[11500] | 1 | <LevelInfo |
---|
| 2 | name = "ProtectBoss" |
---|
| 3 | description = "Protect a disabled cargo ship!" |
---|
[11672] | 4 | tags = "mission" |
---|
[11500] | 5 | screenshot = "emptylevel.png" |
---|
| 6 | /> |
---|
| 7 | |
---|
[11639] | 8 | |
---|
[11500] | 9 | <?lua |
---|
| 10 | include("stats.oxo") |
---|
| 11 | include("HUDTemplates3.oxo") |
---|
| 12 | include("templates/lodInformation.oxt") |
---|
| 13 | include("templates/HeavyCruiser.oxt") |
---|
[11604] | 14 | include("HUDPickupTemplate.oxo") |
---|
| 15 | include("templates/pickupRepresentationTemplates.oxt") |
---|
[11500] | 16 | ?> |
---|
| 17 | |
---|
| 18 | <?lua |
---|
| 19 | include("templates/spaceshipEscort.oxt") |
---|
| 20 | include("templates/spaceshipAssff.oxt") |
---|
| 21 | include("templates/endurancetest_template.oxt") |
---|
[11557] | 22 | include("templates/spaceshipPirate.oxt") |
---|
[11500] | 23 | ?> |
---|
| 24 | |
---|
| 25 | <Level gametype="Mission"> |
---|
| 26 | <templates> |
---|
| 27 | <Template link=lodtemplate_default /> |
---|
| 28 | </templates> |
---|
| 29 | <?lua include("includes/notifications.oxi") ?> |
---|
| 30 | |
---|
[11522] | 31 | <NotificationQueueCEGUI |
---|
| 32 | name="narrative" |
---|
| 33 | targets="simpleNotification" |
---|
| 34 | size=3 |
---|
| 35 | displayTime=7 |
---|
| 36 | position="0.2, 0, 0.1, 0" |
---|
| 37 | fontSize="16" |
---|
| 38 | fontColor="0.3, 1, 0.2, 0.8" |
---|
| 39 | alignment="HorzCentred" |
---|
| 40 | displaySize="0.6, 0, 0, 0" |
---|
| 41 | /> |
---|
| 42 | |
---|
[11500] | 43 | <Scene |
---|
| 44 | ambientlight = "0.8, 0.8, 0.8" |
---|
| 45 | skybox = "Orxonox/Starbox" |
---|
| 46 | > |
---|
| 47 | |
---|
[11639] | 48 | <?lua |
---|
| 49 | include("includes/pickups.oxi") |
---|
| 50 | ?> |
---|
| 51 | |
---|
[11500] | 52 | <WorldAmbientSound source="Earth.ogg" looping="true" playOnLoad="true" /> <!-- AlphaCentauri.ogg, Mars.ogg--> |
---|
| 53 | |
---|
| 54 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
---|
[11557] | 55 | |
---|
[11522] | 56 | <EventMultiTrigger name=spawntrigger> |
---|
| 57 | <events> |
---|
| 58 | <trigger> |
---|
| 59 | <SpawnPoint team=0 position="0,0,1" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
---|
| 60 | </trigger> |
---|
| 61 | </events> |
---|
| 62 | </EventMultiTrigger> |
---|
[11557] | 63 | |
---|
[11585] | 64 | <Pawn |
---|
[11522] | 65 | team = 0 |
---|
[11585] | 66 | collisionType = kinematic |
---|
[11604] | 67 | enablecollisiondamage=true |
---|
[11672] | 68 | collisiondamage = 5 |
---|
[11522] | 69 | position = "0,0,-2500" |
---|
[11604] | 70 | mass = 100000 |
---|
[11672] | 71 | health = 2500 initialhealth=2500 maxhealth="2500" |
---|
[11585] | 72 | direction = "1,0,0" |
---|
[11522] | 73 | rotationaxis="0,0,1" rotationrate="4.5" velocity="0,0,30" |
---|
[11604] | 74 | vulnerable=true |
---|
[11585] | 75 | name = "CargoShip" |
---|
| 76 | radarname = "Cargo Ship" > |
---|
[11522] | 77 | <attached> |
---|
[11542] | 78 | <DistanceTriggerBeacon name="CargoShip" /> |
---|
[11557] | 79 | <Model mesh="escortShip.mesh" mass=10000 position="0,0,0" scale=100 /> |
---|
[11522] | 80 | </attached> |
---|
[11557] | 81 | <collisionShapes> |
---|
| 82 | <BoxCollisionShape position="0,0,0" halfExtents="300,100,200" /> <!-- laenge , dicke , breite --> |
---|
| 83 | <BoxCollisionShape position="-100,-50,-280" halfExtents="220,70,100" /> |
---|
| 84 | <BoxCollisionShape position="-100,-50,280" halfExtents="220,70,100" /> |
---|
[11522] | 85 | </collisionShapes> |
---|
[11585] | 86 | <explosion> |
---|
| 87 | <ExplosionPart scale = 12 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> |
---|
| 88 | <ExplosionPart scale = 12 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> |
---|
| 89 | <ExplosionPart scale = 12 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> |
---|
| 90 | <ExplosionPart offset="94,33,-50" delay=1 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> |
---|
| 91 | <ExplosionPart offset="94,33,-50" delay=1 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> |
---|
| 92 | <ExplosionPart offset="94,33,-50" delay=1 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> |
---|
| 93 | |
---|
| 94 | <ExplosionPart scale = 5 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
---|
| 95 | <ExplosionPart scale = 5 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
---|
| 96 | <ExplosionPart scale = 5 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
---|
| 97 | <ExplosionPart scale = 5 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
---|
| 98 | <ExplosionPart scale = 5 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
---|
| 99 | <ExplosionPart scale = 5 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
---|
| 100 | <ExplosionPart scale = 5 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
---|
| 101 | <ExplosionPart scale = 5 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
---|
| 102 | <ExplosionPart delay=0.8 scale = 2.5 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
---|
| 103 | <ExplosionPart delay=0.8 scale = 2.5 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
---|
| 104 | <ExplosionPart delay=0.8 scale = 2.5 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
---|
| 105 | <ExplosionPart delay=0.8 scale = 2.5 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
---|
| 106 | |
---|
| 107 | <ExplosionPart offset="20,13,-15" scale=7 delay=1.3 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> |
---|
| 108 | <ExplosionPart offset="30,13,-15" scale=7 delay=1.3 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> |
---|
| 109 | <ExplosionPart offset="20,13,-15" scale=7 delay=1.3 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> |
---|
| 110 | <ExplosionPart offset="-20,-13,-15" scale=5 delay=1.8 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> |
---|
| 111 | <ExplosionPart offset="-20,-13,-15" scale=5 delay=1.8 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> |
---|
| 112 | <ExplosionPart offset="-20,-13,-15" scale=5 delay=1.8 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> |
---|
| 113 | </explosion> |
---|
| 114 | </Pawn> |
---|
[11522] | 115 | |
---|
[11672] | 116 | <!-- triggers some time after start --> |
---|
| 117 | <DistanceTrigger name="someTimeAfterStart" beaconMode=identify position="0,0,1000" distance=1000 target="Pawn" targetname="CargoShip" /> |
---|
| 118 | |
---|
[11557] | 119 | <!-- triggers when first quest is completed --> |
---|
[11585] | 120 | <DistanceTrigger name="passedAsteroidFieldOne" beaconMode=identify position="0,0,3000" distance=1000 target="Pawn" targetname="CargoShip" /> |
---|
[11542] | 121 | |
---|
[11604] | 122 | <!-- triggers when first pirate wave is defeated --> |
---|
[11639] | 123 | |
---|
[11604] | 124 | <Trigger name="firstPirateWaveKilled" mode="and"> |
---|
[11639] | 125 | <?lua |
---|
| 126 | for n = 1, 3, 1 do |
---|
| 127 | print("<EventTrigger activations=1 stayactive=true><events><trigger><EventListener event=p" .. n .. "/></trigger></events></EventTrigger>") |
---|
| 128 | end |
---|
| 129 | ?> |
---|
| 130 | </Trigger> |
---|
| 131 | |
---|
| 132 | <!-- triggers when second pirate wave is defeated --> |
---|
| 133 | <Trigger name="secondPirateWaveKilled" mode="and"> |
---|
| 134 | <?lua |
---|
| 135 | for n = 1, 6, 1 do |
---|
| 136 | print("<EventTrigger activations=1 stayactive=true><events><trigger><EventListener event=p1" .. n .. "/></trigger></events></EventTrigger>") |
---|
| 137 | end |
---|
| 138 | ?> |
---|
[11604] | 139 | </Trigger> |
---|
| 140 | |
---|
[11639] | 141 | <!-- triggers some time after the second pirate wave was defeated --> |
---|
| 142 | <Trigger name="thirdPirateWaveStarting" delay=15> |
---|
| 143 | <EventTrigger activations="1" stayactive="true" > |
---|
| 144 | <events> |
---|
| 145 | <trigger> |
---|
| 146 | <EventListener event="secondPirateWaveKilled" /> |
---|
| 147 | </trigger> |
---|
| 148 | </events> |
---|
| 149 | </EventTrigger> |
---|
| 150 | </Trigger> |
---|
| 151 | |
---|
| 152 | <!-- triggers when third pirate wave is defeated --> |
---|
[11672] | 153 | <Trigger name="thirdPirateWaveKilled" mode="and"> |
---|
[11639] | 154 | <?lua |
---|
| 155 | for n = 1, 7, 1 do |
---|
| 156 | print("<EventTrigger activations=1 stayactive=true><events><trigger><EventListener event=p2" .. n .. "/></trigger></events></EventTrigger>") |
---|
| 157 | end |
---|
| 158 | ?> |
---|
| 159 | </Trigger> |
---|
| 160 | |
---|
[11672] | 161 | <Trigger name="succeedMission" mode=and delay=1> |
---|
[11639] | 162 | <EventTrigger activations="1" stayactive="true" > |
---|
| 163 | <events> |
---|
| 164 | <trigger> |
---|
| 165 | <EventListener event="thirdPirateWaveKilled" /> |
---|
| 166 | </trigger> |
---|
| 167 | </events> |
---|
| 168 | </EventTrigger> |
---|
[11672] | 169 | <EventTrigger activations="1" stayactive="false" name="cargoShipStillAlive" invert=true> |
---|
[11639] | 170 | <events> |
---|
| 171 | <trigger> |
---|
| 172 | <EventListener event="CargoShip" /> |
---|
| 173 | </trigger> |
---|
| 174 | </events> |
---|
| 175 | </EventTrigger> |
---|
[11672] | 176 | </Trigger> |
---|
[11639] | 177 | |
---|
[11672] | 178 | <EventTrigger activations="1" stayactive="true" name="failMission" delay=0.1> |
---|
| 179 | <events> |
---|
| 180 | <trigger> |
---|
| 181 | <EventListener event="CargoShip" /> |
---|
| 182 | </trigger> |
---|
| 183 | </events> |
---|
| 184 | </EventTrigger> |
---|
| 185 | |
---|
[11639] | 186 | <!-- create asteroids and pickups --> |
---|
[11522] | 187 | <?lua |
---|
[11604] | 188 | function asteroidMesh() |
---|
| 189 | x = math.random(8) |
---|
| 190 | if x < 7 then |
---|
| 191 | return "ast" .. x .. ".mesh" |
---|
| 192 | elseif x == 7 then |
---|
| 193 | return "asteroid_ice.mesh" |
---|
| 194 | else |
---|
| 195 | return "asteroid_UV.mesh" |
---|
| 196 | end |
---|
| 197 | end |
---|
| 198 | |
---|
[11672] | 199 | for count = 1, 60, 1 do |
---|
[11522] | 200 | x = math.random(-1000, 1000) |
---|
| 201 | y = math.random(-1000, 1000) |
---|
| 202 | z = 125 * count + math.random(-250, 250) |
---|
[11557] | 203 | vmax = 7 |
---|
[11672] | 204 | if count > 30 then |
---|
| 205 | vmax = 2 |
---|
| 206 | end |
---|
[11542] | 207 | rx = math.random(-vmax, vmax) |
---|
| 208 | ry = math.random(-vmax, vmax) |
---|
| 209 | rz = math.random(-vmax, vmax) |
---|
| 210 | vx = math.random(-vmax, vmax) |
---|
| 211 | vy = math.random(-vmax, vmax) |
---|
| 212 | vz = math.random(-vmax, vmax) |
---|
| 213 | rr = math.random() * 10 |
---|
[11639] | 214 | print("<ShootableObstacle team=1 enablecollisiondamage=true collisiondamage=10 health=100 maxhealth=100 initialhealth=100 position=\"" .. x .. "," .. y .. "," .. z .. "\" direction=\"0,0,-1\" velocity=\"" .. vx .. "," .. vy .. "," .. vz .. "\"rotationaxis=\"" .. rx .. "," .. ry .. "," .. rz .. "\" rotationrate=" .. rr .. " collisionType=dynamic mass=1 name=asteroid radarname=Asteroid> <attached> <Model position=\"0,0,0\" mesh=\"" .. asteroidMesh() .. "\" scale3D=\"10,10,10\" /> </attached> <collisionShapes> <SphereCollisionShape position=\"0,0,0\" radius=5 /> </collisionShapes> <controller> <WaypointController team=1> </WaypointController> </controller> <explosion> <ExplosionPart minspeed=0 maxspeed=0 effect1=\"orxonox/explosion_flash2\" effect2=\"orxonox/explosion_flame2\" /> <ExplosionPart minspeed=0 maxspeed=0 effect1=\"orxonox/explosion_shockwave2\" effect2=\"orxonox/explosion_sparks2\" /> <ExplosionPart minspeed=0 maxspeed=0 effect1=\"orxonox/explosion_streak2\" effect2=\"orxonox/explosion_afterglow\" /> </explosion> </ShootableObstacle>") |
---|
[11522] | 215 | end |
---|
[11604] | 216 | |
---|
[11672] | 217 | for count = 1, 60, 1 do |
---|
[11604] | 218 | x = math.random(-1000, 1000) |
---|
| 219 | y = math.random(-1000, 1000) |
---|
[11672] | 220 | z = 3000 + 125 * count + math.random(-250, 250) |
---|
[11639] | 221 | typenum = math.random(11) |
---|
[11604] | 222 | type = "" |
---|
| 223 | if typenum == 1 then |
---|
| 224 | type = "smallmunition" |
---|
| 225 | elseif typenum == 2 then |
---|
| 226 | type = "mediummunition" |
---|
| 227 | elseif typenum == 3 then |
---|
| 228 | type = "hugemunition" |
---|
| 229 | elseif typenum == 4 then |
---|
| 230 | type = "smallhealth" |
---|
| 231 | elseif typenum == 5 then |
---|
| 232 | type = "mediumhealth" |
---|
| 233 | elseif typenum == 6 then |
---|
| 234 | type = "hugehealth" |
---|
[11639] | 235 | elseif typenum == 7 then |
---|
| 236 | type = "crazyhealth" |
---|
| 237 | elseif typenum == 8 then |
---|
| 238 | type = "smallshield" |
---|
| 239 | elseif typenum == 9 then |
---|
| 240 | type = "mediumshield" |
---|
| 241 | elseif typenum == 10 then |
---|
| 242 | type = "hugeshield" |
---|
[11604] | 243 | else |
---|
[11639] | 244 | type = "drone" |
---|
[11604] | 245 | end |
---|
| 246 | type = type .. "pickup" |
---|
[11639] | 247 | print("<PickupSpawner pickup=\"" .. type .. "\" position=\"" .. x .. "," .. y .. "," .. z .. "\" triggerDistance=10 respawnTime=5 maxSpawnedItems=1 />") |
---|
[11604] | 248 | end |
---|
[11522] | 249 | ?> |
---|
| 250 | |
---|
[11557] | 251 | <!-- start first quest --> |
---|
[11522] | 252 | <QuestEffectBeacon times=1> |
---|
| 253 | <effects> |
---|
| 254 | <AddQuest questId="ProtectBoss.AsteroidField" /> |
---|
| 255 | </effects> |
---|
| 256 | <events> |
---|
[11542] | 257 | <execute> |
---|
[11522] | 258 | <EventListener event=spawntrigger /> |
---|
| 259 | </execute> |
---|
| 260 | </events> |
---|
| 261 | </QuestEffectBeacon> |
---|
| 262 | |
---|
[11557] | 263 | <!-- start second quest (doesn't work yet) --> |
---|
| 264 | <QuestEffectBeacon times=1> |
---|
| 265 | <effects> |
---|
| 266 | <CompleteQuest questId="ProtectBoss.AsteroidField" /> |
---|
[11585] | 267 | <!--AddQuest questId="ProtectBoss.PirateAttack" /--> |
---|
[11557] | 268 | </effects> |
---|
| 269 | <events> |
---|
| 270 | <execute> |
---|
[11585] | 271 | <EventListener event=passedAsteroidFieldOne /> |
---|
[11557] | 272 | </execute> |
---|
| 273 | </events> |
---|
| 274 | </QuestEffectBeacon> |
---|
| 275 | |
---|
[11522] | 276 | <SimpleNotification message="Protect the cargo ship! (Info: F3)" broadcast="true"> |
---|
| 277 | <events> |
---|
| 278 | <trigger> |
---|
| 279 | <EventListener event=spawntrigger /> |
---|
| 280 | </trigger> |
---|
| 281 | </events> |
---|
| 282 | </SimpleNotification> |
---|
| 283 | |
---|
| 284 | <LocalQuest id="ProtectBoss.AsteroidField"> |
---|
[11672] | 285 | <QuestDescription title="Protect the Cargo Ship" description="The cargo ship in front of you is disabled and is drifting uncontrolled! Shoot the asteroids out of the way to protect it!" failmessage="The cargo ship has been hit!" completeMessage="" /> |
---|
[11585] | 286 | <complete-effects> |
---|
[11542] | 287 | <AddQuest questId="ProtectBoss.PirateAttack" /> |
---|
[11585] | 288 | </complete-effects> |
---|
[11522] | 289 | </LocalQuest> |
---|
[11542] | 290 | |
---|
| 291 | <LocalQuest id="ProtectBoss.PirateAttack"> |
---|
| 292 | <QuestDescription title="Pirate Attack" description="Protect the cargo ship from the attacking pirates!" failmessage="The pirates boarded the cargo ship!" completeMessage="" /> |
---|
| 293 | </LocalQuest> |
---|
| 294 | |
---|
[11672] | 295 | <SimpleNotification message="There are pirates around!" broadcast="true" > |
---|
[11542] | 296 | <events> |
---|
| 297 | <trigger> |
---|
[11672] | 298 | <EventListener event="someTimeAfterStart" /> |
---|
[11542] | 299 | </trigger> |
---|
| 300 | </events> |
---|
| 301 | </SimpleNotification> |
---|
| 302 | |
---|
[11639] | 303 | <SimpleNotification message="The cargo ship got destroyed! Game over!" broadcast=true > |
---|
[11585] | 304 | <events> |
---|
| 305 | <trigger> |
---|
| 306 | <EventListener event="CargoShip" /> |
---|
| 307 | </trigger> |
---|
[11542] | 308 | </events> |
---|
[11585] | 309 | </SimpleNotification> |
---|
| 310 | |
---|
[11604] | 311 | <SimpleNotification message="A second pirate wave is approaching!" broadcast=true > |
---|
| 312 | <events> |
---|
| 313 | <trigger> |
---|
| 314 | <EventListener event="firstPirateWaveKilled" /> |
---|
| 315 | </trigger> |
---|
| 316 | </events> |
---|
| 317 | </SimpleNotification> |
---|
| 318 | |
---|
[11672] | 319 | <SimpleNotification message="The third and last pirate wave is near!" broadcast=true > |
---|
[11639] | 320 | <events> |
---|
| 321 | <trigger> |
---|
| 322 | <EventListener event="secondPirateWaveKilled" /> |
---|
| 323 | </trigger> |
---|
| 324 | </events> |
---|
| 325 | </SimpleNotification> |
---|
[11604] | 326 | |
---|
[11672] | 327 | <SimpleNotification message="The cargo ship is out of danger. You made it!" broadcast=true > |
---|
[11639] | 328 | <events> |
---|
| 329 | <trigger> |
---|
[11672] | 330 | <EventListener event="succeedMission" /> |
---|
[11639] | 331 | </trigger> |
---|
| 332 | </events> |
---|
| 333 | </SimpleNotification> |
---|
| 334 | |
---|
| 335 | <!-- A function to put pirates to a certain location --> |
---|
[11585] | 336 | <?lua |
---|
[11604] | 337 | function placePirate(posX, posY, posZ, name, trigger) |
---|
[11672] | 338 | print("<SpaceShip mass=10 health=25 initialhealth=25 maxhealth=25 shieldhealth=10 maxshieldhealth=10 initialshieldhealth=10 shieldabsorption=0.3 shieldrechargerate=1 shieldrechargewaittime=1 primaryThrust=20 auxiliaryThrust=5 rotationThrust=5 boostpower=2 boostrate=1 boostCooldownDuration = 50 accuracy=1 position=\"" .. posX .. "," .. posY .. "," .. posZ .. "\" name=\"" .. name .. "\" radarname=Pirate><!--events><visibility><EventListener event=\"" .. trigger .. "\"/></visibility><activity><EventListener event=\"" .. trigger .. "\"/></activity></events--><templates><Template link=spaceshippirate /></templates><controller><WaypointPatrolController alertnessradius=2700 attackradius=1850 team=1 active=true><waypoints><StaticEntity position=\"" .. posX .. "," .. posY .. "," .. posZ .. "\"/><StaticEntity position=\"" .. (posX + 100) .. "," .. posY .. "," .. posZ .. "\"/><!--Model mesh=\"cube.mesh\" scale=0 position=\"-1300,-600,900\" /><Model mesh=\"cube.mesh\" scale=0 position=\"0,0,0\" /--></waypoints><events><activity><EventListener event=attack /></activity></events></WaypointPatrolController></controller></SpaceShip>") |
---|
[11585] | 339 | end |
---|
| 340 | ?> |
---|
| 341 | |
---|
| 342 | <?lua |
---|
[11672] | 343 | placePirate(0, 0, 4800, "p1", "passedAsteroidFieldOne") |
---|
| 344 | placePirate(50, 0, 4900, "p2", "passedAsteroidFieldOne") |
---|
| 345 | placePirate(0, 50, 5000, "p3", "passedAsteroidFieldOne") |
---|
| 346 | placePirate(0, 0, 6500, "p11", "firstPirateWaveKilled") |
---|
| 347 | placePirate(50, 0, 6600, "p12", "firstPirateWaveKilled") |
---|
| 348 | placePirate(-50, 0, 6700, "p13", "firstPirateWaveKilled") |
---|
| 349 | placePirate(0, 50, 6800, "p14", "firstPirateWaveKilled") |
---|
| 350 | placePirate(0, -50, 6900, "p15", "firstPirateWaveKilled") |
---|
| 351 | placePirate(0, 0, 7000, "p16", "firstPirateWaveKilled") |
---|
| 352 | placePirate(0, 0, 8000, "p21", "thirdPirateWaveStarting") |
---|
| 353 | placePirate(50, 0, 8100, "p22", "thirdPirateWaveStarting") |
---|
| 354 | placePirate(-50, 0, 8200, "p23", "thirdPirateWaveStarting") |
---|
| 355 | placePirate(0, 50, 8300, "p24", "thirdPirateWaveStarting") |
---|
| 356 | placePirate(0, -50, 8400, "p25", "thirdPirateWaveStarting") |
---|
| 357 | placePirate(50, 50, 8500, "p26", "thirdPirateWaveStarting") |
---|
| 358 | placePirate(-50, -50, 8600, "p27", "thirdPirateWaveStarting") |
---|
[11585] | 359 | ?> |
---|
| 360 | |
---|
[11500] | 361 | </Scene> |
---|
| 362 | </Level> |
---|
| 363 | |
---|