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source: code/branches/ScriptableController/src/orxonox/controllers/ScriptController.h @ 10028

Last change on this file since 10028 was 10028, checked in by samuezu, 11 years ago

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[10014]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _ScriptController_H__
30#define _ScriptController_H__
31
[10028]32#include "OrxonoxPrereqs.h"                 /* die ganzen tolua, kopiert aus Dock.h*/
[10014]33#include "ArtificialController.h"
34#include "core/EventIncludes.h"
35
36
[10028]37namespace orxonox  // tolua_export
38{  // tolua_export
39    class _OrxonoxExport ScriptController // tolua_export
40       : public ArtificialController
41    {  // tolua_export
[10014]42        public:
[10028]43            //ScriptController(Context* context, ControllableEntity* CE);
44            ScriptController(Context* context);
45
[10014]46            virtual ~ScriptController() { }
47
48            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
[10020]49           
50           
[10025]51            void set_luasrc(std::string);
[10014]52
[10028]53            void set_controlled(ControllableEntity*);
[10014]54
[10028]55
56            // LUA interface
57            // tolua_begin
[10020]58            void moveToPosition(const Vector3& target);
59
[10028]60           
[10020]61
62           
[10028]63              /* virtual void tick(float dt);*/ 
[10020]64
[10028]65            // tolua_end
[10020]66
[10014]67        private:
[10025]68                std::string luasrc;             // name of the LUA-sourcefile that shall be executed->see XMLPort-function
[10014]69
[10020]70            ControllableEntity* controlled; //entity controlled by this SC
[10014]71
[10020]72
[10028]73    };// tolua_export
74} // tolua_export
[10014]75
76#endif /* _ScriptController_H__ */
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