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source: code/branches/ScriptableController_HS17/data/levels/templates/HeavyCruiser.oxt @ 11479

Last change on this file since 11479 was 11052, checked in by landauf, 9 years ago

merged branch presentationHS15 back to trunk

  • Property svn:eol-style set to native
File size: 51.0 KB
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1<!-- This template includes HeavyCruiser with all its parts (not individually destructible) -->
2
3<Template name=HeavyCruiser>
4  <ModularSpaceShip
5   name = HeavyCruiser
6   
7   hudtemplate            = spaceshiphud
8   camerapositiontemplate = heavycruisercameras
9   spawnparticlesource    = "Orxonox/fairytwirl"
10   spawnparticleduration  = 3
11   explosionchunks        = 6
12
13   health            = 2000
14   maxhealth         = 4000
15   initialhealth     = 2000
16
17   shieldhealth        = 100
18   initialshieldhealth = 30
19   maxshieldhealth     = 50
20   shieldabsorption    = 0.8
21   shieldrechargerate  = 1
22   shieldrechargewaittime = 1
23
24   primaryThrust     = 300
25   auxilaryThrust    = 30
26   rotationThrust    = 0.1
27
28   lift = 1;
29   stallSpeed = 220;
30
31   boostPower            = 30
32   boostPowerRate        = 1.5
33   boostRate             = 4
34   boostCooldownDuration = 10
35
36   shakeFrequency = 15
37   shakeAmplitude = 9
38
39   collisionType     = "dynamic"
40   mass              = 10000
41   linearDamping     = 0.1
42   angularDamping    = 0.5
43  >
44    <engines>
45      <MultiStateEngine position="0,0,0" template=HeavyCruiser_body_engine1 />
46
47      <MultiStateEngine position="-140,0,308" template=HeavyCruiser_sidearmL_engine1 />
48      <MultiStateEngine position="140,0,308" template=HeavyCruiser_sidearmR_engine1 />
49    </engines>
50   
51    <parts>
52        <ShipPart name="frontL" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="-76,30,-330">
53            <destructionevents>
54                <PartDestructionEvent targetType="ship" targetParam="shieldhealth" operation="*" value="0.5"/>
55            </destructionevents>
56        </ShipPart>
57        <ShipPart name="frontR" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="76,30,-330">
58            <destructionevents>
59                <PartDestructionEvent targetType="ship" targetParam="shieldhealth" operation="*" value="0.5"/>
60            </destructionevents>
61        </ShipPart>
62        <ShipPart name="partL" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="-100,33,-200">
63            <destructionevents>
64                <PartDestructionEvent targetType="ship" targetParam="boostpowerrate" operation="-" value="0.5" message="One of your ship's generators was destroyed!"/>
65                <PartDestructionEvent targetType="engine" targetName="bodyengine" targetParam="speedfront" operation="-" value="50"/>
66                <PartDestructionEvent targetType="engine" targetName="bodyengine" targetParam="accelerationfront" operation="-" value="3"/>
67                <PartDestructionEvent targetType="engine" targetName="bodyengine" targetParam="boostfactor" operation="set" value="1"/>
68            </destructionevents>
69        </ShipPart>
70        <ShipPart name="partR" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="100,33,-200">
71            <destructionevents>
72                <PartDestructionEvent targetType="ship" targetParam="boostpowerrate" operation="-" value="0.5" message="One of your ship's generators was destroyed!"/>
73                <PartDestructionEvent targetType="engine" targetName="bodyengine" targetParam="speedfront" operation="-" value="50"/>
74                <PartDestructionEvent targetType="engine" targetName="bodyengine" targetParam="accelerationfront" operation="-" value="3"/>
75                <PartDestructionEvent targetType="engine" targetName="bodyengine" targetParam="boostfactor" operation="set" value="1"/>
76            </destructionevents>
77        </ShipPart>
78        <ShipPart name="sidearmL" initialhealth="20" maxhealth="20" damageabsorption="0.2" explosionposition="-140,30,100">
79            <destructionevents>
80                <PartDestructionEvent targetType="engine" targetName="sidearmLengine" operation="destroy" message="The left auxiliary engine was destroyed!"/>
81                <PartDestructionEvent targetType="part" targetName="sidearmLfront" operation="destroy"/>
82                <PartDestructionEvent targetType="ship" targetParam="rotationthrust" operation="-" value="0.04" />
83            </destructionevents>
84        </ShipPart>
85        <ShipPart name="sidearmLfront" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="-140,20,-50">
86            <destructionevents>
87                <PartDestructionEvent targetType="engine" targetName="sidearmLengine" targetParam="boostfactor" operation="set" value="1" message="The left auxiliary engine lost it's booster!"/>
88            </destructionevents>
89        </ShipPart>
90        <ShipPart name="sidearmR" initialhealth="20" maxhealth="20" damageabsorption="0.2" explosionposition="140,30,100">
91            <destructionevents>
92                <PartDestructionEvent targetType="engine" targetName="sidearmRengine" operation="destroy" message="The right auxiliary engine was destroyed!"/>
93                <PartDestructionEvent targetType="part" targetName="sidearmRfront" operation="destroy"/>
94                <PartDestructionEvent targetType="ship" targetParam="rotationthrust" operation="-" value="0.04" />           
95            </destructionevents>
96        </ShipPart>
97        <ShipPart name="sidearmRfront" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="140,20,-50">
98            <destructionevents>
99                <PartDestructionEvent targetType="engine" targetName="sidearmRengine" targetParam="boostfactor" operation="set" value="1" message="The right auxiliary engine lost it's booster!"/>
100            </destructionevents>
101        </ShipPart>
102    </parts>
103   
104    <attached>
105        <Model mesh="HeavyCruiser_body.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>
106       
107        <StaticEntity name="frontL" position="0,0,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 >
108            <attached>
109                <Model mesh="HeavyCruiser_frontL.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>
110                <BlinkingBillboard position="-75,30,-416" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.05 frequency=0.3 phase=240 quadratic=1 />
111                <BlinkingBillboard position="-74,30,-402" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.1 frequency=0.3 phase=120 quadratic=1 />
112                <BlinkingBillboard position="-73,30,-388" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.15 frequency=0.3 phase=0 quadratic=1 />
113            </attached>
114            <collisionShapes>
115                <BoxCollisionShape position="-80,33,-320" halfExtents="7,11,54" info="frontL"/>
116                <BoxCollisionShape position="-79,31,-399" halfExtents="3,6,26" info="frontL"/>
117            </collisionShapes>
118        </StaticEntity>
119       
120        <StaticEntity name="frontR" position="0,0,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 >
121            <attached>
122                <Model mesh="HeavyCruiser_frontR.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>
123                <BlinkingBillboard position="75,30,-416" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.05 frequency=0.3 phase=240 quadratic=1 />
124                <BlinkingBillboard position="74,30,-402" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.1 frequency=0.3 phase=120 quadratic=1 />
125                <BlinkingBillboard position="73,30,-388" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.15 frequency=0.3 phase=0 quadratic=1 />
126            </attached>
127            <collisionShapes>
128                <BoxCollisionShape position="80,33,-320" halfExtents="7,11,54" info="frontR"/>
129                <BoxCollisionShape position="79,31,-399" halfExtents="3,6,26" info="frontR"/>
130            </collisionShapes>
131        </StaticEntity>
132       
133        <StaticEntity name="partL" position="0,0,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 >
134            <attached>
135                <Model mesh="HeavyCruiser_partL.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>
136            </attached>
137            <collisionShapes>
138                <BoxCollisionShape position="-94,33,-179" halfExtents="11,13,45" info="partL"/>
139                <BoxCollisionShape position="-96,33,-230" halfExtents="13,17,22" info="partL"/>
140            </collisionShapes>
141        </StaticEntity>
142       
143        <StaticEntity name="partR" position="0,0,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 >
144            <attached>
145                <Model mesh="HeavyCruiser_partR.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>
146            </attached>
147            <collisionShapes>
148                <BoxCollisionShape position="94,33,-179" halfExtents="11,13,45" info="partR"/>
149                <BoxCollisionShape position="96,33,-230" halfExtents="13,17,22" info="partR"/>
150            </collisionShapes>
151        </StaticEntity>
152       
153                <StaticEntity name="sidearmL" position="0,0,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 >
154            <attached>
155                <Model mesh="HeavyCruiser_sidearmL.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>
156            </attached>
157            <collisionShapes>
158                <BoxCollisionShape position="-109,47,87" halfExtents="29,8,26" info="sidearmL, upper connection"/>
159                <BoxCollisionShape position="-99,-1,79" roll="15" halfExtents="40,4,9" info="sidearmL, lower connection"/>
160                <BoxCollisionShape position="-145,21,115" roll="15" halfExtents="19,31,105" info="sidearmL, front"/>
161                <BoxCollisionShape position="-140,12,261" roll="15" halfExtents="22,41,43" info="sidearmL, back"/>
162                <BoxCollisionShape position="-145,25,5" roll="15" halfExtents="10,18,5" info="sidearmL, front break"/>
163                <BoxCollisionShape position="-133,-13,29" roll="15" halfExtents="12,6,17" info="sidearmL, bottom cylinder"/>
164                <BoxCollisionShape position="-165,-4,31" roll="15" halfExtents="7,21,13" info="sidearmL, box"/>
165                <BoxCollisionShape position="-153,59,96" roll="15" halfExtents="6,7,60" info="sidearmL, upper beam"/>
166                <BoxCollisionShape position="-143,57,119" roll="15" halfExtents="3,4,85" info="sidearmL, upper inner beam"/>
167                <BoxCollisionShape position="-142,53,212" pitch="21" yaw="5" roll="15" halfExtents="3,4,10" info="sidearmL, upper inner beam"/>
168                <BoxCollisionShape position="-160,52,119" roll="15" halfExtents="3,4,85" info="sidearmL, upper outer beam"/>
169                <BoxCollisionShape position="-159,48,212" pitch="21" yaw="5" roll="15" halfExtents="3,4,10" info="sidearmL, upper outer beam"/>
170                <BoxCollisionShape position="-152,54,34" pitch="-46" yaw="-14" roll="15" halfExtents="6,7,10" info="sidearmL, upper beam front"/>
171                <BoxCollisionShape position="-152,54,162" pitch="30" yaw="9" roll="15" halfExtents="6,7,12" info="sidearmL, upper beam back"/>
172                <BoxCollisionShape position="-168,21,119" roll="15" halfExtents="3,5,109" info="sidearmL, outer beam"/>
173                <BoxCollisionShape position="-134,-10,169" roll="15" halfExtents="6,4,55" info="sidearmL, lower beam front"/>
174                <BoxCollisionShape position="-131,-20,217" pitch="-20" roll="15" yaw="-5" halfExtents="6,12,3" info="sidearmL, lower beam middle"/>
175                <BoxCollisionShape position="-130,-29,233" roll="15" halfExtents="6,3,15" info="sidearmL, lower beam back"/>
176            </collisionShapes>
177        </StaticEntity>
178       
179        <StaticEntity name="sidearmLfront" position="0,0,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 >
180            <attached>
181                <Model mesh="HeavyCruiser_sidearmLfront.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>
182            </attached>
183            <collisionShapes>
184                <BoxCollisionShape position="-141,15,-53" roll="15" halfExtents="27,44,62" info="sidearmLfront"/>
185                <BoxCollisionShape position="-153,59,-30" roll="15" halfExtents="4,2,38" info="sidearmLfront, top"/>
186                <BoxCollisionShape position="-153,61,-41" roll="15" halfExtents="4,4,11" info="sidearmLfront, top"/>
187                <BoxCollisionShape position="-153,60,-65" roll="15" halfExtents="4,3,4" info="sidearmLfront, top"/>
188                <BoxCollisionShape position="-153,59,-41" roll="15" halfExtents="8,2,11" info="sidearmLfront, top"/>
189            </collisionShapes>
190        </StaticEntity>
191       
192        <StaticEntity name="sidearmR" position="0,0,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 >
193            <attached>
194                <Model mesh="HeavyCruiser_sidearmR.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>
195            </attached>
196            <collisionShapes>
197                <BoxCollisionShape position="109,47,87" halfExtents="29,8,26" info="sidearmR, upper connection"/>
198                <BoxCollisionShape position="99,-1,79" roll="-15" halfExtents="40,4,9" info="sidearmR, lower connection"/>
199                <BoxCollisionShape position="145,21,115" roll="-15" halfExtents="19,31,105" info="sidearmR, front"/>
200                <BoxCollisionShape position="140,12,261" roll="-15" halfExtents="22,41,43" info="sidearmR, back"/>
201                <BoxCollisionShape position="145,25,5" roll="-15" halfExtents="10,18,5" info="sidearmR, front break"/>
202                <BoxCollisionShape position="133,-13,29" roll="-15" halfExtents="12,6,17" info="sidearmR, bottom cylinder"/>
203                <BoxCollisionShape position="165,-4,31" roll="-15" halfExtents="7,21,13" info="sidearmR, box"/>
204                <BoxCollisionShape position="153,59,96" roll="-15" halfExtents="6,7,60" info="sidearmR, upper beam"/>
205                <BoxCollisionShape position="143,57,119" roll="-15" halfExtents="3,4,85" info="sidearmR, upper inner beam"/>
206                <BoxCollisionShape position="142,53,212" pitch="21" yaw="-5" roll="-15" halfExtents="3,4,10" info="sidearmR, upper inner beam"/>
207                <BoxCollisionShape position="160,52,119" roll="-15" halfExtents="3,4,85" info="sidearmR, upper outer beam"/>
208                <BoxCollisionShape position="159,48,212" pitch="21" yaw="-5" roll="-15" halfExtents="3,4,10" info="sidearmR, upper outer beam"/>
209                <BoxCollisionShape position="152,54,34" pitch="-46" yaw="14" roll="-15" halfExtents="6,7,10" info="sidearmR, upper beam front"/>
210                <BoxCollisionShape position="152,54,162" pitch="30" yaw="-9" roll="-15" halfExtents="6,7,12" info="sidearmR, upper beam back"/>
211                <BoxCollisionShape position="168,21,119" roll="-15" halfExtents="3,5,109" info="sidearmR, outer beam"/>
212                <BoxCollisionShape position="134,-10,169" roll="-15" halfExtents="6,4,55" info="sidearmR, lower beam front"/>
213                <BoxCollisionShape position="131,-20,217" pitch="-20" roll="-15" yaw="5" halfExtents="6,12,3" info="sidearmR, lower beam middle"/>
214                <BoxCollisionShape position="130,-29,233" roll="-15" halfExtents="6,3,15" info="sidearmR, lower beam back"/>
215            </collisionShapes>
216        </StaticEntity>
217       
218        <StaticEntity name="sidearmRfront" position="0,0,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 >
219            <attached>
220                <Model mesh="HeavyCruiser_sidearmRfront.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>
221            </attached>
222            <collisionShapes>
223                <BoxCollisionShape position="141,15,-53" roll="-15" halfExtents="27,44,62" info="sidearmRfront"/>
224                <BoxCollisionShape position="153,59,-30" roll="-15" halfExtents="4,2,38" info="sidearmRfront, top"/>
225                <BoxCollisionShape position="153,61,-41" roll="-15" halfExtents="4,4,11" info="sidearmRfront, top"/>
226                <BoxCollisionShape position="153,60,-65" roll="-15" halfExtents="4,3,4" info="sidearmRfront, top"/>
227                <BoxCollisionShape position="153,59,-41" roll="-15" halfExtents="8,2,11" info="sidearmRfront, top"/>
228            </collisionShapes>
229        </StaticEntity>   
230
231            <!-- front position lights -->
232        <BlinkingBillboard position="67,-5,-240" material="Examples/Flare" colour="0, 0.7, 0, 0.1" amplitude=0.3 frequency=0.15 phase=0 quadratic=1 />
233        <BlinkingBillboard position="-67,-5,-240" material="Examples/Flare" colour="0.7, 0, 0, 0.1" amplitude=0.3 frequency=0.15 phase=360 quadratic=1 />
234        <BlinkingBillboard position="72,51,-380" material="Examples/Flare" colour="0, 0.7, 0, 0.1" amplitude=0.3 frequency=0.15 phase=360 quadratic=1 />
235        <BlinkingBillboard position="-72,51,-380" material="Examples/Flare" colour="0.7, 0, 0, 0.1" amplitude=0.3 frequency=0.15 phase=0 quadratic=1 />
236            <!-- rear position lights -->
237        <BlinkingBillboard position="95,-15,483" material="Examples/Flare" colour="0, 0.7, 0, 0.1" amplitude=0.3 frequency=0.15 phase=360 quadratic=1 />
238        <BlinkingBillboard position="-95,-15,483" material="Examples/Flare" colour="0.7, 0, 0, 0.1" amplitude=0.3 frequency=0.15 phase=0 quadratic=1 />
239        <BlinkingBillboard position="74,103,524" material="Examples/Flare" colour="0, 0.7, 0, 0.1" amplitude=0.3 frequency=0.15 phase=0 quadratic=1 />
240        <BlinkingBillboard position="-74,103,524" material="Examples/Flare" colour="0.7, 0, 0, 0.1" amplitude=0.3 frequency=0.15 phase=360 quadratic=1 />
241
242    </attached>
243    <collisionShapes>
244        <BoxCollisionShape position="60,35,-310" halfExtents="13,28,60" info="body, bay1, Rwall"/>
245        <BoxCollisionShape position="-60,35,-310" halfExtents="13,28,60" info="body, bay1, Lwall"/>
246        <BoxCollisionShape position="0,56,-310" halfExtents="65,6,60" info="body, bay1, Twall"/>
247        <BoxCollisionShape position="0,33,-260" halfExtents="65,28,5" info="body, bay1, Bwall"/>
248        <BoxCollisionShape position="0,10,-310" halfExtents="65,5,60" info="body, bay1, BottomWall"/> 
249
250        <BoxCollisionShape position="0,35,-125" halfExtents="83,30,130" info="body, front"/>
251        <BoxCollisionShape position="0,6,-307" halfExtents="19,3,43" info="body, frontbottom"/>
252        <BoxCollisionShape position="0,5,-196" halfExtents="27,3,24" info="body, dock"/>
253        <BoxCollisionShape position="0,7,-248" pitch="25" halfExtents="63,4,12" info="body, dockF"/>
254        <BoxCollisionShape position="70,6,-120" roll="20" halfExtents="12,6,120" info="body, dockR"/>
255        <BoxCollisionShape position="63,-2,-180" halfExtents="3,3,60" info="body, dockR"/>
256        <BoxCollisionShape position="-70,6,-120" roll="-20" halfExtents="12,6,120" info="body, dockL"/>
257        <BoxCollisionShape position="-63,-2,-180" halfExtents="3,3,60" info="body, dockL"/>
258        <BoxCollisionShape position="87,32,-63" halfExtents="4,23,50" info="body, frontCR"/>
259        <BoxCollisionShape position="-87,32,-63" halfExtents="4,23,50" info="body, frontCL"/>
260
261        <BoxCollisionShape position="0,72,-213" halfExtents="37,8,60" info="body, Fbridge"/>
262        <BoxCollisionShape position="0,72,-110" halfExtents="53,11,53" info="body, Cbridge"/>
263        <BoxCollisionShape position="0,86,-110" halfExtents="40,4,40" info="body, Cbridge"/>
264        <BoxCollisionShape position="0,70,-60" halfExtents="65,11,30" info="body, Bbridge"/>
265        <BoxCollisionShape position="0,84,-45" halfExtents="33,11,26" info="body, Bbridge"/>
266        <BoxCollisionShape position="0,79,-6" pitch="10" halfExtents="32,13,17" info="body, Bbridge"/>
267        <BoxCollisionShape position="38,67,-45" roll="50" halfExtents="16,23,25" info="body, BbridgeR"/>
268        <BoxCollisionShape position="35,63,-17" pitch="25" yaw="-20" roll="40" halfExtents="16,23,16" info="body, BbridgeR"/>
269        <BoxCollisionShape position="-38,67,-45" roll="-50" halfExtents="16,23,25" info="body, BbridgeL"/>
270        <BoxCollisionShape position="-35,63,-17" pitch="25" yaw="20" roll="-40" halfExtents="16,23,16" info="body, BbridgeL"/>
271
272        <BoxCollisionShape position="0,69,80" halfExtents="8,4,80" info="body, Cbeam"/>
273        <BoxCollisionShape position="-67,18,58" roll="-22" halfExtents="13,5,53" info="body, CF, L"/>
274        <BoxCollisionShape position="-76,36,86" halfExtents="5,18,81" info="body, C, L"/>
275        <BoxCollisionShape position="-91,46,86" halfExtents="11,6,20" info="body, C, L upper beam"/>
276        <BoxCollisionShape position="-64,8,79" roll="10" halfExtents="8,3,8" info="body, C, L lower beam"/>
277        <BoxCollisionShape position="-71,55,140" pitch="-4" roll="31" halfExtents="9,5,27" info="body, CB, TopL"/>
278        <BoxCollisionShape position="-62,2,140" roll="24" halfExtents="10,24,32" info="body, CB, BottomL"/>
279        <BoxCollisionShape position="67,18,58" roll="22" halfExtents="13,5,53" info="body, CF, R"/>
280        <BoxCollisionShape position="76,36,86" halfExtents="5,18,81" info="body, C, R"/>
281        <BoxCollisionShape position="91,46,86" halfExtents="11,6,20" info="body, C, R upper beam"/>
282        <BoxCollisionShape position="64,8,79" roll="-10" halfExtents="8,3,8" info="body, C, R lower beam"/>
283        <BoxCollisionShape position="71,55,140" pitch="-4" roll="-31" halfExtents="9,5,27" info="body, CB, TopR"/>
284        <BoxCollisionShape position="62,2,140" roll="-24" halfExtents="10,24,32" info="body, CB, BottomR"/>
285        <BoxCollisionShape position="0,60,12" halfExtents="81,5,11" info="body, CF, Top"/>
286        <BoxCollisionShape position="0,55,40" pitch="15" halfExtents="81,5,20" info="body, CF, Top"/>
287        <BoxCollisionShape position="0,50,85" pitch="1" halfExtents="81,5,29" info="body, C, Top"/>
288        <BoxCollisionShape position="0,59,140" pitch="-4" halfExtents="68,5,27" info="body, CB, Top"/>
289       
290
291
292        <BoxCollisionShape position="0,-7,90" halfExtents="40,4,90" info="body, bay3, Twall"/>
293        <BoxCollisionShape position="0,-15,-60" halfExtents="60,25,65" info="body, bay3, Fwall"/>
294        <BoxCollisionShape position="47,-11,90" halfExtents="13,20,90" info="body, bay3, Rwall"/>
295        <BoxCollisionShape position="-47,-11,90" halfExtents="13,20,90" info="body, bay3, Lwall"/>
296        <BoxCollisionShape position="0,-29,149" halfExtents="10,2,11" info="body, bay3, platform"/>
297        <BoxCollisionShape position="0,-20,227" halfExtents="60,20,65" info="body, bay3, Bwall"/>
298
299        <BoxCollisionShape position="0,81,238" halfExtents="26,5,59" info="body, BF, Top"/>
300        <BoxCollisionShape position="0,67,234" halfExtents="54,5,67" info="body, BF, Top"/>
301        <BoxCollisionShape position="0,77,175" pitch="-36" halfExtents="26,5,9" info="body, BF, Top"/>
302        <BoxCollisionShape position="0,62,161" pitch="-30" halfExtents="56,5,10" info="body, BF, Top"/>
303        <BoxCollisionShape position="0,69,162" halfExtents="16,7,10" info="body, BF, Top"/>
304        <BoxCollisionShape position="31,76,238" roll="-46" halfExtents="10,3,59" info="body, BF, TopR"/>
305        <BoxCollisionShape position="64,64,234" roll="-24" halfExtents="13,3,67" info="body, BF, TopR"/>
306        <BoxCollisionShape position="-31,76,238" roll="46" halfExtents="10,3,59" info="body, BF, TopL"/>
307        <BoxCollisionShape position="-64,64,234" roll="24" halfExtents="13,3,67" info="body, BF, TopL"/>
308
309        <BoxCollisionShape position="77,40,244" roll="16" halfExtents="7,20,79" info="body, BF, R"/>
310        <BoxCollisionShape position="95,9,234" roll="2" halfExtents="18,16,59" info="body, BF, R"/>
311        <BoxCollisionShape position="74,1,255" roll="-20" halfExtents="18,19,82" info="body, BF, BottomR"/>
312        <BoxCollisionShape position="66,-21,255" roll="9" halfExtents="17,5,82" info="body, BF, BottomR"/>
313        <BoxCollisionShape position="-77,40,244" roll="-16" halfExtents="7,20,79" info="body, BF, L"/>
314        <BoxCollisionShape position="-95,9,234" roll="-2" halfExtents="18,16,59" info="body, BF, L"/>
315        <BoxCollisionShape position="-74,1,255" roll="20" halfExtents="18,19,82" info="body, BF, BottomL"/>
316        <BoxCollisionShape position="-66,-21,255" roll="-9" halfExtents="17,5,82" info="body, BF, BottomL"/>
317
318        <BoxCollisionShape position="0,106,381" halfExtents="36,5,71" info="body, BTop"/>
319        <BoxCollisionShape position="0,93,299" pitch="-49" halfExtents="34,5,20" info="body, BTop"/>
320        <BoxCollisionShape position="41,101,381" roll="-42" halfExtents="10,4,71" info="body, BTopR"/>
321        <BoxCollisionShape position="-41,101,381" roll="42" halfExtents="10,4,71" info="body, BTopL"/>
322
323        <BoxCollisionShape position="78,45,332" pitch="-10" roll="-10" yaw="20" halfExtents="10,20,30" info="body, back, R"/>
324        <BoxCollisionShape position="68,77,332" pitch="-10" roll="35" yaw="20" halfExtents="10,20,30" info="body, back, TR"/>
325        <BoxCollisionShape position="50,70,290" pitch="-10" roll="35" yaw="43" halfExtents="5,20,20" info="body, back, TR"/>
326        <BoxCollisionShape position="37,95,307" pitch="-10" roll="30" yaw="43" halfExtents="5,8,8" info="body, back, TR"/>
327        <BoxCollisionShape position="52,92,332" pitch="-10" yaw="30" halfExtents="10,5,30" info="body, back, TR"/>
328        <BoxCollisionShape position="88,4,322" halfExtents="10,24,30" info="body, back, RB"/>
329        <BoxCollisionShape position="54,-24,314" roll="35" pitch="-10" halfExtents="8,5,23" info="body, back, RB"/>
330        <BoxCollisionShape position="68,-19,346" pitch="-17" roll="8" halfExtents="16,4,11" info="body, back, bottomR"/>
331        <BoxCollisionShape position="-78,45,332" pitch="-10" roll="10" yaw="-20" halfExtents="10,20,30" info="body, back, L"/>
332        <BoxCollisionShape position="-68,77,332" pitch="-10" roll="-35" yaw="-20" halfExtents="10,20,30" info="body, back, TL"/>
333        <BoxCollisionShape position="-50,70,290" pitch="-10" roll="-35" yaw="-43" halfExtents="5,20,20" info="body, back, TL"/>
334        <BoxCollisionShape position="-37,95,307" pitch="-10" roll="-30" yaw="-43" halfExtents="5,8,8" info="body, back, TL"/>
335        <BoxCollisionShape position="-52,92,332" pitch="-10" yaw="-30" halfExtents="10,5,30" info="body, back, TL"/>
336        <BoxCollisionShape position="-88,4,322" halfExtents="10,24,30" info="body, back, LB"/>
337        <BoxCollisionShape position="-54,-24,314" roll="-35" pitch="-10" halfExtents="8,5,23" info="body, back, LB"/>
338        <BoxCollisionShape position="-68,-19,346" pitch="-17" roll="-8" halfExtents="16,4,11" info="body, back, bottomL"/>
339        <BoxCollisionShape position="0,-30,314" pitch="-8" halfExtents="52,4,23" info="body, back, bottom"/>
340        <BoxCollisionShape position="0,-22,346" pitch="-24" halfExtents="52,4,11" info="body, back, bottom"/>
341
342        <BoxCollisionShape position="48,-29,400" halfExtents="5,8,58" info="body, BBottomRBeam"/>
343        <BoxCollisionShape position="48,-29,451" halfExtents="10,13,14" info="body, BBottomRBeam"/>
344        <BoxCollisionShape position="-48,-29,400" halfExtents="5,8,58" info="body, BBottomLBeam"/>
345        <BoxCollisionShape position="-48,-31,451" halfExtents="10,13,14" info="body, BBottomLBeam"/>
346
347        <BoxCollisionShape position="103,60,420" halfExtents="18,9,64" info="body, back, Rextrusion"/>
348        <BoxCollisionShape position="-103,60,420" halfExtents="18,9,64" info="body, back, Lextrusion"/>
349        <BoxCollisionShape position="-85,7,417" halfExtents="10,21,67" info="body, back, LB"/>
350        <BoxCollisionShape position="85,7,417" halfExtents="10,21,67" info="body, back, RB"/>
351        <BoxCollisionShape position="0,-8,473" halfExtents="90,6,10" info="body, back, Bback"/>
352        <BoxCollisionShape position="0,-13,474" pitch="-23" halfExtents="76,5,8" info="body, back, Bback"/>
353        <BoxCollisionShape position="-79,-13,405" roll="-12" halfExtents="15,5,73" info="body, back, BL"/>
354        <BoxCollisionShape position="79,-13,405" roll="12" halfExtents="15,5,73" info="body, back, BR"/>
355        <BoxCollisionShape position="0,-15,410" halfExtents="66,6,58" info="body, back, B"/>
356
357        <BoxCollisionShape position="78,32,440" roll="-18" halfExtents="18,35,85" info="body, bay2, Rwall"/>
358        <BoxCollisionShape position="75,71,440" roll="35" halfExtents="18,27,85" info="body, bay2, Rwall"/>             
359        <BoxCollisionShape position="-78,32,440" roll="18" halfExtents="18,35,85" info="body, bay2, Lwall"/>
360        <BoxCollisionShape position="-75,71,440" roll="-35" halfExtents="18,27,85" info="body, bay2, Lwall"/>             
361        <BoxCollisionShape position="0,75,435" halfExtents="72,28,90" info="body, bay2, Twall"/>
362        <BoxCollisionShape position="0,35,423" halfExtents="85,35,5" info="body, bay2, Fwall"/>
363        <BoxCollisionShape position="0,-3,465" halfExtents="84,5,60" info="body, bay2, BottomWall"/>
364        <BoxCollisionShape position="0,78,526" halfExtents="43,17,5" info="body, bay2, Twall"/>
365       
366       
367        <BoxCollisionShape position="0,7,80" halfExtents="23,1,34" info="HOOKBOX at 0,18,80, bottom"/>
368        <BoxCollisionShape position="0,29,80" halfExtents="23,1,34" info="HOOKBOX, top"/>
369        <BoxCollisionShape position="-22,18,80" halfExtents="1,12,34" info="HOOKBOX, left long"/>
370        <BoxCollisionShape position="0,18,80" halfExtents="1,12,34" info="HOOKBOX, center long"/>
371        <BoxCollisionShape position="22,18,80" halfExtents="1,12,34" info="HOOKBOX, right long"/>
372        <BoxCollisionShape position="0,18,113" halfExtents="23,12,1" info="HOOKBOX, wide"/>
373        <BoxCollisionShape position="0,18,91" halfExtents="23,12,1" info="HOOKBOX, wide"/>
374        <BoxCollisionShape position="0,18,69" halfExtents="23,12,1" info="HOOKBOX, wide"/>
375        <BoxCollisionShape position="0,18,47" halfExtents="23,12,1" info="HOOKBOX, wide"/>
376       
377<!-- Following the position of the other parts collisionboxes, used to attach them to the body -->
378<!--         <BoxCollisionShape position="-11,18,102" halfExtents="10,10,10" info="HOOK, sidearmL"/>
379        <BoxCollisionShape position="11,18,102" halfExtents="10,10,10" info="HOOK, sidearmR"/>
380        <BoxCollisionShape position="-11,18,80" halfExtents="10,10,10" info="HOOK, partL"/>
381        <BoxCollisionShape position="11,18,80" halfExtents="10,10,10" info="HOOK, partR"/>
382        <BoxCollisionShape position="-11,18,58" halfExtents="10,10,10" info="HOOK, frontL"/>
383        <BoxCollisionShape position="11,18,58" halfExtents="10,10,10" info="HOOK, frontR"/> -->
384    </collisionShapes>
385    <explosion >
386      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
387      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
388      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
389    </explosion>
390<?lua
391  include("../includes/weaponSettingsHeavyCruiser.oxi")
392?>
393  </ModularSpaceShip>
394
395</Template>
396
397
398
399
400<Template name=heavycruisercameras defaults=0>
401  <SpaceShip>
402    <camerapositions>
403      <CameraPosition position="0,200, 1000" drag=true mouselook=true />
404      <CameraPosition position="0,100, 1000" drag=true mouselook=true />
405      <CameraPosition position="0,150,600" drag=true mouselook=true />
406      <CameraPosition position="0,80,-300" drag=false mouselook=false />
407      <CameraPosition position="200,80,300" drag=false mouselook=false />
408      <CameraPosition position="0,1100,60" pitch="-90" drag=false mouselook=true />
409    </camerapositions>
410  </SpaceShip>
411</Template>
412
413
414
415
416<Template name=HeavyCruiser_body_engine1 baseclass=MultiStateEngine>
417  <MultiStateEngine
418   name           = bodyengine
419   boostfactor    = 2
420
421   speedfront     = 150
422   speedback      =  40
423   speedleftright =  40
424   speedupdown    =  40
425
426   defEngineSndNormal = "sounds/Engine_low.ogg"
427   defEngineSndBoost = "sounds/Engine_high.ogg"
428
429   accelerationfront     = 10
430   accelerationbrake     = 8
431   accelerationback      =  4
432   accelerationleftright =  4
433   accelerationupdown    =  4
434  >
435    <EffectContainer condition="idle">
436      <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/>
437    </EffectContainer>
438    <EffectContainer condition="not idle">
439      <FadingBillboard mainstate=activity active=false scale=0.7 position="-66,87,525" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
440      <FadingBillboard mainstate=activity active=false scale=0.7 position="-73,77,525" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
441      <FadingBillboard mainstate=activity active=false scale=0.7 position="-80,68,525" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
442      <FadingBillboard mainstate=activity active=false scale=0.8 position="-86,58,525" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
443      <FadingBillboard mainstate=activity active=false scale=0.7 position="-82,46,525" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
444      <FadingBillboard mainstate=activity active=false scale=0.7 position="-80,34,525" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
445      <FadingBillboard mainstate=activity active=false scale=0.7 position="-76,21,525" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
446      <FadingBillboard mainstate=activity active=false scale=0.6 position="-71,9,525" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
447
448      <FadingBillboard mainstate=activity active=false scale=0.7 position="66,87,525" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
449      <FadingBillboard mainstate=activity active=false scale=0.7 position="73,77,525" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
450      <FadingBillboard mainstate=activity active=false scale=0.7 position="80,68,525" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
451      <FadingBillboard mainstate=activity active=false scale=0.8 position="86,58,525" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
452      <FadingBillboard mainstate=activity active=false scale=0.7 position="82,46,525" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
453      <FadingBillboard mainstate=activity active=false scale=0.7 position="80,34,525" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
454      <FadingBillboard mainstate=activity active=false scale=0.7 position="76,21,525" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
455      <FadingBillboard mainstate=activity active=false scale=0.6 position="71,9,525" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
456    </EffectContainer>
457    <EffectContainer condition="normal or brake">
458    </EffectContainer>
459    <EffectContainer condition="normal or boost">
460      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="66,87,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=1 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
461      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="73,77,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=1.2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
462      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="80,68,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=1.5 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
463      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="86,58,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
464      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="82,46,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=1.5 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
465      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="80,34,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=1.4 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
466      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="76,21,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=1.2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
467      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="71,9,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=1 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
468
469      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-66,87,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=1 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
470      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-73,77,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=1.2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
471      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-80,68,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=1.5 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
472      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-86,58,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
473      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-82,46,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=1.5 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
474      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-80,34,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=1.4 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
475      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-76,21,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=1.2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
476      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-71,9,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=1 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
477
478      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="85,58,525" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
479      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-85,58,525" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
480 </EffectContainer>
481    <EffectContainer condition="boost">
482      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="66,87,525" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=0.5 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
483      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="73,77,525" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=0.6 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
484      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="80,68,525" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=0.7 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
485      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="86,58,525" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
486      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="82,46,525" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=0.7 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
487      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="80,34,525" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=0.7 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
488      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="76,21,525" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=0.6 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
489      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="71,9,525" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=0.5 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
490
491      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-66,87,525" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=0.5 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
492      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-73,77,525" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=0.6 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
493      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-80,68,525" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=0.7 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
494      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-86,58,525" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
495      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-82,46,525" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=0.7 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
496      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-80,34,525" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=0.7 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
497      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-76,21,525" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=0.6 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
498      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-71,9,525" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=0.5 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
499    </EffectContainer>
500<!--    <EffectContainer condition="brake">
501      <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
502      <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
503      <FadingBillboard mainstate=activity active=false scale=0.15 position=" 8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
504      <FadingBillboard mainstate=activity active=false scale=0.15 position="-8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
505    </EffectContainer>
506-->
507  </MultiStateEngine>
508</Template>
509
510
511<Template name=HeavyCruiser_sidearmL_engine1 baseclass=MultiStateEngine>
512  <MultiStateEngine
513   name           = sidearmLengine
514   boostfactor    = 2
515
516   speedfront     = 300
517   speedback      =  50
518   speedleftright =  50
519   speedupdown    =  50
520
521   defEngineSndNormal = "sounds/Engine_low.ogg"
522   defEngineSndBoost = "sounds/Engine_high.ogg"
523
524   accelerationfront     = 10
525   accelerationbrake     = 8
526   accelerationback      =  4
527   accelerationleftright =  4
528   accelerationupdown    =  4
529  >
530    <EffectContainer condition="idle">
531      <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/>
532    </EffectContainer>
533    <EffectContainer condition="not idle">
534      <FadingBillboard mainstate=activity active=false scale=1 position="-147,35,308" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
535      <FadingBillboard mainstate=activity active=false scale=1 position="-136,-5,308" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
536    </EffectContainer>
537    <EffectContainer condition="normal or brake">
538    </EffectContainer>
539    <EffectContainer condition="normal or boost">
540      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-147,35,308" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
541      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-136,-5,308" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
542      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-147,35,308" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
543      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-136,-5,308" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
544 </EffectContainer>
545    <EffectContainer condition="boost">
546      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-148,35,308" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
547      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-136,-5,308" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
548    </EffectContainer>
549<!--    <EffectContainer condition="brake">
550
551      <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
552      <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
553      <FadingBillboard mainstate=activity active=false scale=0.15 position=" 8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
554      <FadingBillboard mainstate=activity active=false scale=0.15 position="-8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
555    </EffectContainer>
556-->
557  </MultiStateEngine>
558</Template>
559
560
561<Template name=HeavyCruiser_sidearmR_engine1 baseclass=MultiStateEngine>
562  <MultiStateEngine
563   name           = sidearmRengine
564   boostfactor    = 2
565
566   speedfront     = 300
567   speedback      =  50
568   speedleftright =  50
569   speedupdown    =  50
570
571   defEngineSndNormal = "sounds/Engine_low.ogg"
572   defEngineSndBoost = "sounds/Engine_high.ogg"
573
574   accelerationfront     = 10
575   accelerationbrake     = 8
576   accelerationback      =  4
577   accelerationleftright =  4
578   accelerationupdown    =  4
579  >
580    <EffectContainer condition="idle">
581      <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/>
582    </EffectContainer>
583    <EffectContainer condition="not idle">
584      <FadingBillboard mainstate=activity active=false scale=1 position="147,35,308" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
585      <FadingBillboard mainstate=activity active=false scale=1 position="136,-5,308" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
586    </EffectContainer>
587    <EffectContainer condition="normal or brake">
588    </EffectContainer>
589    <EffectContainer condition="normal or boost">
590      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="147,35,308" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
591      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="136,-5,308" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
592      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="147,35,308" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
593      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="136,-5,308" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
594 </EffectContainer>
595    <EffectContainer condition="boost">
596      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="147,35,308" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
597      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="136,-5,308" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
598    </EffectContainer>
599<!--    <EffectContainer condition="brake">
600      <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
601      <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
602      <FadingBillboard mainstate=activity active=false scale=0.15 position=" 8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
603      <FadingBillboard mainstate=activity active=false scale=0.15 position="-8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
604    </EffectContainer>
605-->
606  </MultiStateEngine>
607</Template>
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