[11610] | 1 | |
---|
| 2 | /* ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
[11741] | 23 | * remartin |
---|
[11610] | 24 | * Co-authors: |
---|
[11741] | 25 | * ... |
---|
[11610] | 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
[11664] | 29 | /** |
---|
[11610] | 30 | |
---|
[11667] | 31 | @file |
---|
| 32 | @author remartin |
---|
[11664] | 33 | @brief Asteroid field with lots of parameters. Derived from asteroidField.lua |
---|
[11610] | 34 | |
---|
[11667] | 35 | Generates a bunch of asteroids that may contain some stuff. |
---|
| 36 | It is required to wait until all XML-arguments are set. That's why the actual |
---|
| 37 | generation happens when tick() gets called for the first time. |
---|
| 38 | |
---|
[11610] | 39 | */ |
---|
| 40 | |
---|
| 41 | |
---|
| 42 | #include "SpicedAsteroidField.h" |
---|
[11615] | 43 | #include "AsteroidMinable.h" |
---|
[11610] | 44 | |
---|
| 45 | #include <algorithm> |
---|
| 46 | |
---|
| 47 | #include "core/CoreIncludes.h" |
---|
| 48 | #include "core/XMLPort.h" |
---|
[11615] | 49 | #include "util/Math.h" |
---|
[11610] | 50 | |
---|
[11736] | 51 | #include "graphics/Billboard.h" |
---|
[11610] | 52 | |
---|
| 53 | |
---|
[11664] | 54 | namespace orxonox{ |
---|
[11615] | 55 | |
---|
[11610] | 56 | RegisterClass(SpicedAsteroidField); |
---|
| 57 | |
---|
[11736] | 58 | SpicedAsteroidField::SpicedAsteroidField(Context* context) : BaseObject(context) { |
---|
[11610] | 59 | |
---|
| 60 | RegisterObject(SpicedAsteroidField); |
---|
| 61 | |
---|
[11664] | 62 | // Default Values: |
---|
| 63 | this->count = 30; |
---|
| 64 | this->mDensity = 0.5; |
---|
| 65 | this->position = Vector3(0,0,0); |
---|
| 66 | this->maxSize = 40; |
---|
| 67 | this->minSize = 1; |
---|
| 68 | this->radius = 1000; |
---|
[11640] | 69 | this->foggy = true; |
---|
| 70 | this->fogDensity = 0.5; |
---|
[11664] | 71 | } |
---|
[11610] | 72 | |
---|
| 73 | SpicedAsteroidField::~SpicedAsteroidField(){ |
---|
| 74 | |
---|
| 75 | } |
---|
| 76 | |
---|
| 77 | void SpicedAsteroidField::create(){ |
---|
| 78 | |
---|
[11739] | 79 | float size; |
---|
| 80 | float pX; |
---|
| 81 | float pY; |
---|
| 82 | float pZ; |
---|
[11610] | 83 | |
---|
[11640] | 84 | for(int gertrud = 0; gertrud<count; ++gertrud){ |
---|
[11610] | 85 | |
---|
[11736] | 86 | AsteroidMinable* a = new AsteroidMinable(this->getContext()); |
---|
[11640] | 87 | |
---|
[11739] | 88 | size = roundf(rnd(this->maxSize - this->minSize)) + this->minSize; |
---|
[11667] | 89 | a->setSize(size); |
---|
| 90 | |
---|
[11739] | 91 | pX = roundf(rnd(2*this->radius)) - radius; |
---|
| 92 | pY = roundf(rnd(2*this->radius)) - radius; |
---|
| 93 | pZ = roundf(rnd(2*this->radius)) - radius; |
---|
[11735] | 94 | Vector3 relPos(pX, pY, pZ); |
---|
| 95 | a->setPosition(this->position + relPos); |
---|
[11640] | 96 | |
---|
[11667] | 97 | bool spiced = (rnd() < (this->mDensity)); // Whether the asteroid does drop pickups etc. |
---|
[11736] | 98 | a->setDropStuff(spiced); |
---|
[11664] | 99 | |
---|
[11667] | 100 | // Fog is iplemented with billboards (as in asteroidField.lua, that bloke had the idea) |
---|
[11664] | 101 | if(this->foggy && mod(gertrud, 5) == 0){ |
---|
[11736] | 102 | Billboard* bb = new Billboard(this->getContext()); |
---|
[11735] | 103 | bb->setPosition(this->position + relPos); |
---|
[11664] | 104 | bb->setMaterial("Smoke/Smoke"); |
---|
| 105 | bb->setScale(size); |
---|
| 106 | bb->setColour(ColourValue(this->fogDensity, this->fogDensity, this->fogDensity)); |
---|
| 107 | } |
---|
[11640] | 108 | } |
---|
[11610] | 109 | } |
---|
| 110 | |
---|
[11664] | 111 | void SpicedAsteroidField::XMLPort(Element& xmlelement, XMLPort::Mode mode){ |
---|
| 112 | |
---|
| 113 | SUPER(SpicedAsteroidField, XMLPort, xmlelement, mode); |
---|
| 114 | |
---|
[11615] | 115 | XMLPortParam(SpicedAsteroidField, "count", setCount, getCount, xmlelement, mode); |
---|
| 116 | XMLPortParam(SpicedAsteroidField, "mDensity", setMineralDensity, getMineralDensity, xmlelement, mode); |
---|
| 117 | XMLPortParam(SpicedAsteroidField, "position", setPosition, getPosition, xmlelement, mode); |
---|
| 118 | XMLPortParam(SpicedAsteroidField, "maxSize", setMaxSize, getMaxSize, xmlelement, mode); |
---|
| 119 | XMLPortParam(SpicedAsteroidField, "minSize", setMinSize, getMinSize, xmlelement, mode); |
---|
| 120 | XMLPortParam(SpicedAsteroidField, "radius", setRadius, getRadius, xmlelement, mode); |
---|
| 121 | XMLPortParam(SpicedAsteroidField, "foggy", setFog, isFoggy, xmlelement, mode); |
---|
[11640] | 122 | XMLPortParam(SpicedAsteroidField, "fogDensity", setFogDensity, getFogDensity, xmlelement, mode); |
---|
[11610] | 123 | |
---|
| 124 | } |
---|
| 125 | |
---|
[11640] | 126 | void SpicedAsteroidField::tick(float dt){ |
---|
[11610] | 127 | |
---|
[11640] | 128 | this->create(); |
---|
| 129 | this->destroyLater(); |
---|
[11610] | 130 | } |
---|
| 131 | |
---|
[11640] | 132 | } |
---|