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source: code/branches/Presentation_HS17_merge/src/modules/overlays/hud/HUDPickupSystem.h @ 11775

Last change on this file since 11775 was 11709, checked in by landauf, 7 years ago

[HUD_HS16] removed unused function

File size: 1.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Patrick Wintermeyer
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29
30#ifndef _HUDPickupSystem_H__
31#define _HUDPickupSystem_H__
32
33#include "overlays/OverlaysPrereqs.h"
34#include "pickup/PickupPrereqs.h"
35
36#include <vector>
37
38#include "util/OgreForwardRefs.h"
39#include "overlays/OrxonoxOverlay.h"
40#include "tools/interfaces/Tickable.h"
41
42namespace orxonox
43{
44    class _OverlaysExport HUDPickupSystem : public OrxonoxOverlay, public Tickable
45    {
46    public:
47        HUDPickupSystem(Context* context);
48        virtual ~HUDPickupSystem();
49
50        virtual void tick(float dt) override;
51
52        virtual void changedOwner() override;
53
54    private:
55        std::vector<const PickupInventoryContainer*> getPickupsForOwner() const;
56        std::string getIcon(const std::string& repName) const;
57
58        std::vector<Ogre::OverlayElement*> items_;
59        WeakPtr<Pawn> owner_;
60    };
61}
62
63#endif
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