1 | <LevelInfo |
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2 | name = "radar3D_test" |
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3 | description = "A level with absolutely nothing in it." |
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4 | tags = "test" |
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5 | screenshot = "emptylevel.png" |
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6 | /> |
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7 | |
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8 | <?lua |
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9 | include("stats.oxo") |
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10 | include("HUDTemplates3.oxo") |
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11 | include("templates/lodInformation.oxt") |
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12 | ?> |
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13 | |
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14 | <?lua |
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15 | include("templates/spaceshipAssff2.oxt") |
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16 | include("templates/spaceshipPirate.oxt") |
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17 | include("templates/spaceshipEscort.oxt") |
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18 | ?> |
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19 | |
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20 | <Level |
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21 | gametype = "Mission" |
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22 | > |
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23 | <templates> |
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24 | <Template link=lodtemplate_default /> |
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25 | </templates> |
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26 | <?lua include("includes/notifications.oxi") ?> |
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27 | |
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28 | <Scene |
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29 | ambientlight = "0.8, 0.8, 0.8" |
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30 | skybox = "Orxonox/Starbox" |
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31 | > |
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32 | |
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33 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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34 | <SpawnPoint team=0 position="-500,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> |
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35 | |
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36 | |
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37 | |
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38 | <Pawn team=0 health=30 position="0,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "0,0,0" > |
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39 | <attached> |
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40 | <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> |
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41 | </attached> |
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42 | <collisionShapes> |
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43 | <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> |
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44 | </collisionShapes> |
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45 | </Pawn> |
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46 | |
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47 | <Pawn team=1 health=30 position="0,1000,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "0,1000,0" > |
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48 | <attached> |
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49 | <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> |
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50 | </attached> |
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51 | <collisionShapes> |
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52 | <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> |
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53 | </collisionShapes> |
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54 | </Pawn> |
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55 | |
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56 | |
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57 | <Pawn team=2 health=30 position="0,0,1000" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "0,0,1000" > |
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58 | <attached> |
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59 | <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> |
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60 | </attached> |
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61 | <collisionShapes> |
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62 | <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> |
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63 | </collisionShapes> |
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64 | </Pawn> |
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65 | |
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66 | <Pawn team=3 health=30 position="1000,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "1000,0,0" > |
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67 | <attached> |
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68 | <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> |
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69 | </attached> |
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70 | <collisionShapes> |
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71 | <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> |
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72 | </collisionShapes> |
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73 | </Pawn> |
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74 | |
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75 | </Scene> |
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76 | </Level> |
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77 | |
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