[10014] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _ScriptController_H__ |
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| 30 | #define _ScriptController_H__ |
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| 31 | |
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[10028] | 32 | #include "OrxonoxPrereqs.h" /* die ganzen tolua, kopiert aus Dock.h*/ |
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[10014] | 33 | #include "ArtificialController.h" |
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| 34 | #include "core/EventIncludes.h" |
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| 35 | |
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| 36 | |
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[10028] | 37 | namespace orxonox // tolua_export |
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| 38 | { // tolua_export |
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| 39 | class _OrxonoxExport ScriptController // tolua_export |
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| 40 | : public ArtificialController |
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| 41 | { // tolua_export |
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[10014] | 42 | public: |
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[10028] | 43 | //ScriptController(Context* context, ControllableEntity* CE); |
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| 44 | ScriptController(Context* context); |
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| 45 | |
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[10014] | 46 | virtual ~ScriptController() { } |
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| 47 | |
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| 48 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); |
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[10020] | 49 | |
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| 50 | |
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[10025] | 51 | void set_luasrc(std::string); |
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[10014] | 52 | |
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[10028] | 53 | void set_controlled(ControllableEntity*); |
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[10014] | 54 | |
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[10028] | 55 | |
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| 56 | // LUA interface |
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| 57 | // tolua_begin |
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[10034] | 58 | void moveToPosition_beta(float x, float y, float z); |
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[10020] | 59 | |
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[10028] | 60 | |
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[10034] | 61 | const Vector3& getPosition(); |
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[10020] | 62 | |
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[10028] | 63 | /* virtual void tick(float dt);*/ |
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[10020] | 64 | |
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[10028] | 65 | // tolua_end |
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[10020] | 66 | |
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[10014] | 67 | private: |
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[10025] | 68 | std::string luasrc; // name of the LUA-sourcefile that shall be executed->see XMLPort-function |
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[10014] | 69 | |
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[10020] | 70 | ControllableEntity* controlled; //entity controlled by this SC |
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[10014] | 71 | |
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[10020] | 72 | |
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[10028] | 73 | };// tolua_export |
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| 74 | } // tolua_export |
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[10014] | 75 | |
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| 76 | #endif /* _ScriptController_H__ */ |
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