[10014] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "ScriptController.h" |
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| 30 | #include "core/CoreIncludes.h" |
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| 31 | |
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| 32 | namespace orxonox |
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| 33 | { |
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| 34 | RegisterClass(ScriptController); |
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| 35 | |
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[10020] | 36 | ScriptController::ScriptController(Context* context, ControllableEntity CE) : ArtificialController(context) |
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[10014] | 37 | { |
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| 38 | RegisterObject(ScriptController); |
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[10020] | 39 | set_controlled(CE); |
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[10014] | 40 | } |
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| 41 | |
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[10020] | 42 | void set_luasrc(string lsrc) |
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[10014] | 43 | { |
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[10020] | 44 | this->luasrc=lsrc; |
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[10014] | 45 | } |
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| 46 | |
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[10020] | 47 | void set_controlled(&ControllableEntity toControl) |
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| 48 | { |
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| 49 | this->controlled=toControl; |
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| 50 | } |
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| 51 | |
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[10014] | 52 | void ScriptController::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 53 | { |
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[10020] | 54 | XMLPort(ScriptController, BaseObject, "lsrc", set_luasrc, xmlelement, mode); |
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[10014] | 55 | |
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| 56 | } |
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| 57 | |
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[10020] | 58 | void ScriptController::moveToPosition(const Vector3& target) |
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| 59 | { |
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[10014] | 60 | |
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| 61 | |
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[10020] | 62 | } |
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| 63 | /* TO DO |
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| 64 | in the constuctor: make accessible functions such as moveToPosition.. in LUA |
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| 65 | ->tolua++ example: http://usefulgamedev.weebly.com/tolua-example.html*/ |
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[10014] | 66 | |
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[10020] | 67 | //function to execute the luafile |
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| 68 | |
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| 69 | |
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| 70 | |
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[10014] | 71 | } |
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