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source: code/branches/ScriptableController/src/orxonox/controllers/ControllerDirector.cc @ 10030

Last change on this file since 10030 was 10030, checked in by mkronig, 11 years ago

last commit from 10.4.14

File size: 2.7 KB
Line 
1/*
2First try of a ControllerDirector. Target: An event occurs in the levelTry.oxw file, which is "heard" by an object of the type of this class. It then SHOULD (because it is not working) execute the party function.
3 */
4
5#include "ControllerDirector.h"
6#include "core/CoreIncludes.h"
7
8//#include "network/NetworkFunction.h"
9
10#include "infos/HumanPlayer.h"
11#include "interfaces/PlayerTrigger.h"
12#include "worldentities/pawns/Pawn.h"
13#include "LuaState.h"
14
15
16namespace orxonox
17{
18    RegisterClass(ControllerDirector);
19
20    ControllerDirector::ControllerDirector(Context* context) : ArtificialController(context)
21    {
22        //Working
23        RegisterObject(ControllerDirector);
24        orxout()<<"hello universe constructor"<< endl;
25
26           this->player_=NULL;
27           this->entity_=NULL;
28           this->pTrigger_=NULL;
29    }
30
31
32    void ControllerDirector::XMLPort(Element& xmlelement, XMLPort::Mode mode)
33    {
34        SUPER(ControllerDirector, XMLPort, xmlelement, mode);
35
36       
37        orxout()<<"ControllerDriector::XMLPort An instance of ControllerDirector has been created."<< endl;
38    }
39
40    void ControllerDirector::XMLEventPort(Element& xmlelement, XMLPort::Mode mode)
41    {
42        SUPER(ControllerDirector, XMLEventPort, xmlelement, mode);
43
44        XMLPortEventSink(ControllerDirector, BaseObject, "takeControl", takeControl, xmlelement, mode);
45
46    }
47
48
49
50
51    void ControllerDirector::takeControl(Controller * controller, BaseObject * trigger) {
52
53        preparationToTakeControl(trigger);
54        setNewController(controller);
55        LuaState test = new Luastate();
56        test.doFile("/tmp/my.lua");
57       
58    } 
59
60       
61    bool ControllerDirector::preparationToTakeControl(BaseObject * trigger) {
62
63            this->pTrigger_ = orxonox_cast<PlayerTrigger*>(trigger);
64        this->player_ = NULL;
65
66        orxout() << "Preparation to take Control!" << endl; 
67        // Check whether it is a player trigger and extract pawn from it
68        if(this->pTrigger_ != NULL)
69        {
70           
71            player_ = this->pTrigger_->getTriggeringPlayer();  //Get the object which triggered the event.
72        }
73        else
74        {
75            orxout() << "ControllerDirector::preparationToTakeControl Not a player trigger, can't extract pawn from it.." << endl;
76            return false;
77        }
78
79       
80        this->entity_ = this->player_->getControllableEntity();
81        assert(this->entity_);
82
83    return true;
84
85    }
86
87    void ControllerDirector::setNewController(Controller * controller) {
88
89
90        orxout() << "New Controller is going to be set!" << endl;
91
92        this->entity_->setDestroyWhenPlayerLeft(false);
93        this->player_->pauseControl();
94        this->entity_->setController(controller);
95        this->setControllableEntity(this->entity_);
96
97
98
99    }
100       
101   
102
103}
104
105
106
107
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