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source: code/branches/ScriptableController/data/levels/includes/weaponSettingsHXY.oxi @ 10177

Last change on this file since 10177 was 8755, checked in by jo, 13 years ago

Updating the weaponsettings. Swallow and further spaceships deal damage again. The figures are not thoroughly tested though.

  • Property svn:eol-style set to native
File size: 1.1 KB
Line 
1    <weaponslots>
2      <WeaponSlot position=" 6,-2,2" />
3      <WeaponSlot position="-6,-2,2" />
4    </weaponslots>
5    <weaponsets>
6      <WeaponSet firemode=0 />
7      <WeaponSet firemode=1 />
8    </weaponsets>
9    <weapons>
10      <WeaponPack>
11        <links>
12          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
13          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
14        </links>
15        <Weapon>
16          <HsW01 mode=0 munitionpershot=0 damage=2.5 delay=0 material="Flares/point_lensflare" />
17          <HsW01 mode=0 munitionpershot=0 damage=2.5 delay=0.1 material="Flares/point_lensflare" muzzleoffset=" 0.5,0.6,1.7" />
18          <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20/>
19        </Weapon>
20        <Weapon>
21          <HsW01 mode=0 munitionpershot=0 damage=2.5 delay=0  material="Flares/point_lensflare" />
22          <HsW01 mode=0 munitionpershot=0 damage=2.5 delay=0.1 material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" />
23          <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20/>
24        </Weapon>
25      </WeaponPack>
26    </weapons>
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