[10019] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Noe Pedrazzini |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "ShipPart.h" |
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| 30 | |
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| 31 | #include <algorithm> |
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| 32 | |
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| 33 | #include "core/CoreIncludes.h" |
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| 34 | #include "core/GameMode.h" |
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| 35 | #include "core/XMLPort.h" |
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| 36 | #include "network/NetworkFunction.h" |
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| 37 | #include "Item.h" |
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| 38 | #include "worldentities/pawns/Pawn.h" |
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[10023] | 39 | #include "worldentities/pawns/ModularSpaceShip.h" |
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[10019] | 40 | #include "gametypes/Gametype.h" |
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| 41 | #include "worldentities/StaticEntity.h" |
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[10052] | 42 | #include "items/PartDestructionEvent.h" |
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[10067] | 43 | #include "chat/ChatManager.h" |
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[11855] | 44 | #include "Level.h" |
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| 45 | #include "scriptablecontroller/scriptable_controller.h" |
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[10019] | 46 | |
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| 47 | |
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| 48 | namespace orxonox |
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| 49 | { |
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| 50 | RegisterClass(ShipPart); |
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| 51 | |
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| 52 | ShipPart::ShipPart(Context* context) |
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[11071] | 53 | : Item(context), parent_(nullptr) |
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[10019] | 54 | { |
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| 55 | RegisterObject(ShipPart); |
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[10624] | 56 | this->eventExecution_ = true; |
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[10071] | 57 | this->healthMem_ = 100; |
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[10019] | 58 | } |
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| 59 | |
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| 60 | ShipPart::~ShipPart() |
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| 61 | { |
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[10624] | 62 | if (this->parent_) |
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| 63 | { |
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| 64 | // Remove this ShipPart from the parent. |
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| 65 | this->parent_->removeShipPart(this); |
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| 66 | } |
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[10019] | 67 | } |
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| 68 | |
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[10023] | 69 | void ShipPart::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 70 | { |
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| 71 | SUPER(ShipPart, XMLPort, xmlelement, mode); |
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[10019] | 72 | |
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[10023] | 73 | XMLPortParam(ShipPart, "health", setHealth, getHealth, xmlelement, mode).defaultValues(100); |
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| 74 | XMLPortParam(ShipPart, "maxhealth", setMaxHealth, getMaxHealth, xmlelement, mode).defaultValues(200); |
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| 75 | XMLPortParam(ShipPart, "initialhealth", setInitialHealth, getInitialHealth, xmlelement, mode).defaultValues(100); |
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| 76 | |
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| 77 | XMLPortParam(ShipPart, "damageabsorption", setDamageAbsorption, getDamageAbsorption, xmlelement, mode).defaultValues(0.5); |
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| 78 | |
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[10067] | 79 | XMLPortParamTemplate(ShipPart, "explosionposition", setExplosionPosition, getExplosionPosition, xmlelement, mode, Vector3); |
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| 80 | |
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[10052] | 81 | XMLPortObject(ShipPart, PartDestructionEvent, "destructionevents", addDestructionEvent, getDestructionEvent, xmlelement, mode); |
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[10023] | 82 | } |
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| 83 | |
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[10055] | 84 | /** |
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| 85 | @brief |
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| 86 | Is called when the ShipPart dies. |
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| 87 | Executes PartDestructionEvents. |
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| 88 | Tells the ModularSpaceShip to remove this ShipPart. |
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| 89 | */ |
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[10023] | 90 | void ShipPart::death() |
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| 91 | { |
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[10067] | 92 | this->explode(); |
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[10053] | 93 | |
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[10058] | 94 | if(eventExecution_) |
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[10053] | 95 | { |
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[10058] | 96 | // Execute all destruction events |
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| 97 | for (unsigned int i = 0; i < this->eventList_.size(); i++) |
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| 98 | { |
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| 99 | this->getDestructionEvent(i)->execute(); |
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| 100 | } |
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[10053] | 101 | } |
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| 102 | |
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[10624] | 103 | this->destroyLater(); |
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[10023] | 104 | } |
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| 105 | |
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[10067] | 106 | void ShipPart::explode() |
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| 107 | { |
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[11052] | 108 | // BigExplosion* chunk = new BigExplosion(this->getContext()); |
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| 109 | // chunk->setPosition(this->parent_->getPosition() + this->parent_->getOrientation() * (this->explosionPosition_)); |
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| 110 | // //chunk->setPosition(this->parent_->getPosition() + this->parent_->getOrientation() * Vector3(this->entityList_[0]->getLocalInertia())); |
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| 111 | // chunk->setVelocity(this->parent_->getVelocity()); |
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[10067] | 112 | |
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| 113 | // this->explosionSound_->setPosition(this->parent_->getPosition()); |
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| 114 | // this->explosionSound_->play(); |
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| 115 | } |
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| 116 | |
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[10019] | 117 | /** |
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| 118 | @brief |
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| 119 | Add a StaticEntity to the ShipPart. |
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[11099] | 120 | @param entity |
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[10019] | 121 | A pointer to the StaticEntity to be added. |
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| 122 | */ |
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| 123 | void ShipPart::addEntity(StaticEntity* entity) |
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| 124 | { |
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[11071] | 125 | OrxAssert(entity != nullptr, "The Entity cannot be nullptr."); |
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[10019] | 126 | this->entityList_.push_back(entity); |
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| 127 | } |
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| 128 | |
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| 129 | /** |
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| 130 | @brief |
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| 131 | Get the i-th StaticEntity of the ShipPart. |
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| 132 | @return |
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[11071] | 133 | Returns a pointer to the i-the StaticEntity. nullptr if there is no StaticEntity with that index. |
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[10019] | 134 | */ |
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| 135 | StaticEntity* ShipPart::getEntity(unsigned int index) |
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| 136 | { |
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| 137 | if(this->entityList_.size() >= index) |
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[11071] | 138 | return nullptr; |
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[10019] | 139 | else |
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| 140 | return this->entityList_[index]; |
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| 141 | } |
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| 142 | |
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| 143 | /** |
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| 144 | @brief |
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| 145 | Check whether the ShipPart has a particular Entity. |
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[11071] | 146 | @param search |
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[10019] | 147 | A pointer to the Entity to be checked. |
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| 148 | */ |
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[11071] | 149 | bool ShipPart::hasEntity(StaticEntity* search) const |
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[10019] | 150 | { |
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[11071] | 151 | for(StaticEntity* entity : this->entityList_) |
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[10019] | 152 | { |
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[11071] | 153 | if(entity == search) |
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[10019] | 154 | return true; |
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| 155 | } |
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| 156 | return false; |
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| 157 | } |
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| 158 | |
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[10052] | 159 | /** |
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| 160 | @brief |
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| 161 | Add a PartDestructionEvent to the ShipPart. |
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[11099] | 162 | @param event |
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[10052] | 163 | A pointer to the PartDestructionEvent to be added. |
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| 164 | */ |
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[10053] | 165 | void ShipPart::addDestructionEvent(PartDestructionEvent* event) |
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[10052] | 166 | { |
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[11071] | 167 | OrxAssert(event != nullptr, "The PartDestructionEvent cannot be nullptr."); |
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[10053] | 168 | event->setParent(this); |
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| 169 | this->eventList_.push_back(event); |
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[10052] | 170 | } |
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| 171 | |
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| 172 | /** |
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| 173 | @brief |
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| 174 | Get the i-th PartDestructionEvent of the ShipPart. |
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| 175 | @return |
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[11071] | 176 | Returns a pointer to the i-the PartDestructionEvent. nullptr if there is no PartDestructionEvent with that index. |
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[10052] | 177 | */ |
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| 178 | PartDestructionEvent* ShipPart::getDestructionEvent(unsigned int index) |
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| 179 | { |
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[10053] | 180 | if(this->eventList_.size() <= index) |
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[11071] | 181 | return nullptr; |
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[10052] | 182 | else |
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| 183 | return this->eventList_[index]; |
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| 184 | } |
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| 185 | |
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[10023] | 186 | void ShipPart::setParent(ModularSpaceShip* ship) |
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| 187 | { |
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| 188 | this->parent_ = ship; |
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| 189 | } |
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| 190 | |
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[10019] | 191 | /** |
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| 192 | @brief |
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| 193 | Handles a received hit. |
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| 194 | */ |
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| 195 | void ShipPart::handleHit(float damage, float healthdamage, float shielddamage, Pawn* originator) |
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| 196 | { |
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| 197 | if (parent_->getGametype() && parent_->getGametype()->allowPawnDamage(parent_, originator)) |
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| 198 | { |
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| 199 | if (shielddamage >= parent_->getShieldHealth()) |
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| 200 | { |
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| 201 | parent_->setShieldHealth(0); |
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| 202 | this->setHealth(this->health_ - (healthdamage + damage) * this->damageAbsorption_); |
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| 203 | parent_->setHealth(parent_->getHealth() - (healthdamage + damage) * (1 - this->damageAbsorption_)); |
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| 204 | } |
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| 205 | else |
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| 206 | { |
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| 207 | parent_->setShieldHealth(parent_->getShieldHealth() - shielddamage); |
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| 208 | |
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| 209 | // remove remaining shieldAbsorpton-Part of damage from shield |
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| 210 | shielddamage = damage * parent_->getShieldAbsorption(); |
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| 211 | shielddamage = std::min(parent_->getShieldHealth(),shielddamage); |
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| 212 | parent_->setShieldHealth(parent_->getShieldHealth() - shielddamage); |
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| 213 | |
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| 214 | // set remaining damage to health |
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| 215 | this->setHealth(this->health_ - ((damage - shielddamage) - healthdamage) * this->damageAbsorption_); |
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| 216 | parent_->setHealth(parent_->getHealth() - ((damage - shielddamage) - healthdamage) * (1- this->damageAbsorption_)); |
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| 217 | } |
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| 218 | } |
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[11855] | 219 | |
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| 220 | // This is a bit hacky, but it takes away damage control from the pawn, so it has to handle |
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| 221 | // that as well. |
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| 222 | this->getLevel()->getScriptableController()->pawnHit(parent_, originator, parent_->getHealth(), parent_->getShieldHealth()); |
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| 223 | |
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[10023] | 224 | if (this->health_ < 0) |
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[10624] | 225 | this->death(); |
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[10067] | 226 | |
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| 227 | // (Ugly) Chatoutput of health, until a GUI for modularspaceships-shipparts is implemented. |
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[10071] | 228 | if ((this->health_ < 0.2 * this->maxHealth_) && (this->healthMem_ == 40)) |
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[10067] | 229 | { |
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[10071] | 230 | this->healthMem_ = 20; |
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[10067] | 231 | ChatManager::message("ShipPart " + this->getName() + " remaining health is 20%!"); |
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| 232 | return; |
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| 233 | } |
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[10071] | 234 | if ((this->health_ < 0.4 * this->maxHealth_) && (this->healthMem_ == 60)) |
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[10067] | 235 | { |
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[10071] | 236 | this->healthMem_ = 40; |
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[10067] | 237 | ChatManager::message("ShipPart " + this->getName() + " remaining health is 40%!"); |
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| 238 | return; |
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| 239 | } |
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[10071] | 240 | if ((this->health_ < 0.6 * this->maxHealth_) && (this->healthMem_ == 80)) |
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[10067] | 241 | { |
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[10071] | 242 | this->healthMem_ = 60; |
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[10067] | 243 | ChatManager::message("ShipPart " + this->getName() + " remaining health is 60%!"); |
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| 244 | return; |
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| 245 | } |
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[10071] | 246 | if ((this->health_ < 0.8 * this->maxHealth_) && (this->healthMem_ == 100)) |
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[10067] | 247 | { |
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[10071] | 248 | this->healthMem_ = 80; |
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[10067] | 249 | ChatManager::message("ShipPart " + this->getName() + " remaining health is 80%!"); |
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| 250 | return; |
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| 251 | } |
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[10019] | 252 | } |
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| 253 | |
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| 254 | |
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| 255 | /** |
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| 256 | @brief |
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| 257 | Adds the ShipPart to the input SpaceShip. |
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| 258 | @param ship |
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| 259 | A pointer to the SpaceShip to which the ShipPart is added. |
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| 260 | */ |
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| 261 | /*void ShipPart::addToSpaceShip(ModularSpaceShip* ship) |
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| 262 | { |
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| 263 | this->parent_ = ship; |
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| 264 | |
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| 265 | if (ship) |
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| 266 | { |
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| 267 | this->parentID_ = ship->getObjectID(); |
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| 268 | if (!ship->hasShipPart(this)) |
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| 269 | ship->addShipPart(this); |
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| 270 | } |
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| 271 | }*/ |
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| 272 | |
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| 273 | } |
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