Line | |
---|
1 | #ifndef LUATB_H |
---|
2 | #define LUATB_H |
---|
3 | |
---|
4 | #include <string> |
---|
5 | |
---|
6 | struct lua_State; |
---|
7 | |
---|
8 | // Makes certain functions visible to lua while staying type-safe on the |
---|
9 | // C++ side. |
---|
10 | template<typename ThisType, typename FunctionType> |
---|
11 | class LuaTB |
---|
12 | { |
---|
13 | public: |
---|
14 | // Make a function visible to lua. If you want to make a function 'foo' |
---|
15 | // visible, you should call it like this: |
---|
16 | // |
---|
17 | // LuaTB<decltype(foo)>::registerFunction<foo>( ... ); |
---|
18 | template<FunctionType func> |
---|
19 | static void registerFunction(ThisType *_this, lua_State *lua, std::string name); |
---|
20 | }; |
---|
21 | |
---|
22 | // We need to include all type-dependant template implementations, because the |
---|
23 | // compiler needs to know for which types it has to instantiate those |
---|
24 | #include "luatb.ipp" |
---|
25 | |
---|
26 | #endif // LUATB_H |
---|
Note: See
TracBrowser
for help on using the repository browser.