controller> |
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240 | </SpaceShip> |
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241 | |
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242 | <!-- HERE ENDS DEMO FOR FIGHTING --> |
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243 | <!-- HERE STARTS DEMO FOR FORMATIONS --> |
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244 | <!-- |
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245 | <Model mesh="cube.mesh" scale=8 position=" 0,2000, 0" /> |
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246 | <Model mesh="cube.mesh" scale=8 position=" 0,2000,-2000" /> |
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247 | <Model mesh="cube.mesh" scale=8 position="2000,2000,-2000" /> |
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248 | <Model mesh="cube.mesh" scale=8 position="2000,2000, 0" /> |
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249 | |
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250 | <SpaceShip position="-1500, 1500, -1000" lookat="0,0,0" team=0 name="ss1"> |
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251 | <templates> |
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252 | <Template link=spaceshipassff /> |
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253 | </templates> |
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254 | <controller> |
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255 | <DivisionController team=0 formationMode="diamond" spread=100> |
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256 | <actionpoints> |
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257 | <Actionpoint position=" 0,2000, 0" action="FLY" loopStart=true/> |
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258 | <Actionpoint position=" 0,2000,-2000" action="FLY" /> |
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259 | <Actionpoint position="2000,2000,-2000" action="FLY" /> |
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260 | <Actionpoint position="2000,2000, 0" action="FLY" loopEnd=true /> |
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261 | </actionpoints> |
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262 | </DivisionController> |
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263 | </controller> |
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264 | </SpaceShip> |
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265 | |
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266 | <SpaceShip position="-2000, 1900, -1000" lookat="0,0,0" team=0> |
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267 | <templates> |
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268 | <Template link=spaceshipassff /> |
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269 | </templates> |
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270 | <controller> |
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271 | <SectionController team=0> |
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272 | </SectionController> |
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273 | </controller> |
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274 | </SpaceShip> |
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275 | <SpaceShip position="-2000, 2100, -1000" lookat="0,0,0" team=0> |
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276 | <templates> |
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277 | <Template link=spaceshipassff /> |
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278 | </templates> |
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279 | <controller> |
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280 | <WingmanController team=0> |
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281 | </WingmanController> |
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282 | </controller> |
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283 | </SpaceShip> |
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284 | <SpaceShip position="-2000, 2400, -1000" lookat="0,0,0" team=0> |
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285 | <templates> |
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286 | <Template link=spaceshipassff /> |
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287 | </templates> |
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288 | <controller> |
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289 | <WingmanController team=0> |
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290 | </WingmanController> |
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291 | </controller> |
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292 | </SpaceShip> |
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293 | --> |
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294 | <!-- HERE ENDS DEMO FOR FORMATIONS --> |
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295 | <!-- 1 division is roughly equal to 6 AIControllers--!> |
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296 | <!-- |
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297 | <SpaceShip position="2000, -1500, 1000" lookat="0,0,0" team=1 > |
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298 | <templates> |
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299 | <Template link=spaceshipassff /> |
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300 | </templates> |
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301 | <controller> |
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302 | <DivisionController team=1 formationMode="WALL"> |
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303 | |
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304 | </DivisionController> |
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305 | </controller> |
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306 | </SpaceShip> |
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307 | <SpaceShip position="2000, -1900, 1000" lookat="0,0,0" team=1> |
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308 | <templates> |
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309 | <Template link=spaceshipassff /> |
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310 | </templates> |
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311 | <controller> |
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312 | <SectionController team=1> |
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313 | </SectionController> |
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314 | </controller> |
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315 | </SpaceShip> |
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316 | <SpaceShip position="2000, -2100, 1000" lookat="0,0,0" team=1> |
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317 | <templates> |
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318 | <Template link=spaceshipassff /> |
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319 | </templates> |
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320 | <controller> |
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321 | <WingmanController team=1> |
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322 | </WingmanController> |
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323 | </controller> |
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324 | </SpaceShip> |
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325 | <SpaceShip position="2000, -2400, 1000" lookat="0,0,0" team=1> |
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326 | <templates> |
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327 | <Template link=spaceshipassff /> |
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328 | </templates> |
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329 | <controller> |
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330 | <WingmanController team=1> |
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331 | </WingmanController> |
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332 | </controller> |
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333 | </SpaceShip> |
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334 | |
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335 | <?lua |
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336 | for i = 0, 5, 1 do |
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337 | ?> |
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338 | <SpaceShip position="<?lua print(7000) ?>,<?lua print(i*500) ?>,<?lua print(0) ?>" team=2> |
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339 | <templates> |
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340 | <Template link=spaceshipassff /> |
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341 | </templates> |
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342 | <controller> |
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343 | <AIController team=2 /> |
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344 | </controller> |
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345 | </SpaceShip> |
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346 | <?lua end ?> --> |
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347 | |
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348 | |
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349 | </Scene> |
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350 | </Level> |
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351 | |
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