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source: code/branches/ScriptableController_HS17/src/modules/hover/HoverFlag.h @ 11479

Last change on this file since 11479 was 11071, checked in by landauf, 9 years ago

merged branch cpp11_v3 back to trunk

  • Property svn:eol-style set to native
File size: 1.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Manuel Meier
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file HoverFlag.h
31    @brief See .cc File
32    @ingroup Hover
33*/
34
35#ifndef _HoverFlag_H__
36#define _HoverFlag_H__
37
38#include "HoverPrereqs.h"
39#include "objects/ObjectsPrereqs.h"
40
41#include "worldentities/StaticEntity.h"
42
43namespace orxonox
44{
45    class _HoverExport HoverFlag : public StaticEntity
46    {
47        public:
48            HoverFlag(Context* context);
49            virtual ~HoverFlag();
50
51            void init(int xCoordinate, int yCoordinate, int cellSize);
52
53            virtual bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint) override;
54
55            inline bool getCollided() const
56                { return this->collided_; }
57            inline void setCollided(bool setValue)
58                { this->collided_ = setValue; }
59
60        private:
61            Model* model_;
62            BoxCollisionShape* cs_;
63            bool collided_;
64
65    };
66}
67
68#endif /* _HoverFlag_H__ */
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