Last change
on this file since 11777 was
11763,
checked in by landauf, 7 years ago
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[FlappyOrx_HS17] found better solution to avoid warning when loading level
|
File size:
1.5 KB
|
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1 | <LevelInfo |
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2 | name = "Flappy Orx" |
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3 | description = "A clone of the iconic Flappy Bird" |
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4 | tags = "minigame" |
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5 | screenshot = "FlappyOrx.png" |
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6 | /> |
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7 | |
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8 | <?lua |
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9 | include("templates/lodInformation.oxt") |
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10 | include("templates/spaceshipFlappyOrx.oxt") |
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11 | include("overlays/FlappyOrxHUD.oxo") |
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12 | |
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13 | ?> |
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14 | |
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15 | <Level |
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16 | plugins = flappyorx |
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17 | gametype = FlappyOrx |
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18 | > |
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19 | <templates> |
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20 | <Template link=lodtemplate_default /> |
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21 | </templates> |
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22 | |
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23 | <Scene |
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24 | ambientlight = "0.8, 0.7, 0.4" |
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25 | skybox = "Orxonox/skyBoxBasic" |
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26 | > |
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27 | <WorldAmbientSound |
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28 | source="Earth.ogg" |
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29 | looping="true" |
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30 | playOnLoad="true" |
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31 | /> |
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32 | |
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33 | <Light type=directional position="11000, 11000, -7000" lookat="0, 0, 0" diffuse="1, 1, 1, 1" specular="1.0, 0.9, 0.9, 1.0" /> |
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34 | <SpawnPoint team=0 position="0,0,0" lookat="0,0,0" spawnclass=FlappyOrxShip pawndesign=spaceshipFlappyOrx /> |
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35 | |
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36 | <?lua |
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37 | for i = 1, 5, 1 do |
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38 | for j = 3, 12,3 do |
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39 | ?> |
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40 | |
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41 | <Template name=Asteroid<?lua print(j) ?>_<?lua print(i) ?>> |
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42 | <MovableEntity |
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43 | collisionType = dynamic |
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44 | linearDamping = 0.8 |
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45 | angularDamping = 1 |
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46 | scale = "<?lua print(j) ?>" |
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47 | collisiondamage = 10000 |
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48 | enablecollisiondamage = true |
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49 | > |
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50 | |
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51 | <attached> |
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52 | <Model mass="1000" mesh="ast<?lua print(i) ?>.mesh" /> |
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53 | </attached> |
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54 | <collisionShapes> |
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55 | <SphereCollisionShape radius="<?lua print(j + 8) ?>" /> |
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56 | </collisionShapes> |
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57 | </MovableEntity> |
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58 | </Template> |
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59 | |
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60 | <?lua |
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61 | end |
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62 | end |
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63 | ?> |
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64 | </Scene> |
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65 | </Level> |
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